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source: branches/HL-3.2-MonoMigration/HeuristicLab.OptimizationFrontend/EditorForm.Designer.cs @ 3494

Last change on this file since 3494 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 3.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.OptimizationFrontend {
23  partial class EditorForm {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (Editor != null) {
35        Editor.CaptionChanged -= new System.EventHandler(Editor_CaptionChanged);
36        Editor.FilenameChanged -= new System.EventHandler(Editor_FilenameChanged);
37      }
38      if (disposing && (components != null)) {
39        components.Dispose();
40      }
41      base.Dispose(disposing);
42    }
43
44    #region Windows Form Designer generated code
45
46    /// <summary>
47    /// Required method for Designer support - do not modify
48    /// the contents of this method with the code editor.
49    /// </summary>
50    private void InitializeComponent() {
51      System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(EditorForm));
52      this.editorPanel = new System.Windows.Forms.Panel();
53      this.SuspendLayout();
54      //
55      // editorPanel
56      //
57      this.editorPanel.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
58                  | System.Windows.Forms.AnchorStyles.Left)
59                  | System.Windows.Forms.AnchorStyles.Right)));
60      this.editorPanel.Location = new System.Drawing.Point(12, 12);
61      this.editorPanel.Name = "editorPanel";
62      this.editorPanel.Size = new System.Drawing.Size(608, 422);
63      this.editorPanel.TabIndex = 0;
64      //
65      // EditorForm
66      //
67      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
68      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
69      this.ClientSize = new System.Drawing.Size(632, 446);
70      this.Controls.Add(this.editorPanel);
71      this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
72      this.Name = "EditorForm";
73      this.ShowInTaskbar = false;
74      this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
75      this.Text = "Editor";
76      this.ResumeLayout(false);
77
78    }
79
80    #endregion
81
82    private System.Windows.Forms.Panel editorPanel;
83  }
84}
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