1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 | using HeuristicLab.PDPSimulation.SimulationCore;
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29 | using HeuristicLab.Parameters;
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30 | using HeuristicLab.Data;
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31 | using System.Threading;
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32 | using HeuristicLab.Common;
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33 | using HeuristicLab.PDPSimulation.DomainModel;
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34 | using HeuristicLab.Optimization;
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35 | using HeuristicLab.Analysis;
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36 |
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37 | namespace HeuristicLab.PDPSimulation {
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38 | [Item("PickupDeliverySimulation", "A pickup and delivery simulation.")]
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39 | [Creatable("Simulations")]
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40 | [StorableClass]
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41 | public sealed class PickupDeliverySimulation: Simulation {
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42 | #region parameters
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43 | public OptionalValueParameter<PickupDeliveryOptimization> OptimizationParameter {
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44 | get { return (OptionalValueParameter<PickupDeliveryOptimization>)Parameters["PickupDeliveryOptimization"]; }
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45 | }
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46 |
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47 | public OptionalValueParameter<WaitingStrategy> WaitingStrategyParameter {
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48 | get { return (OptionalValueParameter<WaitingStrategy>)Parameters["WaitingStrategy"]; }
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49 | }
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50 |
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51 | public OptionalValueParameter<PickupDeliveryAnalyzer> AnalyzerParameter {
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52 | get { return (OptionalValueParameter<PickupDeliveryAnalyzer>)Parameters["Analyzer"]; }
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53 | }
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54 |
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55 | public ValueParameter<DoubleValue> TimeStepParameter {
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56 | get { return (ValueParameter<DoubleValue>)Parameters["TimeStep"]; }
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57 | }
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58 |
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59 | public ValueParameter<DoubleValue> ResultCollectionIntervalParameter {
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60 | get { return (ValueParameter<DoubleValue>)Parameters["ResultCollectionInterval"]; }
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61 | }
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62 |
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63 |
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64 | public ValueParameter<BoolValue> SynchronizedParameter {
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65 | get { return (ValueParameter<BoolValue>)Parameters["Synchronized"]; }
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66 | }
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67 | public ValueParameter<IntValue> DelayParameter {
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68 | get { return (ValueParameter<IntValue>)Parameters["Delay"]; }
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69 | }
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70 | public ValueParameter<IntValue> InitialDelayParameter {
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71 | get { return (ValueParameter<IntValue>)Parameters["InitialDelay"]; }
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72 | }
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73 |
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74 | private ValueParameter<IntValue> SeedParameter {
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75 | get { return (ValueParameter<IntValue>)Parameters["Seed"]; }
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76 | }
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77 | private ValueParameter<BoolValue> SetSeedRandomlyParameter {
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78 | get { return (ValueParameter<BoolValue>)Parameters["SetSeedRandomly"]; }
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79 | }
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80 | #endregion
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81 |
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82 | #region properties
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83 | public double SimulationTime {
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84 | get {
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85 | return simulationTime;
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86 | }
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87 |
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88 | private set {
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89 | simulationTime = value;
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90 | }
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91 | }
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92 |
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93 | public double TimeStep {
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94 | get {
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95 | return TimeStepParameter.Value.Value;
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96 | }
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97 | }
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98 |
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99 | private double ResultCollectionInterval {
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100 | get {
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101 | return ResultCollectionIntervalParameter.Value.Value;
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102 | }
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103 | }
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104 |
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105 | private bool Synchronized {
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106 | get {
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107 | return SynchronizedParameter.Value.Value;
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108 | }
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109 | }
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110 |
