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source: branches/HeuristicLab.Analysis.AlgorithmBehavior/MIConvexHull/ConvexHull/ConvexFace.cs @ 10479

Last change on this file since 10479 was 9730, checked in by ascheibe, 11 years ago

#1886 added a library that calculates convex hulls

File size: 1.4 KB
Line 
1namespace MIConvexHull
2{
3    /// <summary>
4    /// A convex face representation containing adjacency information.
5    /// </summary>
6    public abstract class ConvexFace<TVertex, TFace>
7        where TVertex : IVertex
8        where TFace : ConvexFace<TVertex, TFace>
9    {
10        /// <summary>
11        /// Adjacency. Array of length "dimension".
12        /// If F = Adjacency[i] then the vertices shared with F are Vertices[j] where j != i.
13        /// In the context of triangulation, can be null (indicates the cell is at boundary).
14        /// </summary>
15        public TFace[] Adjacency { get; set; }
16
17        /// <summary>
18        /// The vertices stored in clockwise order (for dimensions 2 - 4, higher dimensions the order is arbitrary).
19        /// Unless I accidentally switch some index somewhere in which case the order is CCW. Either way, it is consistent.
20        /// 3D Normal = (V[1] - V[0]) x (V[2] - V[1]).
21        /// </summary>
22        public TVertex[] Vertices { get; set; }
23
24        /// <summary>
25        /// The normal vector of the face. Null if used in triangulation.
26        /// </summary>
27        public double[] Normal { get; set; }
28    }
29
30    /// <summary>
31    /// A default convex face representation.
32    /// </summary>
33    /// <typeparam name="TVertex"></typeparam>
34    public class DefaultConvexFace<TVertex> : ConvexFace<TVertex, DefaultConvexFace<TVertex>>
35        where TVertex : IVertex
36    {
37    }
38}
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