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source: branches/HeuristicLab.Analysis.AlgorithmBehavior/HeuristicLab.Analysis.AlgorithmBehavior.Analyzers/3.3/UnwantedMutationAnalyzer.cs @ 9032

Last change on this file since 9032 was 9020, checked in by ascheibe, 12 years ago

#1886 added an analyzer for unwanted mutation for the TSP

File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Encodings.PermutationEncoding;
23namespace HeuristicLab.Analysis.AlgorithmBehavior.Analyzers {
24  public class UnwantedMutationAnalyzer {
25    public static double AnalyzeUnwantedMutationsForPermutationEncoding(Permutation parent1, Permutation parent2, Permutation child) {
26      int cnt = 0;
27      int[] edgesP1 = CalculateEdgesVector(parent1);
28      int[] edgesP2 = CalculateEdgesVector(parent2);
29      int[] edgesC = CalculateEdgesVector(child);
30
31      for (int i = 0; i < edgesP1.Length; i++) {
32        if (edgesC[i] != edgesP1[i] &&
33            edgesC[i] != edgesP2[i] &&
34            edgesP1[edgesC[i]] != i &&
35            edgesP2[edgesC[i]] != i) {
36          cnt += 1;
37        }
38      }
39
40      return ((double)cnt) / parent1.Length;
41    }
42
43    //copied from PermutationEqualityComparer
44    private static int[] CalculateEdgesVector(Permutation permutation) {
45      // transform path representation into adjacency representation
46      int[] edgesVector = new int[permutation.Length];
47      for (int i = 0; i < permutation.Length - 1; i++)
48        edgesVector[permutation[i]] = permutation[i + 1];
49      edgesVector[permutation[permutation.Length - 1]] = permutation[0];
50      return edgesVector;
51    }
52  }
53}
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