[8670] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Linq;
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| 4 | using System.Text;
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| 5 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 6 | using HeuristicLab.Common;
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| 7 | using HeuristicLab.PDPSimulation.DomainModel;
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| 8 | using HeuristicLab.PDPSimulation.DistanceMeasures;
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| 9 |
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| 10 | namespace HeuristicLab.PDPSimulation {
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| 11 | [StorableClass]
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| 12 | public class WaitAction: PDAction {
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| 13 | [Storable]
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| 14 | double waitingTime;
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| 15 |
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| 16 | public WaitAction(Guid vehicleId, double waitingTime)
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| 17 | : base(vehicleId) {
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| 18 | this.waitingTime = waitingTime;
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| 19 | }
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| 20 | [StorableConstructor]
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| 21 | protected WaitAction(bool deserializing) : base(deserializing) {
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| 22 | }
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| 23 | protected WaitAction(WaitAction original, Cloner cloner)
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| 24 | : base(original, cloner) {
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| 25 | this.waitingTime = original.waitingTime;
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| 26 | }
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| 27 | public override IDeepCloneable Clone(Cloner cloner) {
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| 28 | return new WaitAction(this, cloner);
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| 29 | }
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| 30 |
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| 31 | protected override bool ActionInterruptable() {
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| 32 | return true;
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| 33 | }
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| 34 |
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| 35 | public override bool ActionCompleted() {
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| 36 | return waitingTime <= double.Epsilon;
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| 37 | }
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| 38 |
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| 39 | protected override double Perform(BaseObject baseObject, double simulationTime, double tickTime, List<PDChange> changes) {
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| 40 | double time = Math.Min(tickTime, waitingTime);
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| 41 | waitingTime -= time;
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| 42 |
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| 43 | simulationTime += time;
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| 44 |
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| 45 | Vehicle vehicle = baseObject as Vehicle;
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| 46 | lock (vehicle) {
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| 47 | if ((time > 0) && (vehicle.VehicleState != VehicleState.Waiting) && (vehicle.VehicleState != VehicleState.Parked)) {
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| 48 | vehicle.ReadyTime = 0;
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| 49 | vehicle.VehicleState = VehicleState.Waiting;
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| 50 | changes.Add(new PDChange() { ChangeType = SimulationStateChange.VehicleState, BaseObject = baseObject });
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| 51 | }
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| 52 | }
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| 53 |
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| 54 | return simulationTime;
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| 55 | }
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| 56 | }
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| 57 | }
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