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source: branches/GrammaticalEvolution/HeuristicLab.Problems.GrammaticalEvolution/Mappers/GenotypeToPhenotypeMapper.cs @ 10039

Last change on this file since 10039 was 10039, checked in by sawinkle, 11 years ago

#2109:

  • Renamed GEEvaluator.cs to GEArtificialAntEvaluator.cs, because a further Evaluator for the Symbolic Regression problem (single objective) is planned to be implemented.
  • Excluded the mapping process from GEArtificialAntEvaluator.cs and created several separated mapper classes. Created stubs for breath-first, depth-first, random and PIGE mappers. These mapper implementations should later be easily usable together with different problems. The mapper can be selected in the GUI, via a Problem parameter. The depth-first mapper is already usable, the others still cause exceptions.
File size: 4.2 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Common;
25using HeuristicLab.Encodings.IntegerVectorEncoding;
26using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Problems.GrammaticalEvolution.Mappers;
29using HeuristicLab.Random;
30
31namespace HeuristicLab.Problems.GrammaticalEvolution {
32  /// <summary>
33  /// GenotypeToPhenotypeMapper
34  /// </summary>
35  public abstract class GenotypeToPhenotypeMapper : IntegerVectorOperator, IGenotypeToPhenotypeMapper {
36   
37    [StorableConstructor]
38    protected GenotypeToPhenotypeMapper(bool deserializing) : base(deserializing) { }
39    protected GenotypeToPhenotypeMapper(GenotypeToPhenotypeMapper original, Cloner cloner) : base(original, cloner) { }
40    protected GenotypeToPhenotypeMapper() : base() { }
41   
42    public abstract SymbolicExpressionTree Map(ISymbolicExpressionGrammar grammar,
43                                               IntegerVector genotype);
44   
45    /// <summary>
46    /// Randomly returns a terminal node for the given <paramref name="parentNode"/>.
47    /// (A terminal has got a minimum and maximum arity of 0.)
48    /// </summary>
49    /// <param name="parentNode">parent node for which a child node is returned randomly</param>
50    /// <param name="grammar">grammar definition to determine the allowed child symbols for parentNode</param>
51    /// <returns>randomly chosen terminal node with arity 0</returns>
52    protected ISymbolicExpressionTreeNode GetRandomTerminalNode(ISymbolicExpressionTreeNode parentNode,
53                                                              ISymbolicExpressionGrammar  grammar) {
54      var possibleSymbolsList = from   s in grammar.GetAllowedChildSymbols(parentNode.Symbol)
55                                where  s.MaximumArity == 0
56                                where  s.MinimumArity == 0
57                                select s;
58      // TODO: Check, if symbol list is empty (no terminal nodes found) - what should happen?
59      return possibleSymbolsList.SelectRandom(new MersenneTwister()).CreateTreeNode();
60    }
61   
62   
63    /// <summary>
64    /// Returns a randomly chosen child node for the given <paramref name="parentNode"/>.
65    /// </summary>
66    /// <param name="parentNode">parent node to find a child node randomly for</param>
67    /// <param name="genotype">integer vector, which should be mapped to a tree</param>
68    /// <param name="grammar">grammar definition used to define the allowed child symbols</param>
69    /// <param name="genotypeIndex">index in the integer vector; can be greater than vector length</param>
70    /// <returns>randomly chosen child node for parentNode</returns>
71    protected ISymbolicExpressionTreeNode GetNewChildNode(ISymbolicExpressionTreeNode parentNode,
72                                                          IntegerVector genotype,
73                                                          ISymbolicExpressionGrammar grammar,
74                                                          int genotypeIndex) {
75     
76      IEnumerable<ISymbol> symbolList = grammar.GetAllowedChildSymbols(parentNode.Symbol);
77      int prodRuleCount = symbolList.Count();
78      int prodRuleIndex = genotype[genotypeIndex % genotype.Length] % prodRuleCount;
79     
80      return symbolList.ElementAt(prodRuleIndex).CreateTreeNode();
81    }
82  }
83}
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