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111 | private int Delay {
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112 | get {
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113 | return DelayParameter.Value.Value;
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114 | }
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115 | }
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116 |
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117 | public override Type ProblemType {
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118 | get { return typeof(PickupDeliveryScenario); }
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119 | }
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120 |
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121 | private PickupDeliveryScenario Scenario {
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122 | get {
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123 | return Problem as PickupDeliveryScenario;
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124 | }
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125 | }
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126 |
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127 | private PickupDeliveryOptimization Optimization {
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128 | get { return OptimizationParameter.Value; }
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129 | }
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130 |
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131 | private WaitingStrategy WaitingStrategy {
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132 | get { return WaitingStrategyParameter.Value; }
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133 | }
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134 |
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135 | private PickupDeliveryAnalyzer Analyzer {
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136 | get { return AnalyzerParameter.Value; }
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137 | }
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138 | #endregion
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139 |
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140 | #region constructors
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141 | public PickupDeliverySimulation()
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142 | : base() {
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143 | Parameters.Add(new OptionalValueParameter<PickupDeliveryOptimization>("PickupDeliveryOptimization", new BestInsertion()));
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144 | Parameters.Add(new OptionalValueParameter<WaitingStrategy>("WaitingStrategy", new DriveFirstWaitingStrategy()));
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145 | Parameters.Add(new OptionalValueParameter<PickupDeliveryAnalyzer>("Analyzer", new PickupDeliveryAnalyzer()));
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146 | Parameters.Add(new ValueParameter<DoubleValue>("TimeStep", "The time progress after every tick", new DoubleValue(1)));
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147 | Parameters.Add(new ValueParameter<DoubleValue>("ResultCollectionInterval", "The result collection interval", new DoubleValue(1)));
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148 | Parameters.Add(new ValueParameter<BoolValue>("Synchronized", "Indicates if the simulation and optimization should be synchronized", new BoolValue(true)));
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149 | Parameters.Add(new ValueParameter<IntValue>("Delay", "The delay after each tick", new IntValue(0)));
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150 | Parameters.Add(new ValueParameter<IntValue>("InitialDelay", "The initial delay", new IntValue(0)));
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151 | Parameters.Add(new ValueParameter<IntValue>("Seed", "The random seed used to initialize the new pseudo random number generator.", new IntValue(0)));
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152 | Parameters.Add(new ValueParameter<BoolValue>("SetSeedRandomly", "True if the random seed should be set to a random value, otherwise false.", new BoolValue(true)));
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153 |
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154 | OptimizationParameter.GetsCollected = false;
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155 |
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156 | orders = new List<Order>();
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157 | vehicles = new List<Vehicle>();
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158 |
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159 | AttachEventHandlers();
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160 | SetOptimizationSimulation();
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161 | SetOptimizationScenario();
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162 | SetWaitingStrategy();
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163 | SetWaitingStrategyScenario();
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164 | }
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165 | [StorableConstructor]
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166 | private PickupDeliverySimulation(bool deserializing) : base(deserializing) {
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167 | }
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168 |
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169 | [StorableHook(HookType.AfterDeserialization)]
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170 | private void AfterDeserialization() {
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171 | AttachEventHandlers();
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172 | }
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173 |
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174 | private PickupDeliverySimulation(PickupDeliverySimulation original, Cloner cloner)
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175 | : base(original, cloner) {
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176 | orders = new List<Order>();
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177 | foreach (Order order in original.orders) {
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178 | orders.Add(cloner.Clone<Order>(order));
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179 | }
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180 |
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181 | vehicles = new List<Vehicle>();
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182 | foreach (Vehicle vehicle in original.vehicles) {
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183 | vehicles.Add(cloner.Clone<Vehicle>(vehicle));
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184 | }
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185 |
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186 | simulationTime = original.simulationTime;
