[8670] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 28 | using HeuristicLab.PDPSimulation.SimulationCore;
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| 29 | using HeuristicLab.Parameters;
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| 30 | using HeuristicLab.Data;
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| 31 | using System.Threading;
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| 32 | using HeuristicLab.Common;
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| 33 | using HeuristicLab.PDPSimulation.DomainModel;
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| 34 | using HeuristicLab.Optimization;
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| 35 | using HeuristicLab.Analysis;
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| 36 |
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| 37 | namespace HeuristicLab.PDPSimulation {
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| 38 | [Item("PickupDeliverySimulation", "A pickup and delivery simulation.")]
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| 39 | [Creatable("Simulations")]
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| 40 | [StorableClass]
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| 41 | public sealed class PickupDeliverySimulation: Simulation {
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| 42 | #region parameters
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| 43 | public OptionalValueParameter<PickupDeliveryOptimization> OptimizationParameter {
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| 44 | get { return (OptionalValueParameter<PickupDeliveryOptimization>)Parameters["PickupDeliveryOptimization"]; }
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| 45 | }
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| 46 |
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| 47 | public OptionalValueParameter<WaitingStrategy> WaitingStrategyParameter {
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| 48 | get { return (OptionalValueParameter<WaitingStrategy>)Parameters["WaitingStrategy"]; }
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| 49 | }
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| 50 |
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| 51 | public OptionalValueParameter<PickupDeliveryAnalyzer> AnalyzerParameter {
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| 52 | get { return (OptionalValueParameter<PickupDeliveryAnalyzer>)Parameters["Analyzer"]; }
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| 53 | }
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| 54 |
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| 55 | public ValueParameter<DoubleValue> TimeStepParameter {
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| 56 | get { return (ValueParameter<DoubleValue>)Parameters["TimeStep"]; }
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| 57 | }
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| 58 |
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| 59 | public ValueParameter<DoubleValue> ResultCollectionIntervalParameter {
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| 60 | get { return (ValueParameter<DoubleValue>)Parameters["ResultCollectionInterval"]; }
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| 61 | }
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| 62 |
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| 63 |
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| 64 | public ValueParameter<BoolValue> SynchronizedParameter {
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| 65 | get { return (ValueParameter<BoolValue>)Parameters["Synchronized"]; }
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| 66 | }
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| 67 | public ValueParameter<IntValue> DelayParameter {
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| 68 | get { return (ValueParameter<IntValue>)Parameters["Delay"]; }
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| 69 | }
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| 70 | public ValueParameter<IntValue> InitialDelayParameter {
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| 71 | get { return (ValueParameter<IntValue>)Parameters["InitialDelay"]; }
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| 72 | }
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| 73 |
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| 74 | private ValueParameter<IntValue> SeedParameter {
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| 75 | get { return (ValueParameter<IntValue>)Parameters["Seed"]; }
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| 76 | }
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| 77 | private ValueParameter<BoolValue> SetSeedRandomlyParameter {
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| 78 | get { return (ValueParameter<BoolValue>)Parameters["SetSeedRandomly"]; }
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| 79 | }
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| 80 | #endregion
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| 81 |
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| 82 | #region properties
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| 83 | public double SimulationTime {
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| 84 | get {
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[8792] | 85 | return simulationTime;
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[8670] | 86 | }
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| 87 |
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| 88 | private set {
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[8792] | 89 | simulationTime = value;
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[8670] | 90 | }
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| 91 | }
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| 92 |
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| 93 | public double TimeStep {
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| 94 | get {
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| 95 | return TimeStepParameter.Value.Value;
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| 96 | }
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| 97 | }
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| 98 |
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| 99 | private double ResultCollectionInterval {
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| 100 | get {
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| 101 | return ResultCollectionIntervalParameter.Value.Value;
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| 102 | }
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| 103 | }
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| 104 |
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| 105 | private bool Synchronized {
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| 106 | get {
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| 107 | return SynchronizedParameter.Value.Value;
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| 108 | }
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| 109 | }
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| 110 |
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| 111 | private int Delay {
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| 112 | get {
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| 113 | return DelayParameter.Value.Value;
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| 114 | }
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| 115 | }
