1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Operators;
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28 | using HeuristicLab.Random;
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29 | using HeuristicLab.Data;
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30 | using HeuristicLab.Constraints;
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31 | using HeuristicLab.Functions;
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32 | using System.Diagnostics;
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33 |
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34 | namespace HeuristicLab.StructureIdentification {
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35 | /// <summary>
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36 | /// Implementation of a homologous crossover operator as described in:
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37 | /// William B. Langdon
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38 | /// Size Fair and Homologous Tree Genetic Programming Crossovers,
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39 | /// Genetic Programming and Evolvable Machines, Vol. 1, Number 1/2, pp. 95-119, April 2000
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40 | /// </summary>
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41 | public class LangdonHomologousCrossOver : OperatorBase {
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42 | private const int MAX_RECOMBINATION_TRIES = 20;
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43 | public override string Description {
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44 | get {
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45 | return @"";
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46 | }
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47 | }
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48 | public LangdonHomologousCrossOver()
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49 | : base() {
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50 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(MersenneTwister), VariableKind.In));
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51 | AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));
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52 | AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In));
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53 | AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
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54 | AddVariableInfo(new VariableInfo("FunctionTree", "The tree to mutate", typeof(IFunctionTree), VariableKind.In | VariableKind.New));
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55 | AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.New));
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56 | AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.New));
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57 | }
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58 |
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59 | public override IOperation Apply(IScope scope) {
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60 | MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true);
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61 | GPOperatorLibrary opLibrary = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
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62 | int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data;
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63 | int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data;
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64 |
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65 | TreeGardener gardener = new TreeGardener(random, opLibrary);
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66 |
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67 | if((scope.SubScopes.Count % 2) != 0)
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68 | throw new InvalidOperationException("Number of parents is not even");
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69 |
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70 | CompositeOperation initOperations = new CompositeOperation();
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71 |
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72 | int children = scope.SubScopes.Count / 2;
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73 | for(int i = 0; i < children; i++) {
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74 | IScope parent1 = scope.SubScopes[0];
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75 | scope.RemoveSubScope(parent1);
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76 | IScope parent2 = scope.SubScopes[0];
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77 | scope.RemoveSubScope(parent2);
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78 | IScope child = new Scope(i.ToString());
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79 | IOperation childInitOperation = Cross(gardener, maxTreeSize, maxTreeHeight, scope, random, parent1, parent2, child);
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80 | initOperations.AddOperation(childInitOperation);
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81 | scope.AddSubScope(child);
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82 | }
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83 |
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84 | return initOperations;
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85 | }
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86 |
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87 | private IOperation Cross(TreeGardener gardener, int maxTreeSize, int maxTreeHeight,
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88 | IScope scope, MersenneTwister random, IScope parent1, IScope parent2, IScope child) {
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89 | List<IFunctionTree> newBranches;
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90 | IFunctionTree newTree = Cross(gardener, parent1, parent2,
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91 | random, maxTreeSize, maxTreeHeight, out newBranches);
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92 |
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93 |
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94 | int newTreeSize = newTree.Size;
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95 | int newTreeHeight = newTree.Height;
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96 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("FunctionTree"), newTree));
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97 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeSize"), new IntData(newTreeSize)));
