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source: branches/HL-3.2-MonoMigration/HeuristicLab.PluginInfrastructure/Runner.cs @ 1009

Last change on this file since 1009 was 638, checked in by gkronber, 16 years ago

created a branch for changes needed to run HL3 on Mono 2.0
(ticket #298)

File size: 2.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Reflection;
26using System.Runtime.Remoting;
27using System.Runtime.Serialization;
28
29namespace HeuristicLab.PluginInfrastructure {
30  internal class Runner : MarshalByRefObject {
31
32    public void LoadPlugins(ICollection<PluginInfo> plugins) {
33      List<string> loadedNames = new List<string>();
34      foreach(PluginInfo pluginInfo in plugins) {
35        foreach(string assemblyName in pluginInfo.Assemblies) {
36          if(!loadedNames.Contains(assemblyName)) {
37            Console.WriteLine("Loading assembly " + assemblyName);
38            loadedNames.Add(assemblyName);
39            Assembly.LoadFrom(assemblyName);
40          }
41        }
42      }
43      Console.WriteLine(AppDomain.CurrentDomain.Id);
44      PluginManager.Manager.LoadedPlugins = plugins;
45    }
46
47    public void Run(string assembly, string type) {
48      Console.WriteLine(AppDomain.CurrentDomain.Id);
49      object proxy = AppDomain.CurrentDomain.CreateInstanceAndUnwrap(assembly, type);
50    }
51
52    // infinite lease time
53    public override object InitializeLifetimeService() {
54      return null;
55    }
56  }
57}
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