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| 116 |
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| 117 | public override Type ProblemType {
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| 118 | get { return typeof(PickupDeliveryScenario); }
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| 119 | }
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| 120 |
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| 121 | private PickupDeliveryScenario Scenario {
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| 122 | get {
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| 123 | return Problem as PickupDeliveryScenario;
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| 124 | }
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| 125 | }
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| 126 |
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| 127 | private PickupDeliveryOptimization Optimization {
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| 128 | get { return OptimizationParameter.Value; }
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| 129 | }
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| 130 |
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| 131 | private WaitingStrategy WaitingStrategy {
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| 132 | get { return WaitingStrategyParameter.Value; }
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| 133 | }
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| 134 |
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| 135 | private PickupDeliveryAnalyzer Analyzer {
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| 136 | get { return AnalyzerParameter.Value; }
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| 137 | }
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| 138 | #endregion
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| 139 |
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| 140 | #region constructors
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| 141 | public PickupDeliverySimulation()
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| 142 | : base() {
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| 143 | Parameters.Add(new OptionalValueParameter<PickupDeliveryOptimization>("PickupDeliveryOptimization", new BestInsertion()));
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| 144 | Parameters.Add(new OptionalValueParameter<WaitingStrategy>("WaitingStrategy", new DriveFirstWaitingStrategy()));
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| 145 | Parameters.Add(new OptionalValueParameter<PickupDeliveryAnalyzer>("Analyzer", new PickupDeliveryAnalyzer()));
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| 146 | Parameters.Add(new ValueParameter<DoubleValue>("TimeStep", "The time progress after every tick", new DoubleValue(1)));
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| 147 | Parameters.Add(new ValueParameter<DoubleValue>("ResultCollectionInterval", "The result collection interval", new DoubleValue(1)));
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| 148 | Parameters.Add(new ValueParameter<BoolValue>("Synchronized", "Indicates if the simulation and optimization should be synchronized", new BoolValue(true)));
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| 149 | Parameters.Add(new ValueParameter<IntValue>("Delay", "The delay after each tick", new IntValue(0)));
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| 150 | Parameters.Add(new ValueParameter<IntValue>("InitialDelay", "The initial delay", new IntValue(0)));
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| 151 | Parameters.Add(new ValueParameter<IntValue>("Seed", "The random seed used to initialize the new pseudo random number generator.", new IntValue(0)));
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| 152 | Parameters.Add(new ValueParameter<BoolValue>("SetSeedRandomly", "True if the random seed should be set to a random value, otherwise false.", new BoolValue(true)));
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| 153 |
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| 154 | OptimizationParameter.GetsCollected = false;
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| 155 |
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| 156 | orders = new List<Order>();
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| 157 | vehicles = new List<Vehicle>();
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| 158 |
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| 159 | AttachEventHandlers();
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| 160 | SetOptimizationSimulation();
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| 161 | SetOptimizationScenario();
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| 162 | SetWaitingStrategy();
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| 163 | SetWaitingStrategyScenario();
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| 164 | }
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| 165 | [StorableConstructor]
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| 166 | private PickupDeliverySimulation(bool deserializing) : base(deserializing) {
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| 167 | }
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| 168 |
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| 169 | [StorableHook(HookType.AfterDeserialization)]
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| 170 | private void AfterDeserialization() {
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| 171 | AttachEventHandlers();
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| 172 | }
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| 173 |
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| 174 | private PickupDeliverySimulation(PickupDeliverySimulation original, Cloner cloner)
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| 175 | : base(original, cloner) {
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| 176 | orders = new List<Order>();
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| 177 | foreach (Order order in original.orders) {
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| 178 | orders.Add(cloner.Clone<Order>(order));
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| 179 | }
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| 180 |
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| 181 | vehicles = new List<Vehicle>();
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| 182 | foreach (Vehicle vehicle in original.vehicles) {
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| 183 | vehicles.Add(cloner.Clone<Vehicle>(vehicle));
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| 184 | }
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| 185 |
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[8792] | 186 | simulationTime = original.simulationTime;
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[8670] | 187 | newSimulationTime = original.newSimulationTime;
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| 188 | lastResultCollection = original.lastResultCollection;
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| 189 | simulationObject = cloner.Clone<SimulationObject>(original.simulationObject);
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| 190 |
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| 191 | AttachEventHandlers();
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| 192 | }
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| 193 | public override IDeepCloneable Clone(Cloner cloner) {