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187 | newSimulationTime = original.newSimulationTime;
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188 | lastResultCollection = original.lastResultCollection;
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189 | simulationObject = cloner.Clone<SimulationObject>(original.simulationObject);
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190 |
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191 | AttachEventHandlers();
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192 | }
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193 | public override IDeepCloneable Clone(Cloner cloner) {
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194 | return new PickupDeliverySimulation(this, cloner);
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195 | }
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196 |
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197 | [StorableHook(HookType.AfterDeserialization)]
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198 | private void AttachEventHandlers() {
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199 | OptimizationParameter.ValueChanged += new EventHandler(OptimizationParameter_ValueChanged);
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200 | WaitingStrategyParameter.ValueChanged += new EventHandler(WaitingStrategyParameter_ValueChanged);
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201 |
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202 | if(Scenario != null)
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203 | Scenario.ScenarioChanged += new EventHandler(Scenario_ScenarioChanged);
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204 | }
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205 |
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206 | void Scenario_ScenarioChanged(object sender, EventArgs e) {
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207 | SetOptimizationScenario();
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208 | SetWaitingStrategy();
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209 | SetWaitingStrategyScenario();
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210 |
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211 | Prepare();
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212 | }
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213 |
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214 | void WaitingStrategyParameter_ValueChanged(object sender, EventArgs e) {
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215 | SetWaitingStrategy();
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216 | SetWaitingStrategyScenario();
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217 | }
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218 |
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219 | void OptimizationParameter_ValueChanged(object sender, EventArgs e) {
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220 | SetOptimizationSimulation();
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221 | SetOptimizationScenario();
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222 | SetWaitingStrategy();
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223 | }
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224 |
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225 | protected override void OnProblemChanged() {
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226 | base.OnProblemChanged();
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227 |
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228 | SetOptimizationScenario();
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229 | SetWaitingStrategy();
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230 | SetWaitingStrategyScenario();
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231 |
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232 | if (Scenario != null)
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233 | Scenario.ScenarioChanged += new EventHandler(Scenario_ScenarioChanged);
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234 | }
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235 | #endregion
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236 |
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237 | #region state
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238 | [Storable]
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239 | private List<Order> orders;
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240 |
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241 | public List<Order> Orders {
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242 | get {
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243 | lock (orders) {
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244 | return new List<Order>(orders);
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245 | }
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246 | }
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247 | }
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248 |
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249 | public Order GetOrder(Guid orderId) {
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250 | lock (orders) {
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251 | return orders.FirstOrDefault(o => o.Id == orderId);
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252 | }
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253 | }
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254 |
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255 | public double OrderRangeX {
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256 | get { return Scenario.OrderRangeX(); }
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257 | }
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258 |
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259 | public double OrderRangeY {
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260 | get { return Scenario.OrderRangeY(); }
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261 | }
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262 |
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263 | private bool AllOrdersDelivered() {
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264 | bool delivered = true;
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265 |
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266 | foreach(Order order in orders) {
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267 | if (order.OrderState != OrderState.Delivered) {
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268 | delivered = false;
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269 | break;
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270 | }
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271 | }
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272 |
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273 | return delivered;
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274 | }
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275 |