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98 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeHeight"), new IntData(newTreeHeight)));
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99 |
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100 | // check if the new tree is valid and if the height of is still in the allowed bounds (we are not so strict for the max-size)
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101 | Debug.Assert(gardener.IsValidTree(newTree) && newTreeHeight <= maxTreeHeight && newTreeSize <= maxTreeSize);
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102 | return gardener.CreateInitializationOperation(newBranches, child);
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103 | }
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104 |
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105 |
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106 | private IFunctionTree Cross(TreeGardener gardener, IScope f, IScope g, MersenneTwister random, int maxTreeSize, int maxTreeHeight, out List<IFunctionTree> newBranches) {
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107 | IFunctionTree tree0 = f.GetVariableValue<IFunctionTree>("FunctionTree", false);
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108 | int tree0Height = f.GetVariableValue<IntData>("TreeHeight", false).Data;
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109 | int tree0Size = f.GetVariableValue<IntData>("TreeSize", false).Data;
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110 |
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111 | IFunctionTree tree1 = g.GetVariableValue<IFunctionTree>("FunctionTree", false);
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112 | int tree1Height = g.GetVariableValue<IntData>("TreeHeight", false).Data;
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113 | int tree1Size = g.GetVariableValue<IntData>("TreeSize", false).Data;
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114 |
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115 | if(tree0Size == 1 && tree1Size == 1) {
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116 | return CombineTerminals(gardener, tree0, tree1, random, maxTreeHeight, out newBranches);
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117 | } else {
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118 | newBranches = new List<IFunctionTree>();
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119 |
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120 | // we are going to insert tree1 into tree0 at a random place so we have to make sure that tree0 is not a terminal
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121 | // in case both trees are higher than 1 we swap the trees with probability 50%
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122 | if(tree0Height == 1 || (tree1Height > 1 && random.Next(2) == 0)) {
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123 | IFunctionTree tmp = tree0; tree0 = tree1; tree1 = tmp;
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124 | int tmpHeight = tree0Height; tree0Height = tree1Height; tree1Height = tmpHeight;
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125 | int tmpSize = tree0Size; tree0Size = tree1Size; tree1Size = tmpSize;
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126 | }
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127 |
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128 | // select a random suboperator of the 'receiving' tree
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129 | IFunctionTree crossoverPoint = gardener.GetRandomParentNode(tree0);
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130 | int removedBranchIndex;
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131 | IFunctionTree removedBranch;
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132 | IList<IFunction> allowedFunctions;
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133 | if(crossoverPoint == null) {
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134 | removedBranchIndex = 0;
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135 | removedBranch = tree0;
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136 | allowedFunctions = gardener.GetAllowedSubFunctions(null, 0);
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137 | } else {
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138 | removedBranchIndex = random.Next(crossoverPoint.SubTrees.Count);
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139 | removedBranch = crossoverPoint.SubTrees[removedBranchIndex];
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140 | allowedFunctions = gardener.GetAllowedSubFunctions(crossoverPoint.Function, removedBranchIndex);
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141 | }
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142 | int removedBranchSize = removedBranch.Size;
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143 | int maxBranchSize = maxTreeSize - (tree0.Size - removedBranchSize);
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144 | int maxBranchHeight = maxTreeHeight - gardener.GetBranchLevel(tree0, removedBranch);
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145 | List<int> removedBranchThread = GetThread(removedBranch, tree0);
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146 | IFunctionTree insertedBranch = GetReplacementBranch(random, gardener, allowedFunctions, tree1, removedBranchThread, removedBranchSize, maxBranchSize, maxBranchHeight);
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147 |
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148 | int tries = 0;
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149 | while(insertedBranch == null) {
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150 | if(tries++ > MAX_RECOMBINATION_TRIES) {
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151 | if(random.Next() > 0.5) return tree1;
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152 | else return tree0;
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153 | }
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154 |
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155 | // retry with a different crossoverPoint
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156 | crossoverPoint = gardener.GetRandomParentNode(tree0);
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157 | if(crossoverPoint == null) {
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158 | removedBranchIndex = 0;
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159 | removedBranch = tree0;
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160 | allowedFunctions = gardener.GetAllowedSubFunctions(null, 0);
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161 | } else {
