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source: branches/HL-3.2-MonoMigration/HeuristicLab.Charting/PropertiesDialog.Designer.cs @ 2450

Last change on this file since 2450 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Charting {
23  partial class PropertiesDialog {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Windows Form Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.okButton = new System.Windows.Forms.Button();
48      this.propertyGrid = new System.Windows.Forms.PropertyGrid();
49      this.SuspendLayout();
50      //
51      // okButton
52      //
53      this.okButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
54      this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
55      this.okButton.Location = new System.Drawing.Point(419, 271);
56      this.okButton.Name = "okButton";
57      this.okButton.Size = new System.Drawing.Size(75, 23);
58      this.okButton.TabIndex = 0;
59      this.okButton.Text = "&OK";
60      this.okButton.UseVisualStyleBackColor = true;
61      //
62      // propertyGrid
63      //
64      this.propertyGrid.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
65                  | System.Windows.Forms.AnchorStyles.Left)
66                  | System.Windows.Forms.AnchorStyles.Right)));
67      this.propertyGrid.Location = new System.Drawing.Point(12, 12);
68      this.propertyGrid.Name = "propertyGrid";
69      this.propertyGrid.Size = new System.Drawing.Size(482, 253);
70      this.propertyGrid.TabIndex = 1;
71      //
72      // PropertiesDialog
73      //
74      this.AcceptButton = this.okButton;
75      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
76      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
77      this.ClientSize = new System.Drawing.Size(506, 306);
78      this.Controls.Add(this.propertyGrid);
79      this.Controls.Add(this.okButton);
80      this.Name = "PropertiesDialog";
81      this.ShowIcon = false;
82      this.ShowInTaskbar = false;
83      this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
84      this.Text = "Properties";
85      this.ResumeLayout(false);
86
87    }
88
89    #endregion
90
91    protected System.Windows.Forms.Button okButton;
92    protected System.Windows.Forms.PropertyGrid propertyGrid;
93
94  }
95}
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