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| 194 | return new PickupDeliverySimulation(this, cloner);
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| 195 | }
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| 196 |
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| 197 | [StorableHook(HookType.AfterDeserialization)]
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| 198 | private void AttachEventHandlers() {
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| 199 | OptimizationParameter.ValueChanged += new EventHandler(OptimizationParameter_ValueChanged);
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| 200 | WaitingStrategyParameter.ValueChanged += new EventHandler(WaitingStrategyParameter_ValueChanged);
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| 201 |
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| 202 | if(Scenario != null)
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| 203 | Scenario.ScenarioChanged += new EventHandler(Scenario_ScenarioChanged);
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| 204 | }
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| 205 |
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| 206 | void Scenario_ScenarioChanged(object sender, EventArgs e) {
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| 207 | SetOptimizationScenario();
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| 208 | SetWaitingStrategy();
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| 209 | SetWaitingStrategyScenario();
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| 210 |
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| 211 | Prepare();
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| 212 | }
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| 213 |
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| 214 | void WaitingStrategyParameter_ValueChanged(object sender, EventArgs e) {
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| 215 | SetWaitingStrategy();
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| 216 | SetWaitingStrategyScenario();
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| 217 | }
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| 218 |
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| 219 | void OptimizationParameter_ValueChanged(object sender, EventArgs e) {
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| 220 | SetOptimizationSimulation();
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| 221 | SetOptimizationScenario();
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| 222 | SetWaitingStrategy();
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| 223 | }
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| 224 |
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| 225 | protected override void OnProblemChanged() {
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| 226 | base.OnProblemChanged();
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| 227 |
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| 228 | SetOptimizationScenario();
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| 229 | SetWaitingStrategy();
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| 230 | SetWaitingStrategyScenario();
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| 231 |
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| 232 | if (Scenario != null)
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| 233 | Scenario.ScenarioChanged += new EventHandler(Scenario_ScenarioChanged);
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| 234 | }
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| 235 | #endregion
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| 236 |
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| 237 | #region state
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| 238 | [Storable]
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| 239 | private List<Order> orders;
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| 240 |
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| 241 | public List<Order> Orders {
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| 242 | get {
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| 243 | lock (orders) {
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| 244 | return new List<Order>(orders);
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| 245 | }
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| 246 | }
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| 247 | }
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| 248 |
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| 249 | public Order GetOrder(Guid orderId) {
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| 250 | lock (orders) {
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| 251 | return orders.FirstOrDefault(o => o.Id == orderId);
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| 252 | }
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| 253 | }
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| 254 |
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| 255 | public double OrderRangeX {
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| 256 | get { return Scenario.OrderRangeX(); }
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| 257 | }
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| 258 |
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| 259 | public double OrderRangeY {
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| 260 | get { return Scenario.OrderRangeY(); }
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| 261 | }
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| 262 |
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| 263 | private bool AllOrdersDelivered() {
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| 264 | bool delivered = true;
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| 265 |
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| 266 | foreach(Order order in orders) {
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| 267 | if (order.OrderState != OrderState.Delivered) {
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| 268 | delivered = false;
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| 269 | break;
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| 270 | }
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| 271 | }
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| 272 |
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| 273 | return delivered;
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| 274 | }
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| 275 |
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| 276 | [Storable]
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| 277 | private List<Vehicle> vehicles;
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| 278 |
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| 279 | public List<Vehicle> Vehicles {
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| 280 | get {
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| 281 | return new List<Vehicle>(vehicles);
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| 282 | }
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| 283 | }
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| 284 |
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| 285 | public Vehicle GetVehicle(Guid vehicleId) {
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| 286 | return vehicles.FirstOrDefault(v => v.Id == vehicleId);
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| 287 | }
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| 288 |