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162 | removedBranchIndex = random.Next(crossoverPoint.SubTrees.Count);
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163 | removedBranch = crossoverPoint.SubTrees[removedBranchIndex];
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164 | allowedFunctions = gardener.GetAllowedSubFunctions(crossoverPoint.Function, removedBranchIndex);
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165 | }
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166 | removedBranchSize = removedBranch.Size;
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167 | maxBranchSize = maxTreeSize - (tree0.Size - removedBranchSize);
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168 | maxBranchHeight = maxTreeHeight - gardener.GetBranchLevel(tree0, removedBranch) + 1;
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169 | removedBranchThread = GetThread(removedBranch, tree0);
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170 | insertedBranch = GetReplacementBranch(random, gardener, allowedFunctions, tree1, removedBranchThread, removedBranchSize, maxBranchSize, maxBranchHeight);
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171 | }
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172 | if(crossoverPoint != null) {
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173 | // replace the branch below the crossoverpoint with the selected branch from root1
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174 | crossoverPoint.RemoveSubTree(removedBranchIndex);
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175 | crossoverPoint.InsertSubTree(removedBranchIndex, insertedBranch);
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176 | return tree0;
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177 | } else {
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178 | return insertedBranch;
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179 | }
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180 | }
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181 | }
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182 |
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183 | private IFunctionTree GetReplacementBranch(IRandom random, TreeGardener gardener, IList<IFunction> allowedFunctions, IFunctionTree tree, List<int> removedBranchThread, int removedBranchSize, int maxBranchSize, int maxBranchHeight) {
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184 | var branches = gardener.GetAllSubTrees(tree).Where(t => allowedFunctions.Contains(t.Function) && t.Size < maxBranchSize && t.Height < maxBranchHeight)
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185 | .Select(t => new { Tree = t, Size = t.Size, Thread = GetThread(t, tree) }).Where(s => s.Size < 2 * removedBranchSize + 1);
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186 |
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187 | var shorterBranches = branches.Where(t => t.Size < removedBranchSize);
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188 | var longerBranches = branches.Where(t => t.Size > removedBranchSize);
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189 | var equalLengthBranches = branches.Where(t => t.Size == removedBranchSize);
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190 |
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191 | if(shorterBranches.Count() == 0 || longerBranches.Count() == 0) {
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192 | if(equalLengthBranches.Count() == 0) {
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193 | return null;
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194 | } else {
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195 | return equalLengthBranches.OrderBy(t => MatchingSteps(removedBranchThread, t.Thread)).Last().Tree;
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196 | }
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197 | } else {
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198 | // invariant: |shorterBranches| > 0 and |longerBranches| > 0
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199 | double pEqualLength = equalLengthBranches.Count() > 0 ? 1.0 / removedBranchSize : 0.0;
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200 | double pLonger = (1.0 - pEqualLength) / (longerBranches.Count() * (1.0 + longerBranches.Average(t => t.Size) / shorterBranches.Average(t => t.Size)));
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201 | double pShorter = (1.0 - pEqualLength - pLonger);
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202 |
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203 | double r = random.NextDouble();
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204 | if(r < pLonger) {
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205 | return longerBranches.OrderBy(t => MatchingSteps(removedBranchThread, t.Thread)).Last().Tree;
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206 | } else if(r < pLonger + pShorter) {
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207 | return shorterBranches.OrderBy(t => MatchingSteps(removedBranchThread, t.Thread)).Last().Tree;
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208 | } else {
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209 | return equalLengthBranches.OrderBy(t => MatchingSteps(removedBranchThread, t.Thread)).Last().Tree;
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210 | }
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211 | }
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212 | }
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213 |
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214 | private int MatchingSteps(List<int> removedBranchThread, List<int> list) {
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215 | int n = Math.Min(removedBranchThread.Count, list.Count);
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216 | for(int i = 0; i < n; i++) if(removedBranchThread[i] != list[i]) return i;
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217 | return n;
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218 | }
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219 |
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220 | private List<int> GetThread(IFunctionTree t, IFunctionTree tree) {
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221 | List<int> thread = new List<int>();
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222 | for(int i = 0; i < tree.SubTrees.Count; i++) {
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223 | if(t == tree.SubTrees[i]) {
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224 | thread.Add(i);
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225 | return thread;
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226 | } else {
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227 | thread.AddRange(GetThread(t, tree.SubTrees[i]));
