1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 |
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26 | namespace HeuristicLab.Problems.DataAnalysis {
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27 | public class SpearmansRankCorrelationCoefficientCalculator {
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28 |
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29 | public static double Calculate(IEnumerable<double> originalValues, IEnumerable<double> estimatedValues, out OnlineCalculatorError errorState) {
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30 | double rs = Math.Abs(Spear(originalValues, estimatedValues, out errorState));
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31 | if (errorState != OnlineCalculatorError.None) return double.NaN;
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32 | return rs;
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33 | }
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34 |
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35 | /// <summary>
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36 | /// Calculates Spearmans Rank Correlation Coefficient. Source: Numerical Recipes in C.
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37 | /// </summary>
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38 | private static double Spear(IEnumerable<double> xs, IEnumerable<double> ys, out OnlineCalculatorError errorState) {
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39 | double[] xsArr = xs.ToArray();
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40 | double[] ysArr = ys.ToArray();
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41 | if (xsArr.Length != ysArr.Length) throw new ArgumentException("The number of elements in xs and ys does not match");
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42 |
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43 | int n = xsArr.Length;
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44 | Array.Sort(xsArr, ysArr);
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45 | double sf = CRank(xsArr);
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46 | Array.Sort(ysArr, xsArr);
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47 | double sg = CRank(ysArr);
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48 |
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49 | double d = 0.0;
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50 | for (int j = 0; j < n; j++) //Sum the squared difference of ranks.
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51 | d += Math.Pow(xsArr[j] - ysArr[j], 2);
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52 |
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53 | double en, en3n, aved, fac, rs; // vard, zd, t, df, probd, probrs;
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54 | en = n;
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55 | en3n = en * en * en - en;
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56 | aved = en3n / 6.0 - (sf + sg) / 12.0;
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57 | fac = (1.0 - sf / en3n) * (1.0 - sg / en3n);
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58 | //vard = ((en - 1.0) * en * en * Math.Pow(en + 1.0, 2) / 36.0) * fac;
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59 | //zd = (d - aved) / Math.Sqrt(vard);
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60 | //probd = erfcc(Math.Abs(zd) / 1.4142136);
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61 | rs = (1.0 - (6.0 / en3n) * (d + (sf + sg) / 12.0)) / Math.Sqrt(fac);
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62 | //fac = (rs + 1.0) * (1.0 - rs);
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63 | //if (fac > 0.0) {
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64 | // t = rs * Math.Sqrt((en - 2.0) / fac);
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65 | // df = en - 2.0;
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66 | // probrs = betai(0.5 * df, 0.5, df / (df + t * t));
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67 | //} else {
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68 | // probrs = 0.0;
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69 | //}
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70 | errorState = OnlineCalculatorError.None;
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71 | return rs;
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72 | }
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73 |
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74 | /// <summary>
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75 | /// Calculates midranks. Source: Numerical Recipes in C.
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76 | /// </summary>
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77 | /// <param name="w">Sorted array of elements, replaces the elements by their rank, including midranking of ties</param>
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78 | /// <returns></returns>
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79 | private static double CRank(double[] w) {
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80 | int i = 0;
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81 | int n = w.Length;
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82 | double s = 0.0;
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83 | double t;
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84 | while (i < n - 1) {
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85 | if (w[i + 1] > w[i]) { // w[i+1] must be larger or equal w[i] as w must be sorted
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86 | // not a tie
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87 | w[i] = i + 1;
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88 | i++;
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89 | } else {
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90 | int j;
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91 | for (j = i + 1; j < n && w[j] <= w[i]; j++) ; // how far does it go (<= effectively means == as w must be sorted)
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92 | double rank = 0.5 * (i + j - 1);
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93 | int k;
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94 | for (k = i; k <= j - 1; k++) w[k] = rank; // set the rank for all tied entries
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95 | t = j - i;
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96 | s += t * t * t - t;
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97 | i = j;
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98 | }
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99 | }
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100 |
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101 | if (i == n - 1) w[n - 1] = n - 1; // if the last element was not tied, this is its rank
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102 | return s;
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103 | }
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104 | }
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105 | }
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