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source: branches/FunctionsAndStructIdRefactoring/HeuristicLab.Data/BoolDataView.cs @ 142

Last change on this file since 142 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29using HeuristicLab.Core;
30
31namespace HeuristicLab.Data {
32  public partial class BoolDataView : ViewBase {
33    public BoolData BoolData {
34      get { return (BoolData)Item; }
35      set { base.Item = value; }
36    }
37
38    public BoolDataView() {
39      InitializeComponent();
40    }
41    public BoolDataView(BoolData boolData)
42      : this() {
43      BoolData = boolData;
44    }
45
46    protected override void RemoveItemEvents() {
47      BoolData.Changed -= new EventHandler(BoolData_Changed);
48      base.RemoveItemEvents();
49    }
50    protected override void AddItemEvents() {
51      base.AddItemEvents();
52      BoolData.Changed += new EventHandler(BoolData_Changed);
53    }
54
55    protected override void UpdateControls() {
56      base.UpdateControls();
57      if (BoolData == null) {
58        dataCheckBox.Enabled = false;
59      } else {
60        dataCheckBox.Enabled = true;
61        dataCheckBox.Checked = BoolData.Data;
62      }
63    }
64
65    private void dataCheckBox_CheckedChanged(object sender, EventArgs e) {
66      BoolData.Data = dataCheckBox.Checked;
67    }
68
69    private void BoolData_Changed(object sender, EventArgs e) {
70      Refresh();
71    }
72  }
73}
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