1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Views {
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23 | partial class SymbolView {
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24 | /// <summary>
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25 | /// Required designer variable.
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26 | /// </summary>
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27 | private System.ComponentModel.IContainer components = null;
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28 |
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29 | /// <summary>
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30 | /// Clean up any resources being used.
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31 | /// </summary>
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32 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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33 | protected override void Dispose(bool disposing) {
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34 | if (disposing && (components != null)) {
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35 | components.Dispose();
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36 | }
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37 | base.Dispose(disposing);
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38 | }
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39 |
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40 | #region Component Designer generated code
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41 |
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42 | /// <summary>
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43 | /// Required method for Designer support - do not modify
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44 | /// the contents of this method with the code editor.
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45 | /// </summary>
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46 | private void InitializeComponent() {
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47 | this.initialFrequencyLabel = new System.Windows.Forms.Label();
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48 | this.initialFrequencyTextBox = new System.Windows.Forms.TextBox();
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49 | this.checkBoxEnabled = new System.Windows.Forms.CheckBox();
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50 | ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).BeginInit();
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51 | this.SuspendLayout();
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52 | //
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53 | // nameTextBox
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54 | //
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55 | this.errorProvider.SetIconAlignment(this.nameTextBox, System.Windows.Forms.ErrorIconAlignment.MiddleLeft);
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56 | this.errorProvider.SetIconPadding(this.nameTextBox, 2);
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57 | this.nameTextBox.Location = new System.Drawing.Point(93, 0);
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58 | this.nameTextBox.Size = new System.Drawing.Size(202, 20);
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59 | //
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60 | // infoLabel
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61 | //
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62 | this.infoLabel.Location = new System.Drawing.Point(301, 3);
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63 | //
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64 | // initialFrequencyLabel
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65 | //
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66 | this.initialFrequencyLabel.AutoSize = true;
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67 | this.initialFrequencyLabel.Location = new System.Drawing.Point(3, 29);
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68 | this.initialFrequencyLabel.Name = "initialFrequencyLabel";
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69 | this.initialFrequencyLabel.Size = new System.Drawing.Size(84, 13);
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70 | this.initialFrequencyLabel.TabIndex = 3;
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71 | this.initialFrequencyLabel.Text = "Initial frequency:";
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72 | this.toolTip.SetToolTip(this.initialFrequencyLabel, "Relative frequency of the symbol in randomly created trees");
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73 | //
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74 | // initialFrequencyTextBox
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75 | //
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76 | this.initialFrequencyTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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77 | | System.Windows.Forms.AnchorStyles.Right)));
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78 | this.errorProvider.SetIconAlignment(this.initialFrequencyTextBox, System.Windows.Forms.ErrorIconAlignment.MiddleLeft);
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79 | this.initialFrequencyTextBox.Location = new System.Drawing.Point(93, 26);
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80 | this.initialFrequencyTextBox.Name = "initialFrequencyTextBox";
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81 | this.initialFrequencyTextBox.Size = new System.Drawing.Size(227, 20);
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82 | this.initialFrequencyTextBox.TabIndex = 4;
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83 | this.initialFrequencyTextBox.KeyDown += new System.Windows.Forms.KeyEventHandler(this.initialFrequencyTextBox_KeyDown);
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84 | this.initialFrequencyTextBox.Validating += new System.ComponentModel.CancelEventHandler(this.initialFrequencyTextBox_Validating);
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85 | this.initialFrequencyTextBox.Validated += new System.EventHandler(this.initialFrequencyTextBox_Validated);
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86 | //
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87 | // checkBoxEnabled
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88 | //
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89 | this.checkBoxEnabled.AutoSize = true;
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90 | this.checkBoxEnabled.Location = new System.Drawing.Point(93, 52);
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91 | this.checkBoxEnabled.Name = "checkBoxEnabled";
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92 | this.checkBoxEnabled.Size = new System.Drawing.Size(65, 17);
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93 | this.checkBoxEnabled.TabIndex = 5;
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94 | this.checkBoxEnabled.Text = "Enabled";
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95 | this.checkBoxEnabled.UseVisualStyleBackColor = true;
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96 | this.checkBoxEnabled.CheckedChanged += new System.EventHandler(this.checkBoxEnabled_CheckedChanged);
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97 | //
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98 | // SymbolView
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99 | //
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100 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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101 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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102 | this.Controls.Add(this.initialFrequencyTextBox);
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103 | this.Controls.Add(this.initialFrequencyLabel);
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104 | this.Controls.Add(this.checkBoxEnabled);
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105 | this.Name = "SymbolView";
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106 | this.Size = new System.Drawing.Size(320, 75);
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107 | this.Controls.SetChildIndex(this.checkBoxEnabled, 0);
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108 | this.Controls.SetChildIndex(this.initialFrequencyLabel, 0);
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109 | this.Controls.SetChildIndex(this.initialFrequencyTextBox, 0);
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110 | this.Controls.SetChildIndex(this.infoLabel, 0);
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111 | this.Controls.SetChildIndex(this.nameLabel, 0);
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112 | this.Controls.SetChildIndex(this.nameTextBox, 0);
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113 | ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).EndInit();
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114 | this.ResumeLayout(false);
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115 | this.PerformLayout();
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116 |
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117 | }
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118 |
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119 | #endregion
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120 |
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121 | protected System.Windows.Forms.Label initialFrequencyLabel;
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122 | protected System.Windows.Forms.TextBox initialFrequencyTextBox;
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123 | private System.Windows.Forms.CheckBox checkBoxEnabled;
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124 |
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125 | }
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126 | }
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