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source: branches/FunctionsAndStructIdRefactoring/HeuristicLab.StructureIdentification/Manipulation/CutOutNodeManipulation.cs @ 143

Last change on this file since 143 was 143, checked in by gkronber, 17 years ago

worked on #112 in the refactoring branch

File size: 8.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Operators;
27using HeuristicLab.Random;
28using System;
29using HeuristicLab.Functions;
30
31namespace HeuristicLab.StructureIdentification {
32  public class CutOutNodeManipulation : OperatorBase {
33    public override string Description {
34      get {
35        return @"Takes a tree, selects a random node of the tree and then tries to replace a random sub-tree
36of that node with one of the childs of the selected child.
37
38               O                             O
39              / \                           / \
40             O   X                         O   2
41                / \    2 is selected =>       / \
42               1   2                         4   5
43              /   / \
44             3   4   5
45";
46      }
47    }
48
49    public CutOutNodeManipulation()
50      : base() {
51      AddVariableInfo(new VariableInfo("Random", "Uniform random number generator", typeof(MersenneTwister), VariableKind.In));
52      AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));
53      AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In));
54      AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
55      AddVariableInfo(new VariableInfo("BalancedTreesRate", "Determines how many trees should be balanced", typeof(DoubleData), VariableKind.In));
56      AddVariableInfo(new VariableInfo("FunctionTree", "The tree to mutate", typeof(IFunctionTree), VariableKind.In | VariableKind.Out));
57      AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.In | VariableKind.Out));
58      AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.In | VariableKind.Out));
59    }
60
61
62    public override IOperation Apply(IScope scope) {
63      IFunctionTree root = GetVariableValue<IFunctionTree>("FunctionTree", scope, true);
64      MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true);
65      GPOperatorLibrary library = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
66      int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data;
67      int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data;
68      double balancedTreesRate = GetVariableValue<DoubleData>("BalancedTreesRate", scope, true).Data;
69
70      TreeGardener gardener = new TreeGardener(random, library);
71      IFunctionTree parent = gardener.GetRandomParentNode(root);
72      // parent == null means we should cut out the root node
73      // => return a random sub-tree of the root
74      if (parent == null) {
75        // when there are sub-trees then replace the old tree with a random sub-tree
76        if (root.SubTrees.Count > 0) {
77          root = root.SubTrees[random.Next(root.SubTrees.Count)];
78
79          GetVariableValue<IntData>("TreeSize", scope, true).Data = gardener.GetTreeSize(root);
80          GetVariableValue<IntData>("TreeHeight", scope, true).Data = gardener.GetTreeHeight(root);
81
82          // this is not really necessary (we can leave it in until the tree is stable)
83          if (!gardener.IsValidTree(root)) {
84            throw new InvalidProgramException();
85          }
86
87          // update the variable
88          scope.GetVariable(scope.TranslateName("FunctionTree")).Value = root;
89          if (!gardener.IsValidTree(root)) {
90            throw new InvalidProgramException();
91          }
92          // the tree is already initialized so we don't have to schedule initialization operations
93          return null;
94        } else {
95          // create a new random tree
96          IFunctionTree newTree;
97          if(random.NextDouble() <= balancedTreesRate) {
98            newTree = gardener.CreateRandomTree(gardener.AllFunctions, maxTreeSize, maxTreeHeight, true);
99          } else {
100            newTree = gardener.CreateRandomTree(gardener.AllFunctions, maxTreeSize, maxTreeHeight, false);
101          }
102
103          GetVariableValue<IntData>("TreeSize", scope, true).Data = gardener.GetTreeSize(newTree);
104          GetVariableValue<IntData>("TreeHeight", scope, true).Data = gardener.GetTreeHeight(newTree);
105
106          // update the variable
107          scope.GetVariable(scope.TranslateName("FunctionTree")).Value = newTree;
108
109          if (!gardener.IsValidTree(newTree)) {
110            throw new InvalidProgramException();
111          }
112
113          // schedule an operation to initialize the whole tree
114          return gardener.CreateInitializationOperation(gardener.GetAllSubTrees(newTree), scope);
115        }
116      }
117
118      int childIndex = random.Next(parent.SubTrees.Count);
119      IFunctionTree child = parent.SubTrees[childIndex];
120
121      // match the sub-trees of the child with the allowed sub-trees of the parent
122      IFunction[] possibleChilds = gardener.GetAllowedSubFunctions(parent.Function, childIndex).SelectMany(allowedFun => child.SubTrees
123        .Where(subTree => allowedFun == subTree.Function)).Select(t=>t.Function).ToArray(); // Actually we should probably use OperatorEqualityComparer here (gkronber 21.04.08)
124
125      if (possibleChilds.Length > 0) {
126        // replace child with a random child of the child
127        // make a clone to simplify removing obsolete branches from the function-tree
128        IFunction selectedChild = possibleChilds[random.Next(possibleChilds.Length)];       
129        parent.RemoveSubTree(childIndex);
130        parent.InsertSubTree(childIndex, new FunctionTree(selectedChild));
131
132        if (!gardener.IsValidTree(root)) {
133          throw new InvalidProgramException();
134        }
135
136        // update the size and height of our tree
137        GetVariableValue<IntData>("TreeSize", scope, true).Data = gardener.GetTreeSize(root);
138        GetVariableValue<IntData>("TreeHeight", scope, true).Data = gardener.GetTreeHeight(root);
139        // don't need to schedule initialization operations
140        return null;
141      } else {
142        // determine the level of the parent
143        int parentLevel = gardener.GetBranchLevel(root, parent);
144
145        // first remove the old child (first step essential!)
146        parent.RemoveSubTree(childIndex);
147        // then determine the number of nodes left over after the child has been removed!
148        int remainingNodes = gardener.GetTreeSize(root);
149
150        IList<IFunction> allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex);
151        IFunctionTree newFunctionTree = gardener.CreateRandomTree(allowedFunctions, maxTreeSize - remainingNodes, maxTreeHeight - parentLevel, true);
152
153        parent.InsertSubTree(childIndex, newFunctionTree);
154
155        GetVariableValue<IntData>("TreeSize", scope, true).Data = gardener.GetTreeSize(root);
156        GetVariableValue<IntData>("TreeHeight", scope, true).Data = gardener.GetTreeHeight(root);
157
158        if (!gardener.IsValidTree(root)) {
159          throw new InvalidProgramException();
160        }
161
162        // schedule an initialization operation for the new function-tree
163        return gardener.CreateInitializationOperation(gardener.GetAllSubTrees(newFunctionTree), scope);
164      }
165    }
166  }
167}
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