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[9730] | 1 | namespace MIConvexHull
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| 2 | {
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| 3 | /// <summary>
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| 4 | /// A convex face representation containing adjacency information.
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| 5 | /// </summary>
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| 6 | public abstract class ConvexFace<TVertex, TFace>
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| 7 | where TVertex : IVertex
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| 8 | where TFace : ConvexFace<TVertex, TFace>
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| 9 | {
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| 10 | /// <summary>
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| 11 | /// Adjacency. Array of length "dimension".
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| 12 | /// If F = Adjacency[i] then the vertices shared with F are Vertices[j] where j != i.
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| 13 | /// In the context of triangulation, can be null (indicates the cell is at boundary).
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| 14 | /// </summary>
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| 15 | public TFace[] Adjacency { get; set; }
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| 16 |
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| 17 | /// <summary>
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| 18 | /// The vertices stored in clockwise order (for dimensions 2 - 4, higher dimensions the order is arbitrary).
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| 19 | /// Unless I accidentally switch some index somewhere in which case the order is CCW. Either way, it is consistent.
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| 20 | /// 3D Normal = (V[1] - V[0]) x (V[2] - V[1]).
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| 21 | /// </summary>
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| 22 | public TVertex[] Vertices { get; set; }
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| 23 |
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| 24 | /// <summary>
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| 25 | /// The normal vector of the face. Null if used in triangulation.
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| 26 | /// </summary>
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| 27 | public double[] Normal { get; set; }
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| 28 | }
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| 29 |
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| 30 | /// <summary>
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| 31 | /// A default convex face representation.
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| 32 | /// </summary>
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| 33 | /// <typeparam name="TVertex"></typeparam>
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| 34 | public class DefaultConvexFace<TVertex> : ConvexFace<TVertex, DefaultConvexFace<TVertex>>
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| 35 | where TVertex : IVertex
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| 36 | {
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| 37 | }
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| 38 | }
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