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276 | [Storable]
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277 | private List<Vehicle> vehicles;
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278 |
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279 | public List<Vehicle> Vehicles {
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280 | get {
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281 | return new List<Vehicle>(vehicles);
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282 | }
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283 | }
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284 |
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285 | public Vehicle GetVehicle(Guid vehicleId) {
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286 | return vehicles.FirstOrDefault(v => v.Id == vehicleId);
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287 | }
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288 |
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289 | private bool AllVehiclesAtDepot() {
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290 | bool atDepot = true;
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291 |
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292 | foreach (Vehicle vehicle in vehicles) {
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293 | if ((vehicle.VehicleState != VehicleState.Parked && vehicle.VehicleState != VehicleState.Waiting) ||
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294 | vehicle.PositionX != vehicle.DepotX ||
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295 | vehicle.PositionY != vehicle.DepotY) {
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296 | atDepot = false;
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297 | break;
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298 | }
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299 | }
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300 |
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301 | return atDepot;
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302 | }
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303 |
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304 | public PDAction GetAction(Vehicle vehicle) {
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305 | if (Optimization != null)
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306 | return Optimization.GetAction(vehicle);
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307 | else
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308 | return null;
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309 | }
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310 |
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311 | [Storable]
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312 | private double newSimulationTime;
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313 |
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314 | [Storable]
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315 | private double simulationTime;
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316 |
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317 | [Storable]
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318 | private double lastResultCollection;
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319 |
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320 | [Storable]
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321 | private SimulationObject simulationObject;
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322 | #endregion
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323 |
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324 | #region events
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325 |
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326 | public delegate void SimulationStateChangedHandler(BaseObject obj, SimulationStateChange change);
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327 | public event SimulationStateChangedHandler SimulationStateChanged;
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328 |
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329 | private void OnSimulationStateChanged(BaseObject obj, SimulationStateChange change) {
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330 | SimulationStateChangedHandler handler = SimulationStateChanged;
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331 | if (handler != null)
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332 | handler(obj, change);
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333 | }
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334 | #endregion
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335 |
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336 | #region synchronization
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337 | private EventWaitHandle wh;
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338 | private void InitWaitHandle() {
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339 | if(wh != null)
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340 | wh.Dispose();
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341 |
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342 | wh = null;
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343 | if (Synchronized)
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344 | wh = new EventWaitHandle(false, EventResetMode.AutoReset);
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345 | }
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346 | private void SignalWaitHandle() {
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347 | if (wh != null)
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348 | wh.Set();
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349 | }
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350 | public void WaitForSimulation() {
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351 | if (wh != null)
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352 | wh.WaitOne();
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353 | }
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354 | private void WaitForOptimization() {
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355 | if (Optimization != null)
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356 | Optimization.WaitForOptimization();
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357 | }
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358 | #endregion
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359 |
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360 | #region simulation logic
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361 | private void UpdateVisualization() {
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362 | if (Analyzer != null)
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363 | Analyzer.UpdateVisualization(this, Scenario, Results);
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364 | }
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365 |
