[10060] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Linq;
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[10026] | 23 | using HeuristicLab.Analysis.SolutionCaching;
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| 24 | using HeuristicLab.Analysis.SolutionCaching.PermutationEncoding;
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[9754] | 25 | using HeuristicLab.Encodings.PermutationEncoding;
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| 26 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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| 27 |
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| 28 | namespace AlgorithmBehaviorUnitTests {
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| 29 | [TestClass]
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[10060] | 30 | public class PermutationCacheTest {
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[9754] | 31 | [TestMethod]
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| 32 | public void TestPermutationSolutionDictionary() {
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| 33 | var rand = new HeuristicLab.Random.FastRandom();
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[10026] | 34 | PermutationEqualityComparer comp = new PermutationEqualityComparer();
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| 35 | PermutationSolutionCache dict = new PermutationSolutionCache();
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[10104] | 36 | int nrOfPermutations = 200;
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[9754] | 37 |
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[10104] | 38 |
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| 39 | for (int i = 0; i < nrOfPermutations; i++) {
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[9754] | 40 | var p = new Permutation(PermutationTypes.RelativeUndirected, 21, rand);
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| 41 |
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[10104] | 42 | //should be added
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[10026] | 43 | PermutationSolutionInformation pi = new PermutationSolutionInformation();
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[10105] | 44 | pi.Iteration = 9;
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[9754] | 45 | pi.ProducedBy = ProducedBy.Mutation;
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[10104] | 46 | dict.Add(p, pi);
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[9754] | 47 |
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[10104] | 48 | //should be added
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| 49 | pi = new PermutationSolutionInformation();
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[10105] | 50 | pi.Iteration = 10;
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[10104] | 51 | pi.ProducedBy = ProducedBy.Mutation;
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[10026] | 52 | dict.Add(p, pi);
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[10104] | 53 |
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| 54 | //should be added
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| 55 | pi = new PermutationSolutionInformation();
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[10105] | 56 | pi.Iteration = 10;
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[10104] | 57 | pi.ProducedBy = ProducedBy.Crossover;
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| 58 | dict.Add(p, pi);
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| 59 |
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| 60 | //should not be added
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| 61 | pi = new PermutationSolutionInformation();
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[10105] | 62 | pi.Iteration = 10;
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[10104] | 63 | pi.ProducedBy = ProducedBy.Mutation;
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| 64 | dict.Add(p, pi);
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[9754] | 65 | }
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| 66 |
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[10104] | 67 | foreach (var value in dict.Values()) {
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| 68 | Assert.AreEqual(3, value.Count);
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[9754] | 69 | }
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| 70 |
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[10104] | 71 | foreach (var key in dict.Keys()) {
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| 72 | int cnt = dict.Keys().Count(x => comp.Equals(key, x));
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| 73 | Assert.AreEqual(1, cnt);
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[9754] | 74 | }
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| 75 | }
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| 76 | }
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| 77 | }
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