1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 |
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28 | namespace HeuristicLab.Algorithms.DataAnalysis {
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29 | internal static class Util {
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30 | public static double ScalarProd(IEnumerable<double> v, IEnumerable<double> u) {
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31 | return v.Zip(u, (vi, ui) => vi * ui).Sum();
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32 | }
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33 |
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34 | public static double SqrDist(IEnumerable<double> x, IEnumerable<double> y) {
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35 | return x.Zip(y, (a, b) => (a - b) * (a - b)).Sum();
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36 | }
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37 |
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38 | public static double SqrDist(double x, double y) {
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39 | double d = x - y;
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40 | return d * d;
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41 | }
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42 |
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43 | public static double SqrDist(double[,] x, int i, int j, double scale = 1.0) {
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44 | return SqrDist(x, i, x, j, scale);
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45 | }
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46 |
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47 | public static double SqrDist(double[,] x, int i, double[,] xt, int j, double scale = 1.0) {
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48 | double ss = 0.0;
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49 | for (int k = 0; k < x.GetLength(1); k++) {
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50 | double d = x[i, k] - xt[j, k];
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51 | ss += d * d;
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52 | }
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53 | return scale * scale * ss;
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54 | }
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55 |
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56 | public static double SqrDist(double[,] x, int i, int j, double[] scale) {
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57 | return SqrDist(x, i, x, j, scale);
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58 | }
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59 |
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60 | public static double SqrDist(double[,] x, int i, double[,] xt, int j, double[] scale) {
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61 | double ss = 0.0;
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62 | for (int k = 0; k < x.GetLength(1); k++) {
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63 | double d = x[i, k] - xt[j, k];
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64 | ss += d * d * scale[k] * scale[k];
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65 | }
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66 | return ss;
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67 | }
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68 | public static double ScalarProd(double[,] x, int i, int j, double scale = 1.0) {
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69 | return ScalarProd(x, i, x, j, scale);
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70 | }
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71 |
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72 | public static double ScalarProd(double[,] x, int i, double[,] xt, int j, double scale = 1.0) {
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73 | double sum = 0.0;
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74 | for (int k = 0; k < x.GetLength(1); k++) {
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75 | sum += x[i, k] * xt[j, k];
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76 | }
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77 | return scale * scale * sum;
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78 | }
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79 | public static double ScalarProd(double[,] x, int i, int j, double[] scale) {
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80 | return ScalarProd(x, i, x, j, scale);
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81 | }
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82 |
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83 | public static double ScalarProd(double[,] x, int i, double[,] xt, int j, double[] scale) {
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84 | double sum = 0.0;
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85 | for (int k = 0; k < x.GetLength(1); k++) {
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86 | sum += x[i, k] * scale[k] * xt[j, k] * scale[k];
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87 | }
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88 | return sum;
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89 | }
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90 |
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91 | public static IEnumerable<double> GetRow(double[,] x, int r) {
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92 | int cols = x.GetLength(1);
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93 | return Enumerable.Range(0, cols).Select(c => x[r, c]);
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94 | }
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95 | public static IEnumerable<double> GetCol(double[,] x, int c) {
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96 | int rows = x.GetLength(0);
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97 | return Enumerable.Range(0, rows).Select(r => x[r, c]);
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98 | }
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99 |
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100 |
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101 | public static void AttachValueChangeHandler<T, U>(IValueParameter<T> parameter, Action action)
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102 | where T : ValueTypeValue<U>
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103 | where U : struct {
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104 | parameter.ValueChanged += (sender, args) => {
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105 | if (parameter.Value != null) {
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106 | parameter.Value.ValueChanged += (s, a) => action();
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107 | action();
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108 | }
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109 | };
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110 | if (parameter.Value != null) {
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111 | parameter.Value.ValueChanged += (s, a) => action();
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112 | }
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113 | }
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114 |
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115 | public static void AttachArrayChangeHandler<T, U>(IValueParameter<T> parameter, Action action)
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116 | where T : ValueTypeArray<U>
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117 | where U : struct {
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118 | parameter.ValueChanged += (sender, args) => {
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119 | if (parameter.Value != null) {
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120 | parameter.Value.ItemChanged += (s, a) => action();
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121 | parameter.Value.Reset += (s, a) => action();
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122 | action();
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123 | }
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124 | };
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125 | if (parameter.Value != null) {
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126 | parameter.Value.ItemChanged += (s, a) => action();
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127 | parameter.Value.Reset += (s, a) => action();
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128 | }
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129 | }
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130 | }
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131 | }
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