[8670] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 28 | using HeuristicLab.Common;
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| 29 | using HeuristicLab.PDPSimulation.DomainModel;
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| 30 |
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| 31 | namespace HeuristicLab.PDPSimulation {
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| 32 | [StorableClass]
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| 33 | public abstract class PDAction: Item {
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| 34 | [Storable]
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| 35 | private Guid baseObjectId;
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| 36 |
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| 37 | public Guid BaseObjectId {
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| 38 | get { return baseObjectId; }
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| 39 | }
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| 40 |
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| 41 | [Storable]
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| 42 | protected PDAction successor;
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| 43 |
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| 44 | public PDAction Successor {
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| 45 | get { return successor; }
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| 46 | }
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| 47 |
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| 48 | [Storable]
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| 49 | protected bool started;
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| 50 |
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| 51 | public void AppendAction(PDAction action, bool recursive) {
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| 52 | if (!action.BaseObjectId.Equals(this.BaseObjectId))
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| 53 | throw new Exception("Can only append actions of the same object");
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| 54 |
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| 55 | PDAction predecessor = this;
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| 56 | while (predecessor.successor != null &&
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| 57 | (recursive || predecessor.ActionCompleted()))
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| 58 | predecessor = predecessor.successor;
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| 59 |
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| 60 | predecessor.successor = action;
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| 61 | }
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| 62 |
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| 63 | public bool IsCompleted {
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| 64 | get {
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| 65 | return ActionCompleted() &&
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| 66 | (successor == null || successor.IsCompleted);
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| 67 | }
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| 68 | }
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| 69 |
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| 70 | protected abstract bool ActionInterruptable();
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| 71 |
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| 72 | public bool Interruptable() {
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| 73 | PDAction action = this;
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| 74 |
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| 75 | while (action != null && action.ActionCompleted())
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| 76 | action = action.successor;
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| 77 |
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| 78 | return action == null || !action.started || action.ActionInterruptable();
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| 79 | }
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| 80 |
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| 81 | public abstract bool ActionCompleted();
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| 82 |
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| 83 | protected abstract double Perform(BaseObject baseObject, double simulationTime, double tickTime, List<PDChange> changes);
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| 84 |
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| 85 | public List<PDChange> Perform(BaseObject baseObject, double simulationTime, double timeStep) {
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| 86 | List<PDChange> changes = new List<PDChange>();
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| 87 |
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| 88 | lock (this) {
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| 89 | double startTime = simulationTime;
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| 90 |
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| 91 | double tickTime = timeStep;
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| 92 | bool complete = ActionCompleted();
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| 93 | if (!complete && tickTime > 0) {
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| 94 | started = true;
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| 95 | simulationTime = Perform(baseObject, simulationTime, tickTime, changes);
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| 96 | complete = ActionCompleted();
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| 97 | }
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| 98 |
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| 99 | PDAction next = successor;
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| 100 | while (complete && next != null) {
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| 101 | tickTime = timeStep - (simulationTime - startTime);
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| 102 |
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| 103 | complete = next.ActionCompleted();
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| 104 | if (!complete && tickTime > 0) {
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| 105 | next.started = true;
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| 106 | simulationTime = next.Perform(baseObject, simulationTime, tickTime, changes);
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| 107 | complete = next.ActionCompleted();
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| 108 | }
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| 109 |
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| 110 | next = next.successor;
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| 111 | }
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| 112 | }
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| 113 |
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| 114 | return changes;
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| 115 | }
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| 116 |
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| 117 | public virtual bool Obsoletes(PDAction action) {
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| 118 | return this.BaseObjectId.Equals(action.BaseObjectId);
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| 119 | }
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| 120 |
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| 121 | protected PDAction(Guid baseObjectId) {
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| 122 | this.baseObjectId = baseObjectId;
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| 123 | }
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| 124 |
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| 125 | [StorableConstructor]
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| 126 | protected PDAction(bool deserializing) : base(deserializing) { }
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| 127 | protected PDAction(PDAction original, Cloner cloner)
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| 128 | : base(original, cloner) {
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| 129 | baseObjectId = original.baseObjectId;
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| 130 | successor = cloner.Clone<PDAction>(original.successor);
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| 131 | started = original.started;
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| 132 | }
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| 133 | }
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| 134 | }
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