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366 | private void UpdateSimulationState() {
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367 | if (Optimization != null) {
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368 | foreach (PDAction action in Optimization.GetActions()) {
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369 | BaseObject obj = vehicles.FirstOrDefault(v => v.Id == action.BaseObjectId);
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370 | if(obj == null)
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371 | obj = orders.FirstOrDefault(o => o.Id == action.BaseObjectId);
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372 |
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373 | List<PDChange> changes = action.Perform(obj, SimulationTime, TimeStep);
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374 |
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375 | foreach (PDChange change in changes)
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376 | OnSimulationStateChanged(change.BaseObject, change.ChangeType);
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377 | }
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378 | }
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379 | }
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380 |
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381 | private void UpdateResults(bool stopped) {
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382 | if (stopped || SimulationTime == 0 ||
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383 | (SimulationTime - lastResultCollection) >= ResultCollectionInterval) {
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384 | UpdateVisualization();
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385 | if (Analyzer != null) {
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386 | Analyzer.Analyze(this, Scenario, Results);
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387 | }
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388 |
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389 | lastResultCollection = SimulationTime;
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390 | }
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391 | if (Analyzer != null) {
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392 | Analyzer.Tick(this, Scenario, Results);
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393 | }
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394 | }
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395 |
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396 | private void UpdateOrders() {
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397 | lock (orders) {
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398 | IEnumerable<Order> newOrders = Scenario.GetOrders(SimulationTime, newSimulationTime);
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399 | foreach (Order order in newOrders) {
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400 | orders.Add(order);
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401 | OnSimulationStateChanged(order, SimulationStateChange.OrderCreated);
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402 | }
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403 |
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404 | if (!Scenario.MoreOrders(newSimulationTime))
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405 | OnSimulationStateChanged(simulationObject, SimulationStateChange.NoMoreOrders);
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406 | }
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407 | }
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408 |
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409 | private void CreateSimulation() {
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410 | vehicles.Clear();
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411 | orders.Clear();
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412 |
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413 | simulationObject = new SimulationObject();
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414 | lastResultCollection = 0;
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415 | simulationTime = 0;
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416 | newSimulationTime = 0;
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417 |
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418 | //create vehicles
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419 | for (int i = 0; i < Scenario.VehicleCapacitiesParameter.Value.Length; i++) {
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420 | Vehicle v = new Vehicle();
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421 | v.VehicleState = VehicleState.Parked;
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422 | v.Availibility = 1;
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423 | v.DepotX = v.PositionX = v.TargetPositionX = Scenario.DepotCoordinatesParameter.Value[i, 0];
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424 | v.DepotY = v.PositionY = v.TargetPositionY = Scenario.DepotCoordinatesParameter.Value[i, 1];
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425 | v.Capacity = v.TotalCapacity = Scenario.VehicleCapacitiesParameter.Value[i];
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426 | v.ReadyTime = Scenario.VehicleReadyTimesParameter.Value[i];
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427 | v.DueTime = Scenario.VehicleDueTimesParameter.Value[i];
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428 |
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429 | vehicles.Add(v);
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430 | OnSimulationStateChanged(v, SimulationStateChange.VehicleCreated);
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431 | }
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432 |
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433 | //create initial orders
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434 | UpdateOrders();
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435 | UpdateResults(false);
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436 |
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437 | UpdateVisualization();
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438 | }
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439 |
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440 | protected override void OnPrepared() {
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441 | base.OnPrepared();
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442 | PrepareOptimization();
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443 | simulationTime = 0;
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444 | newSimulationTime = 0;
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445 | }
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446 |
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447 | private void InitSimulation() {
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448 | pausePending = false;
