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source: branches/GP-Refactoring-713/sources/HeuristicLab.GP/3.3/FunctionLibrary.cs @ 2210

Last change on this file since 2210 was 2210, checked in by gkronber, 15 years ago

GP Refactoring #713

  • introduced a plugin for GP interfaces
  • created a new interface IGeneticProgrammingModel which represents GP models in HL scopes instead of IFunctionTree
  • changed interfaces IFunction and IFunctionTree
  • moved some files to new directories (general housekeeping)
  • changed all GP operators and engines to work with IGeneticProgrammingModels
  • removed parameters TreeSize and TreeHeight in all GP operators
  • changed parameter OperatorLibrary to FunctionLibrary in all GP operators
File size: 3.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Xml;
28using HeuristicLab.Data;
29using HeuristicLab.Constraints;
30using HeuristicLab.GP.Interfaces;
31
32namespace HeuristicLab.GP {
33  public class FunctionLibrary : ItemBase, IEditable {
34    private List<IFunction> functions = new List<IFunction>();
35    public IEnumerable<IFunction> Functions {
36      get { return functions; }
37    }
38
39    public FunctionLibrary()
40      : base() {
41    }
42
43
44    public void AddFunction(IFunction fun) {
45      if (!functions.Contains(fun)) functions.Add(fun);
46      // OnFunctionAdded(fun);
47    }
48
49    //void UpdateTreeBounds(object sender, EventArgs e) {
50    //  RecalculateMinimalTreeBounds();
51    //}
52
53
54    //private void GetMinMaxArity(IOperator op, out int minArity, out int maxArity) {
55    //  foreach (IConstraint constraint in op.Constraints) {
56    //    NumberOfSubOperatorsConstraint theConstraint = constraint as NumberOfSubOperatorsConstraint;
57    //    if (theConstraint != null) {
58    //      minArity = theConstraint.MinOperators.Data;
59    //      maxArity = theConstraint.MaxOperators.Data;
60    //      return;
61    //    }
62    //  }
63    //  // the default arity is 2
64    //  minArity = 2;
65    //  maxArity = 2;
66    //}
67
68    public void RemoveFunction(IFunction fun) {
69      functions.Remove(fun);
70
71      // remove the operator from the allowed sub-functions of the remaining operators
72      foreach (IFunction f in Functions) {
73        if (f != fun) {
74        }
75      }
76      // OnFunctionRemoved(fun);
77    }
78
79    //public event EventHandler FunctionAdded;
80    //public event EventHandler FunctionRemoved;
81
82    //protected virtual void OnFunctionAdded(IFunction fun) {
83    //  if (FunctionAdded != null) {
84    //    FunctionAdded(this, new EventArgs(fun));
85    //  }
86    //}
87    //protected virtual void OnFunctionRemoved(IFunction fun) {
88    //  if (FunctionRemoved != null) {
89    //    FunctionRemoved(this, new EventArgs(fun));
90    //  }
91    //}
92
93    public override IView CreateView() {
94      return new FunctionLibraryEditor(this);
95    }
96
97    #region IEditable Members
98
99    public IEditor CreateEditor() {
100      return new FunctionLibraryEditor(this);
101    }
102
103    #endregion
104  }
105}
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