1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Diagnostics.Contracts;
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4 | using System.Linq;
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5 | using System.Text;
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6 | using System.Threading.Tasks;
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7 |
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8 | namespace HeuristicLab.Algorithms.IteratedSymbolicExpressionConstruction {
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9 | internal class SearchTree<TValue> {
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10 | private class Node {
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11 | internal TValue value;
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12 | internal Node parent;
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13 | internal Node[] children;
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14 | // children == null -> never visited
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15 | // children[i] != null -> visited at least once, still allowed
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16 | // children[i] = null -> fully explored
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17 | }
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18 |
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19 | private Node root;
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20 |
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21 | // for iteration
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22 | private Node currentNode;
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23 |
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24 | public SearchTree() {
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25 | root = new Node();
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26 | currentNode = root;
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27 | }
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28 |
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29 | public void ResetPosition() {
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30 | currentNode = root;
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31 | }
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32 |
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33 | public bool IsLeafNode() {
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34 | return currentNode.children == null;
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35 | }
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36 |
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37 | public void ExpandCurrentNode(IEnumerable<TValue> values) {
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38 | Contract.Assert(values.Any());
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39 | Contract.Assert(currentNode.children == null);
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40 | currentNode.children = values.Select(val => new Node() { value = val, parent = currentNode }).ToArray();
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41 | }
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42 |
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43 | public void Follow(TValue value) {
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44 | // TODO: perf
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45 | int i = 0;
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46 | while (i < currentNode.children.Length && (
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47 | currentNode.children[i] == null || !currentNode.children[i].value.Equals(value))) i++;
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48 |
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49 | if (i >= currentNode.children.Length) throw new InvalidProgramException();
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50 | currentNode = currentNode.children[i];
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51 | }
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52 |
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53 | public IEnumerable<TValue> ChildValues {
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54 | get {
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55 | return from ch in currentNode.children
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56 | where ch != null
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57 | select ch.value;
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58 | }
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59 | }
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60 |
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61 | public void RemoveBranch(TValue value) {
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62 | // TODO: perf
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63 | int i = 0;
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64 | while (i < currentNode.children.Length && (
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65 | currentNode.children[i] == null || !currentNode.children[i].value.Equals(value))) i++;
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66 |
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67 | if (i >= currentNode.children.Length) throw new InvalidProgramException();
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68 | currentNode.children[i] = null;
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69 |
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70 | RemoveRecursively(currentNode);
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71 | }
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72 |
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73 | private void RemoveRecursively(Node node) {
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74 | // when the last child has been removed we must remove the current node from it's parent
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75 | while (node.parent != null && node.children.All(ch => ch == null)) {
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76 | node.parent.children[Array.IndexOf(node.parent.children, node)] = null;
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77 | node = node.parent;
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78 | }
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79 | }
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80 | }
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81 | }
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