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| 289 | private bool AllVehiclesAtDepot() {
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| 290 | bool atDepot = true;
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| 291 |
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| 292 | foreach (Vehicle vehicle in vehicles) {
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| 293 | if ((vehicle.VehicleState != VehicleState.Parked && vehicle.VehicleState != VehicleState.Waiting) ||
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| 294 | vehicle.PositionX != vehicle.DepotX ||
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| 295 | vehicle.PositionY != vehicle.DepotY) {
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| 296 | atDepot = false;
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| 297 | break;
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| 298 | }
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| 299 | }
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| 300 |
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| 301 | return atDepot;
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| 302 | }
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| 303 |
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| 304 | public PDAction GetAction(Vehicle vehicle) {
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| 305 | if (Optimization != null)
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| 306 | return Optimization.GetAction(vehicle);
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| 307 | else
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| 308 | return null;
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| 309 | }
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| 310 |
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| 311 | [Storable]
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| 312 | private double newSimulationTime;
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| 313 |
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| 314 | [Storable]
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[8792] | 315 | private double simulationTime;
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| 316 |
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| 317 | [Storable]
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[8670] | 318 | private double lastResultCollection;
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| 319 |
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| 320 | [Storable]
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| 321 | private SimulationObject simulationObject;
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| 322 | #endregion
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| 323 |
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| 324 | #region events
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| 325 |
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| 326 | public delegate void SimulationStateChangedHandler(BaseObject obj, SimulationStateChange change);
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| 327 | public event SimulationStateChangedHandler SimulationStateChanged;
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| 328 |
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| 329 | private void OnSimulationStateChanged(BaseObject obj, SimulationStateChange change) {
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| 330 | SimulationStateChangedHandler handler = SimulationStateChanged;
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| 331 | if (handler != null)
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| 332 | handler(obj, change);
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| 333 | }
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| 334 | #endregion
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| 335 |
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| 336 | #region synchronization
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| 337 | private EventWaitHandle wh;
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| 338 | private void InitWaitHandle() {
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| 339 | if(wh != null)
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| 340 | wh.Dispose();
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| 341 |
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| 342 | wh = null;
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| 343 | if (Synchronized)
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| 344 | wh = new EventWaitHandle(false, EventResetMode.AutoReset);
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| 345 | }
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| 346 | private void SignalWaitHandle() {
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| 347 | if (wh != null)
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| 348 | wh.Set();
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| 349 | }
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| 350 | public void WaitForSimulation() {
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| 351 | if (wh != null)
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| 352 | wh.WaitOne();
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| 353 | }
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| 354 | private void WaitForOptimization() {
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| 355 | if (Optimization != null)
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| 356 | Optimization.WaitForOptimization();
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| 357 | }
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| 358 | #endregion
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| 359 |
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| 360 | #region simulation logic
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| 361 | private void UpdateVisualization() {
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| 362 | if (Analyzer != null)
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| 363 | Analyzer.UpdateVisualization(this, Scenario, Results);
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| 364 | }
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| 365 |
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| 366 | private void UpdateSimulationState() {
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| 367 | if (Optimization != null) {
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| 368 | foreach (PDAction action in Optimization.GetActions()) {
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| 369 | BaseObject obj = vehicles.FirstOrDefault(v => v.Id == action.BaseObjectId);
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| 370 | if(obj == null)
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| 371 | obj = orders.FirstOrDefault(o => o.Id == action.BaseObjectId);
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| 372 |
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| 373 | List<PDChange> changes = action.Perform(obj, SimulationTime, TimeStep);
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| 374 |
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| 375 | foreach (PDChange change in changes)
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| 376 | OnSimulationStateChanged(change.BaseObject, change.ChangeType);
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| 377 | }
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| 378 | }
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| 379 | }
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| 380 |
