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source: branches/GP.Symbols (TimeLag, Diff, Integral)/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.3/Manipulators/ReplaceBranchManipulation.cs @ 6869

Last change on this file since 6869 was 5015, checked in by mkommend, 14 years ago

Moved check for max expression depth from tree node to the manipulator and corrected `MultiSymbolicExpressionTreeArchitectureManipulator' (ticket #1315).

File size: 4.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Data;
28using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Creators;
29using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Symbols;
30using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
31
32namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Manipulators {
33  [StorableClass]
34  [Item("ReplaceBranchManipulation", "Selects a branch of the tree randomly and replaces it with a newly initialized branch (using PTC2).")]
35  public sealed class ReplaceBranchManipulation : SymbolicExpressionTreeManipulator {
36    [StorableConstructor]
37    private ReplaceBranchManipulation(bool deserializing) : base(deserializing) { }
38    private ReplaceBranchManipulation(ReplaceBranchManipulation original, Cloner cloner) : base(original, cloner) { }
39    public ReplaceBranchManipulation() : base() { }
40
41    public override IDeepCloneable Clone(Cloner cloner) {
42      return new ReplaceBranchManipulation(this, cloner);
43    }
44
45    protected override void Manipulate(IRandom random, SymbolicExpressionTree symbolicExpressionTree, ISymbolicExpressionGrammar grammar, IntValue maxTreeSize, IntValue maxTreeHeight, out bool success) {
46      ReplaceRandomBranch(random, symbolicExpressionTree, grammar, maxTreeSize.Value, maxTreeHeight.Value, out success);
47    }
48
49    public static void ReplaceRandomBranch(IRandom random, SymbolicExpressionTree symbolicExpressionTree, ISymbolicExpressionGrammar grammar, int maxTreeSize, int maxTreeHeight, out bool success) {
50      success = false;
51      // select any node as parent (except the root node)
52      var manipulationPoint = (from parent in symbolicExpressionTree.Root.IterateNodesPrefix().Skip(1)
53                               from subtree in parent.SubTrees
54                               select new { Parent = parent, Node = subtree, Index = parent.SubTrees.IndexOf(subtree) }).SelectRandom(random);
55
56      int maxSize = maxTreeSize - symbolicExpressionTree.Size + manipulationPoint.Node.GetSize();
57      int maxHeight = maxTreeHeight - symbolicExpressionTree.Height + manipulationPoint.Node.GetHeight();
58      // find possible symbols for the node (also considering the existing branches below it)
59      var allowedSymbols = from symbol in manipulationPoint.Parent.GetAllowedSymbols(manipulationPoint.Index)
60                           where manipulationPoint.Node.Grammar.GetMinExpressionDepth(symbol) <= maxHeight
61                           where manipulationPoint.Node.Grammar.GetMinExpressionLength(symbol) <= maxSize
62                           select symbol;
63      if (allowedSymbols.Count() <= 1) return;
64
65      var seedSymbol = SelectRandomSymbol(random, allowedSymbols);  // replace the old node with the new node
66      var seedNode = seedSymbol.CreateTreeNode();
67      if (seedNode.HasLocalParameters)
68        seedNode.ResetLocalParameters(random);
69
70      manipulationPoint.Parent.RemoveSubTree(manipulationPoint.Index);
71      manipulationPoint.Parent.InsertSubTree(manipulationPoint.Index, seedNode);
72      seedNode = ProbabilisticTreeCreator.PTC2(random, seedNode, maxSize, maxHeight, 0, 0);
73      success = true;
74    }
75
76    private static Symbol SelectRandomSymbol(IRandom random, IEnumerable<Symbol> symbols) {
77      var symbolList = symbols.ToList();
78      var ticketsSum = symbolList.Select(x => x.InitialFrequency).Sum();
79      if (ticketsSum == 0.0) throw new ArgumentException("The initial frequency of all allowed symbols is zero.");
80      var r = random.NextDouble() * ticketsSum;
81      double aggregatedTickets = 0;
82      for (int i = 0; i < symbolList.Count; i++) {
83        aggregatedTickets += symbolList[i].InitialFrequency;
84        if (aggregatedTickets > r) {
85          return symbolList[i];
86        }
87      }
88      // this should never happen
89      throw new ArgumentException("There is a problem with the initial frequency setting of allowed symbols.");
90    }
91  }
92}
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