1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 |
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28 | namespace HeuristicLab.Operators {
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29 | public class Sorter : OperatorBase {
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30 | public override string Description {
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31 | get { return @"TODO\r\nOperator description still missing ..."; }
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32 | }
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33 |
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34 | public Sorter()
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35 | : base() {
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36 | AddVariableInfo(new VariableInfo("Descending", "Sort in descending order", typeof(BoolData), VariableKind.In));
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37 | AddVariableInfo(new VariableInfo("Value", "Sorting value", typeof(DoubleData), VariableKind.In));
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38 | }
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39 |
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40 | public override IOperation Apply(IScope scope) {
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41 | bool descending = GetVariableValue<BoolData>("Descending", scope, true).Data;
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42 | double[] keys = new double[scope.SubScopes.Count];
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43 | int[] sequence = new int[keys.Length];
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44 |
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45 | for (int i = 0; i < keys.Length; i++) {
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46 | keys[i] = scope.SubScopes[i].GetVariableValue<DoubleData>("Value", false).Data;
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47 | sequence[i] = i;
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48 | }
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49 |
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50 | Array.Sort<double, int>(keys, sequence);
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51 |
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52 | if (descending) {
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53 | int temp;
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54 | for (int i = 0; i < sequence.Length / 2; i++) {
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55 | temp = sequence[i];
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56 | sequence[i] = sequence[sequence.Length - 1 - i];
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57 | sequence[sequence.Length - 1 - i] = temp;
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58 | }
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59 | }
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60 | scope.ReorderSubScopes(sequence);
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61 |
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62 | return null;
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63 | }
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64 | }
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65 | }
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