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source: branches/GP-Refactoring-713/sources/HeuristicLab.GP/3.3/Manipulation/FullTreeShaker.cs @ 2202

Last change on this file since 2202 was 2202, checked in by gkronber, 15 years ago

Created a branch for #713

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Operators;
28using HeuristicLab.Random;
29using HeuristicLab.Data;
30using HeuristicLab.Selection;
31
32namespace HeuristicLab.GP {
33  public class FullTreeShaker : DelegatingOperator {
34    public override string Description {
35      get { return "Manipulates all tree nodes for which a manipulator is defined."; }
36    }
37
38    public FullTreeShaker()
39      : base() {
40      AddVariableInfo(new VariableInfo("Random", "A random generator (uniform)", typeof(MersenneTwister), VariableKind.In));
41      AddVariableInfo(new VariableInfo("OperatorLibrary", "Operator library that defines operator mutations", typeof(FunctionLibrary), VariableKind.In));
42      AddVariableInfo(new VariableInfo("ShakingFactor", "Variable that determines the force of the shaking operation", typeof(DoubleData), VariableKind.In));
43      AddVariableInfo(new VariableInfo("FunctionTree", "The function tree that should be mutated", typeof(IFunctionTree), VariableKind.In | VariableKind.Out));
44    }
45
46    public override IOperation Apply(IScope scope) {
47      FunctionLibrary library = GetVariableValue<FunctionLibrary>("OperatorLibrary", scope, true);
48      IFunctionTree tree = GetVariableValue<IFunctionTree>("FunctionTree", scope, false);
49      MersenneTwister mt = GetVariableValue<MersenneTwister>("Random", scope, true);
50
51      // enqueue all mutation operations as parallel operations
52      CompositeOperation next = new CompositeOperation();
53      next.ExecuteInParallel = false;
54
55      Scope tempScope = new Scope("Temp. manipulation scope");
56
57      TreeGardener gardener = new TreeGardener(mt, library);
58      var parametricBranches = gardener.GetAllSubTrees(tree).Where(branch => branch.Manipulator!= null);
59      foreach(IFunctionTree subTree in parametricBranches) {
60        IOperator mutation = subTree.Manipulator;
61
62        // store all local variables into a temporary scope
63        Scope mutationScope = new Scope();
64        foreach(IVariable variable in subTree.LocalVariables) {
65          mutationScope.AddVariable(variable);
66        }
67
68        tempScope.AddSubScope(mutationScope);
69        next.AddOperation(new AtomicOperation(mutation, mutationScope));
70      }
71
72      // save all existing sub-scopes in a backup scope
73      Scope backupScope = new Scope("backup");
74      foreach(Scope subScope in scope.SubScopes) {
75        backupScope.AddSubScope(subScope);
76      }
77
78      scope.AddSubScope(tempScope); // scope containing a subscope for each manipulation
79      scope.AddSubScope(backupScope); // scope containing the old subscopes
80
81      // schedule a reducer operation to delete all temporary scopes and restore
82      // the subscopes of the backup scope after all manipulations are finished.
83      next.AddOperation(new AtomicOperation(new RightReducer(), scope));
84      return next;
85    }
86  }
87}
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