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| 381 | private void UpdateResults(bool stopped) {
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| 382 | if (stopped || SimulationTime == 0 ||
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| 383 | (SimulationTime - lastResultCollection) >= ResultCollectionInterval) {
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[8792] | 384 | UpdateVisualization();
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[8670] | 385 | if (Analyzer != null) {
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| 386 | Analyzer.Analyze(this, Scenario, Results);
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| 387 | }
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| 388 |
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| 389 | lastResultCollection = SimulationTime;
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| 390 | }
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| 391 | if (Analyzer != null) {
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| 392 | Analyzer.Tick(this, Scenario, Results);
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| 393 | }
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| 394 | }
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| 395 |
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| 396 | private void UpdateOrders() {
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| 397 | lock (orders) {
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| 398 | IEnumerable<Order> newOrders = Scenario.GetOrders(SimulationTime, newSimulationTime);
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| 399 | foreach (Order order in newOrders) {
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| 400 | orders.Add(order);
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| 401 | OnSimulationStateChanged(order, SimulationStateChange.OrderCreated);
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| 402 | }
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| 403 |
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| 404 | if (!Scenario.MoreOrders(newSimulationTime))
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| 405 | OnSimulationStateChanged(simulationObject, SimulationStateChange.NoMoreOrders);
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| 406 | }
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| 407 | }
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| 408 |
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| 409 | private void CreateSimulation() {
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| 410 | vehicles.Clear();
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| 411 | orders.Clear();
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| 412 |
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| 413 | simulationObject = new SimulationObject();
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| 414 | lastResultCollection = 0;
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[8792] | 415 | simulationTime = 0;
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[8791] | 416 | newSimulationTime = 0;
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[8670] | 417 |
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| 418 | //create vehicles
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| 419 | for (int i = 0; i < Scenario.VehicleCapacitiesParameter.Value.Length; i++) {
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| 420 | Vehicle v = new Vehicle();
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| 421 | v.VehicleState = VehicleState.Parked;
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| 422 | v.Availibility = 1;
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| 423 | v.DepotX = v.PositionX = v.TargetPositionX = Scenario.DepotCoordinatesParameter.Value[i, 0];
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| 424 | v.DepotY = v.PositionY = v.TargetPositionY = Scenario.DepotCoordinatesParameter.Value[i, 1];
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| 425 | v.Capacity = v.TotalCapacity = Scenario.VehicleCapacitiesParameter.Value[i];
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| 426 | v.ReadyTime = Scenario.VehicleReadyTimesParameter.Value[i];
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| 427 | v.DueTime = Scenario.VehicleDueTimesParameter.Value[i];
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| 428 |
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| 429 | vehicles.Add(v);
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| 430 | OnSimulationStateChanged(v, SimulationStateChange.VehicleCreated);
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| 431 | }
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| 432 |
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| 433 | //create initial orders
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| 434 | UpdateOrders();
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| 435 | UpdateResults(false);
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| 436 |
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| 437 | UpdateVisualization();
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| 438 | }
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| 439 |
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| 440 | protected override void OnPrepared() {
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| 441 | base.OnPrepared();
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| 442 | PrepareOptimization();
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[8792] | 443 | simulationTime = 0;
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[8670] | 444 | newSimulationTime = 0;
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| 445 | }
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| 446 |
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| 447 | private void InitSimulation() {
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| 448 | pausePending = false;
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| 449 | stopPending = false;
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| 450 | InitWaitHandle();
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| 451 |
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[8792] | 452 | if (simulationTime == 0) {
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[8670] | 453 | PrepareOptimization();
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| 454 | CreateSimulation();
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| 455 |
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| 456 | SignalWaitHandle();
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| 457 | if (OptimizationRequired()) {
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| 458 | StartOptimization();
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| 459 | Thread.Sleep(InitialDelayParameter.Value.Value);
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| 460 | WaitForOptimization();
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| 461 | } else {
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| 462 | Thread.Sleep(InitialDelayParameter.Value.Value);
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| 463 | }
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[8791] | 464 |
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| 465 | Step();
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[8670] | 466 | }
|
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| 467 | }
|
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| 468 |
|
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| 469 | private void StartOptimization() {
