1 | using System.Collections.Generic;
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2 | using HeuristicLab.Common;
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3 | using HeuristicLab.Core;
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4 | using HeuristicLab.Data;
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5 | using HeuristicLab.Encodings.BinaryVectorEncoding;
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6 | using HeuristicLab.Parameters;
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7 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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8 |
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9 | namespace HeuristicLab.Problems.NK {
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10 |
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11 | [Item("NK BitFlip Move Evaluator", "Evaluates a single bit flip on an NK landscape.")]
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12 | [StorableClass]
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13 | public class NKBitFlipMoveEvaluator : NKMoveEvaluator, IOneBitflipMoveOperator {
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14 |
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15 | public ILookupParameter<OneBitflipMove> OneBitflipMoveParameter {
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16 | get { return (ILookupParameter<OneBitflipMove>)Parameters["OneBitflipMove"]; }
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17 | }
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18 | public LookupParameter<BinaryVector> MovedBinaryVectorParameter {
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19 | get { return (LookupParameter<BinaryVector>)Parameters["MovedBinaryVector"]; }
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20 | }
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21 |
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22 | [StorableConstructor]
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23 | protected NKBitFlipMoveEvaluator(bool deserializing) : base(deserializing) { }
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24 |
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25 | protected NKBitFlipMoveEvaluator(NKBitFlipMoveEvaluator original, Cloner cloner)
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26 | : base(original, cloner) { }
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27 | public NKBitFlipMoveEvaluator()
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28 | : base() {
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29 | Parameters.Add(new LookupParameter<OneBitflipMove>("OneBitflipMove", "The move to evaluate."));
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30 | Parameters.Add(new LookupParameter<BinaryVector>("MovedBinaryVector", "The resulting binary vector after the move."));
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31 | }
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32 |
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33 | public override IDeepCloneable Clone(Cloner cloner) {
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34 | return new NKBitFlipMoveEvaluator(this, cloner);
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35 | }
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36 |
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37 | public override IOperation Apply() {
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38 | BinaryVector binaryVector = BinaryVectorParameter.ActualValue;
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39 | OneBitflipMove move = OneBitflipMoveParameter.ActualValue;
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40 | BoolMatrix interactions = GeneInteractionsParameter.ActualValue;
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41 | DoubleArray weights = WeightsParameter.ActualValue;
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42 | int seed = InteractionSeedParameter.ActualValue.Value;
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43 | double moveQuality = QualityParameter.ActualValue.Value;
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44 |
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45 | List<int> affectedFitnessComponents = new List<int>();
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46 | for (int c = 0; c < interactions.Columns; c++)
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47 | if (interactions[move.Index, c])
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48 | affectedFitnessComponents.Add(c);
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49 | BinaryVector moved = new BinaryVector(binaryVector);
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50 | MovedBinaryVectorParameter.ActualValue = moved;
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51 | moved[move.Index] = !moved[move.Index];
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52 | if (affectedFitnessComponents.Count * 2 > interactions.Columns) {
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53 | double[] f_i;
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54 | moveQuality = NKLandscapeNew.Evaluate(moved, interactions, weights, seed, out f_i);
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55 | } else {
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56 | long x = NKLandscapeNew.Encode(binaryVector);
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57 | long y = NKLandscapeNew.Encode(moved);
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58 | long[] g = NKLandscapeNew.Encode(interactions);
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59 | double[] w = NKLandscapeNew.Normalize(weights);
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60 | foreach (var c in affectedFitnessComponents) {
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61 | moveQuality -= w[c % w.Length] * NKLandscapeNew.F_i(x, c, g[c], seed);
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62 | moveQuality += w[c % w.Length] * NKLandscapeNew.F_i(y, c, g[c], seed);
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63 | }
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64 | }
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65 |
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66 | if (MoveQualityParameter.ActualValue == null) MoveQualityParameter.ActualValue = new DoubleValue(moveQuality);
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67 | else MoveQualityParameter.ActualValue.Value = moveQuality;
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68 | return base.Apply();
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69 | }
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70 | }
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71 | }
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