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449 | stopPending = false;
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450 | InitWaitHandle();
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451 |
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452 | if (simulationTime == 0) {
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453 | PrepareOptimization();
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454 | CreateSimulation();
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455 |
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456 | SignalWaitHandle();
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457 | if (OptimizationRequired()) {
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458 | StartOptimization();
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459 | Thread.Sleep(InitialDelayParameter.Value.Value);
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460 | WaitForOptimization();
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461 | } else {
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462 | Thread.Sleep(InitialDelayParameter.Value.Value);
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463 | }
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464 |
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465 | Step();
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466 | }
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467 | }
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468 |
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469 | private void StartOptimization() {
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470 | if (Optimization != null) {
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471 | Optimization.Start(Synchronized);
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472 | }
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473 | }
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474 |
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475 | private void StopOptimization() {
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476 | if (Optimization != null)
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477 | Optimization.Stop();
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478 | }
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479 |
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480 | private void PrepareOptimization() {
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481 | if (Optimization != null)
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482 | Optimization.Prepare();
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483 | }
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484 |
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485 | private void SetOptimizationScenario() {
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486 | if (Optimization != null)
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487 | Optimization.SetScenario(Scenario);
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488 | }
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489 |
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490 | private void SetOptimizationSimulation() {
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491 | if (Optimization != null)
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492 | Optimization.SetSimulation(this);
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493 | }
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494 |
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495 | private void SetWaitingStrategyScenario() {
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496 | if (WaitingStrategy != null)
|
---|
497 | WaitingStrategy.SetScenario(Scenario);
|
---|
498 | }
|
---|
499 |
|
---|
500 | private void SetWaitingStrategy() {
|
---|
501 | if (Optimization != null)
|
---|
502 | Optimization.SetWaitingStrategy(WaitingStrategyParameter.Value);
|
---|
503 | }
|
---|
504 |
|
---|
505 | private bool OptimizationRunning() {
|
---|
506 | bool running = false;
|
---|
507 |
|
---|
508 | if (Optimization != null)
|
---|
509 | running = Optimization.Running();
|
---|
510 |
|
---|
511 | return running;
|
---|
512 | }
|
---|
513 |
|
---|
514 | private void RelocateVehicles() {
|
---|
515 | if (Optimization != null)
|
---|
516 | Optimization.RelocateVehicles();
|
---|
517 | }
|
---|
518 |
|
---|
519 | private bool OptimizationRequired() {
|
---|
520 | bool required = false;
|
---|
521 |
|
---|
522 | if (Optimization != null)
|
---|
523 | required = Optimization.OptimizationRequired();
|
---|
524 |
|
---|
525 | return required;
|
---|
526 | }
|
---|
527 |
|
---|
528 | private void WaitForOptimizationExit() {
|
---|
529 | if (Optimization != null) {
|
---|
530 | while (Optimization.Running()) {
|
---|
531 | Thread.Sleep(100);
|
---|
532 | SignalWaitHandle();
|
---|
533 | }
|
---|
534 | Optimization.Exit();
|
---|
535 | }
|
---|
536 | }
|
---|
537 |
|
---|
538 | private void StopSimulation() {
|
---|
539 | SignalWaitHandle();
|
---|
540 | StopOptimization();
|
---|
541 | }
|
---|
542 |
|
---|
543 | private bool pausePending;
|
---|
544 | public override void Pause() {
|
---|
545 | base.Pause();
|
---|
546 | pausePending = true;
|
---|
547 | }
|
---|
548 |
|
---|
549 | private bool stopPending;
|
---|
550 | public override void Stop() {
|
---|
551 | base.Stop();
|
---|
552 | stopPending = true;
|
---|
553 | }
|
---|
554 |
|
---|
555 | private void Step() {
|
---|
556 | //next step
|
---|
557 | SimulationTime = newSimulationTime;
|
---|
558 | newSimulationTime = SimulationTime + TimeStep;
|
---|
559 | }
|
---|
560 |
|
---|
561 | protected override void Run(CancellationToken cancellationToken) {
|
---|
562 | InitSimulation();
|
---|
563 |
|
---|
564 | while (!AllOrdersDelivered() || Scenario.MoreOrders(SimulationTime) || (Scenario.RelocateBackToDepot && !AllVehiclesAtDepot())) {
|
---|
565 | //perform actions
|
---|
566 | UpdateSimulationState();
|
---|
567 | UpdateOrders();
|
---|
568 | UpdateResults(false);
|
---|
569 |
|
---|
570 | Step();
|
---|
571 |
|
---|
572 | if (OptimizationRequired()) {
|
---|
573 | SignalWaitHandle();
|
---|
574 |
|
---|
575 | if (!OptimizationRunning() && !(pausePending || stopPending)) {
|
---|
576 | SignalWaitHandle();
|
---|
577 | StartOptimization();
|
---|
578 | }
|
---|
579 |
|
---|
580 | WaitForOptimization();
|
---|
581 | } else {
|
---|
582 | RelocateVehicles();
|
---|
583 | }
|
---|
584 |
|
---|
585 | if (pausePending || stopPending) {
|
---|
586 | if (!OptimizationRunning()) {
|
---|
587 | cancellationToken.ThrowIfCancellationRequested();
|
---|
588 | } else
|
---|
589 | StopOptimization();
|
---|
590 | }
|
---|
591 |
|
---|
592 | Thread.Sleep(Delay);
|
---|
593 | }
|
---|
594 |
|
---|
595 | if (Optimization != null)
|
---|
596 | Optimization.RemoveCompletedActions();
|
---|
597 | UpdateResults(true);
|
---|
598 |
|
---|
599 | Results.Add(new Result("Finished", new BoolValue(true)));
|
---|
600 |
|
---|
601 | Thread.Sleep(500);
|
---|
602 | StopSimulation();
|
---|
603 | WaitForOptimizationExit();
|
---|
604 | }
|
---|
605 | }
|
---|
606 | #endregion
|
---|
607 | } |
---|