|
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| 470 | if (Optimization != null) {
|
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| 471 | Optimization.Start(Synchronized);
|
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| 472 | }
|
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| 473 | }
|
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| 474 |
|
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| 475 | private void StopOptimization() {
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| 476 | if (Optimization != null)
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| 477 | Optimization.Stop();
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| 478 | }
|
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| 479 |
|
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| 480 | private void PrepareOptimization() {
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| 481 | if (Optimization != null)
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| 482 | Optimization.Prepare();
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| 483 | }
|
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| 484 |
|
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| 485 | private void SetOptimizationScenario() {
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| 486 | if (Optimization != null)
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| 487 | Optimization.SetScenario(Scenario);
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| 488 | }
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| 489 |
|
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| 490 | private void SetOptimizationSimulation() {
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| 491 | if (Optimization != null)
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| 492 | Optimization.SetSimulation(this);
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| 493 | }
|
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| 494 |
|
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| 495 | private void SetWaitingStrategyScenario() {
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| 496 | if (WaitingStrategy != null)
|
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| 497 | WaitingStrategy.SetScenario(Scenario);
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| 498 | }
|
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| 499 |
|
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| 500 | private void SetWaitingStrategy() {
|
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| 501 | if (Optimization != null)
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| 502 | Optimization.SetWaitingStrategy(WaitingStrategyParameter.Value);
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| 503 | }
|
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| 504 |
|
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| 505 | private bool OptimizationRunning() {
|
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| 506 | bool running = false;
|
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| 507 |
|
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| 508 | if (Optimization != null)
|
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| 509 | running = Optimization.Running();
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| 510 |
|
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| 511 | return running;
|
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| 512 | }
|
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| 513 |
|
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| 514 | private void RelocateVehicles() {
|
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| 515 | if (Optimization != null)
|
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| 516 | Optimization.RelocateVehicles();
|
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| 517 | }
|
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| 518 |
|
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| 519 | private bool OptimizationRequired() {
|
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| 520 | bool required = false;
|
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| 521 |
|
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| 522 | if (Optimization != null)
|
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| 523 | required = Optimization.OptimizationRequired();
|
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| 524 |
|
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| 525 | return required;
|
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| 526 | }
|
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| 527 |
|
---|
| 528 | private void WaitForOptimizationExit() {
|
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[8779] | 529 | if (Optimization != null) {
|
---|
| 530 | while (Optimization.Running()) {
|
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| 531 | Thread.Sleep(100);
|
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| 532 | SignalWaitHandle();
|
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| 533 | }
|
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| 534 | Optimization.Exit();
|
---|
| 535 | }
|
---|
[8670] | 536 | }
|
---|
| 537 |
|
---|
| 538 | private void StopSimulation() {
|
---|
| 539 | SignalWaitHandle();
|
---|
| 540 | StopOptimization();
|
---|
| 541 | }
|
---|
| 542 |
|
---|
| 543 | private bool pausePending;
|
---|
| 544 | public override void Pause() {
|
---|
| 545 | base.Pause();
|
---|
| 546 | pausePending = true;
|
---|
| 547 | }
|
---|
| 548 |
|
---|
| 549 | private bool stopPending;
|
---|
| 550 | public override void Stop() {
|
---|
| 551 | base.Stop();
|
---|
| 552 | stopPending = true;
|
---|
| 553 | }
|
---|
| 554 |
|
---|
[8791] | 555 | private void Step() {
|
---|
| 556 | //next step
|
---|
| 557 | SimulationTime = newSimulationTime;
|
---|
| 558 | newSimulationTime = SimulationTime + TimeStep;
|
---|
| 559 | }
|
---|
| 560 |
|
---|
[8670] | 561 | protected override void Run(CancellationToken cancellationToken) {
|
---|
| 562 | InitSimulation();
|
---|
| 563 |
|
---|
[8791] | 564 | while (!AllOrdersDelivered() || Scenario.MoreOrders(SimulationTime) || (Scenario.RelocateBackToDepot && !AllVehiclesAtDepot())) {
|
---|
[8670] | 565 | //perform actions
|
---|
| 566 | UpdateSimulationState();
|
---|
| 567 | UpdateOrders();
|
---|
| 568 | UpdateResults(false);
|
---|
| 569 |
|
---|
[8791] | 570 | Step();
|
---|
| 571 |
|
---|
[8670] | 572 | if (OptimizationRequired()) {
|
---|
| 573 | SignalWaitHandle();
|
---|
| 574 |
|
---|
| 575 | if (!OptimizationRunning() && !(pausePending || stopPending)) {
|
---|
| 576 | SignalWaitHandle();
|
---|
| 577 | StartOptimization();
|
---|
| 578 | }
|
---|
| 579 |
|
---|
| 580 | WaitForOptimization();
|
---|
| 581 | } else {
|
---|
| 582 | RelocateVehicles();
|
---|
| 583 | }
|
---|
| 584 |
|
---|
| 585 | if (pausePending || stopPending) {
|
---|
| 586 | if (!OptimizationRunning()) {
|
---|
| 587 | cancellationToken.ThrowIfCancellationRequested();
|
---|
| 588 | } else
|
---|
| 589 | StopOptimization();
|
---|
| 590 | }
|
---|
| 591 |
|
---|
| 592 | Thread.Sleep(Delay);
|
---|
| 593 | }
|
---|
| 594 |
|
---|
| 595 | if (Optimization != null)
|
---|
| 596 | Optimization.RemoveCompletedActions();
|
---|
| 597 | UpdateResults(true);
|
---|
| 598 |
|
---|
| 599 | Results.Add(new Result("Finished", new BoolValue(true)));
|
---|
| 600 |
|
---|
| 601 | Thread.Sleep(500);
|
---|
| 602 | StopSimulation();
|
---|
| 603 | WaitForOptimizationExit();
|
---|
| 604 | }
|
---|
| 605 | }
|
---|
| 606 | #endregion
|
---|
| 607 | } |
---|