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228 | if(thread.Count > 0) {
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229 | thread.Insert(0, i);
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230 | return thread;
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231 | }
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232 | }
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233 | }
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234 | return thread;
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235 | }
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236 |
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237 |
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238 | // take f and g and create a tree that has f and g as sub-trees
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239 | // example
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240 | // O
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241 | // /|\
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242 | // g 2 f
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243 | //
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244 | private IFunctionTree CombineTerminals(TreeGardener gardener, IFunctionTree f, IFunctionTree g, MersenneTwister random, int maxTreeHeight, out List<IFunctionTree> newBranches) {
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245 | newBranches = new List<IFunctionTree>();
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246 | // determine the set of possible parent functions
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247 | ICollection<IFunction> possibleParents = gardener.GetPossibleParents(new List<IFunction>() { f.Function, g.Function });
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248 | if(possibleParents.Count == 0) throw new InvalidProgramException();
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249 | // and select a random one
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250 | IFunctionTree parent = possibleParents.ElementAt(random.Next(possibleParents.Count())).GetTreeNode();
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251 |
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252 | int nSlots = Math.Max(2, parent.Function.MinArity);
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253 | // determine which slot can take which sub-trees
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254 | List<IFunctionTree>[] slots = new List<IFunctionTree>[nSlots];
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255 | for(int slot = 0; slot < nSlots; slot++) {
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256 | ICollection<IFunction> allowedSubFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot);
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257 | List<IFunctionTree> allowedTrees = new List<IFunctionTree>();
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258 | if(allowedSubFunctions.Contains(f.Function)) allowedTrees.Add(f);
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259 | if(allowedSubFunctions.Contains(g.Function)) allowedTrees.Add(g);
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260 | slots[slot] = allowedTrees;
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261 | }
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262 | // fill the slots in the order of degrees of freedom
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263 | int[] slotSequence = Enumerable.Range(0, slots.Count()).OrderBy(slot => slots[slot].Count()).ToArray();
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264 |
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265 | // tmp arry to store the tree for each sub-tree slot of the parent
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266 | IFunctionTree[] selectedFunctionTrees = new IFunctionTree[nSlots];
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267 |
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268 | // fill the sub-tree slots of the parent starting with the slots that can take potentially both functions (f and g)
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269 | for(int i = 0; i < slotSequence.Length; i++) {
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270 | int slot = slotSequence[i];
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271 | List<IFunctionTree> allowedTrees = slots[slot];
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272 | // when neither f nor g fit into the slot => create a new random tree
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273 | if(allowedTrees.Count() == 0) {
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274 | var allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot);
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275 | selectedFunctionTrees[slot] = gardener.CreateRandomTree(allowedFunctions, 1, 1);
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276 | newBranches.AddRange(gardener.GetAllSubTrees(selectedFunctionTrees[slot]));
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277 | } else {
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278 | // select randomly which tree to insert into this slot
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279 | IFunctionTree selectedTree = allowedTrees[random.Next(allowedTrees.Count())];
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280 | selectedFunctionTrees[slot] = selectedTree;
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281 | // remove the tree that we used in this slot from following function-sets
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282 | for(int j = i + 1; j < slotSequence.Length; j++) {
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283 | int otherSlot = slotSequence[j];
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284 | slots[otherSlot].Remove(selectedTree);
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285 | }
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286 | }
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287 | }
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288 | // actually append the sub-trees to the parent tree
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289 | for(int i = 0; i < selectedFunctionTrees.Length; i++) {
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290 | parent.InsertSubTree(i, selectedFunctionTrees[i]);
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291 | }
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292 |
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293 | return parent;
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294 | }
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295 | }
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296 | }
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