1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Linq;
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4 | using System.Text;
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5 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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6 | using HeuristicLab.Common;
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7 | using HeuristicLab.Data;
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8 | using HeuristicLab.Parameters;
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9 | using HeuristicLab.PDPSimulation.DomainModel;
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10 |
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11 | namespace HeuristicLab.PDPSimulation.DistanceMeasures {
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12 | [StorableClass]
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13 | public class DistanceMatrixMeasure: DistanceMeasure {
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14 | private ValueParameter<DoubleMatrix> DistanceMatrixParameter {
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15 | get { return (ValueParameter<DoubleMatrix>)Parameters["DistanceMatrix"]; }
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16 | }
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17 |
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18 | private ValueParameter<IntMatrix> PointMappingParameter {
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19 | get { return (ValueParameter<IntMatrix>)Parameters["PointMapping"]; }
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20 | }
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21 |
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22 | private OptionalValueParameter<StringArray> PointNamesParameter {
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23 | get { return (OptionalValueParameter<StringArray>)Parameters["PointNames"]; }
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24 | }
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25 |
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26 | public DoubleMatrix DistanceMatrix {
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27 | get {
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28 | return DistanceMatrixParameter.Value;
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29 | }
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30 | set {
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31 | DistanceMatrixParameter.Value = value;
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32 | }
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33 | }
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34 |
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35 | public IntMatrix PointMapping {
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36 | get {
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37 | return PointMappingParameter.Value;
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38 | }
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39 | set {
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40 | PointMappingParameter.Value = value;
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41 | }
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42 | }
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43 |
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44 | public StringArray PointNames {
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45 | get {
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46 | return PointNamesParameter.Value;
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47 | }
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48 | set {
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49 | PointNamesParameter.Value = value;
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50 | }
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51 | }
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52 |
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53 | public DistanceMatrixMeasure()
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54 | : base() {
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55 | Parameters.Add(new ValueParameter<DoubleMatrix>("DistanceMatrix", new DoubleMatrix()));
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56 | Parameters.Add(new ValueParameter<IntMatrix>("PointMapping", new IntMatrix()));
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57 | Parameters.Add(new OptionalValueParameter<StringArray>("PointNames"));
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58 |
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59 | DistanceMatrixParameter.GetsCollected = false;
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60 | PointMappingParameter.GetsCollected = false;
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61 | PointNamesParameter.GetsCollected = false;
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62 | }
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63 | [StorableConstructor]
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64 | protected DistanceMatrixMeasure(bool deserializing) : base(deserializing) {
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65 | }
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66 | protected DistanceMatrixMeasure(DistanceMatrixMeasure original, Cloner cloner)
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67 | : base(original, cloner) {
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68 | }
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69 |
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70 | public override IDeepCloneable Clone(Cloner cloner) {
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71 | return new DistanceMatrixMeasure(this, cloner);
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72 | }
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73 |
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74 | public override bool DiversionSupported {
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75 | get { return false; }
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76 | }
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77 |
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78 | public int GetMapping(double x, double y) {
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79 | IntMatrix pointMapping = PointMappingParameter.Value;
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80 | int index = -1;
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81 |
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82 | int ix = (int)Math.Round(x);
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83 | int iy = (int)Math.Round(y);
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84 |
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85 | int i = 0;
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86 | while (index < 0 && i < pointMapping.Rows) {
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87 | if (pointMapping[i, 0] == ix && pointMapping[i, 1] == iy) {
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88 | index = i;
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89 | }
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90 | i++;
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91 | }
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92 |
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93 | return index;
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94 | }
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95 |
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96 | protected double GetEuclideanDistance(double sourceX, double sourceY, double destX, double destY) {
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97 | double vx = destX - sourceX;
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98 | double vy = destY - sourceY;
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99 | double length = Math.Sqrt(vx * vx + vy * vy);
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100 |
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101 | return length;
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102 | }
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103 |
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104 | public override double GetDistance(double sourceX, double sourceY,
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105 | double currentX, double currentY,
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106 | double destX, double destY) {
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107 | double total = GetEuclideanDistance(sourceX, sourceY, destX, destY);
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108 | double driven = GetEuclideanDistance(sourceX, sourceY, currentX, currentY);
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109 |
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110 | double completed = 1.0;
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111 | if(total != 0)
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112 | completed = driven / total;
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113 |
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114 | return GetDistance(sourceX, sourceY, destX, destY) * (1.0 - completed);
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115 | }
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116 |
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117 | public override double GetDistance(double sourceX, double sourceY,
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118 | double destX, double destY) {
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119 | DoubleMatrix distanceMatrix = DistanceMatrixParameter.Value;
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120 |
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121 | int i = GetMapping(sourceX, sourceY);
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122 | int j = GetMapping(destX, destY);
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123 |
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124 | return distanceMatrix[i, j];
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125 | }
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126 |
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127 | public override void Move(double sourceX, double sourceY,
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128 | double currentX, double currentY,
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129 | double destX, double destY, double time, Vehicle.MoveInformation moveInfo,
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130 | out double newPosX, out double newPosY, out double length) {
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131 |
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132 | length = GetDistance(sourceX, sourceY, currentX, currentY, destX, destY);
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133 | if (length < time) {
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134 | newPosX = destX;
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135 | newPosY = destY;
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136 | } else {
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137 | double step = GetEuclideanDistance(sourceX, sourceY, destX, destY) /
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138 | GetDistance(sourceX, sourceY, destX, destY);
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139 | double vx = destX - currentX;
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140 | double vy = destY - currentY;
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141 | double vl = GetEuclideanDistance(currentX, currentY, destX, destY);
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142 | vx = (vx / vl) * time * step;
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143 | vy = (vy / vl) * time * step;
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144 |
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145 | newPosX = currentX + vx;
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146 | newPosY = currentY + vy;
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147 | length = time;
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148 | }
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149 | }
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150 | }
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151 | }
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