[7840] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections;
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| 24 | using System.Collections.Generic;
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| 25 | using HeuristicLab.Core;
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| 26 |
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| 27 | namespace HeuristicLab.Encodings.ParameterConfigurationTreeEncoding {
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| 28 | public class ParameterCombinationsEnumerator : IEnumerator<IOptimizable> {
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| 29 | private IOptimizable node;
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| 30 | private List<IEnumerator> enumerators;
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| 31 | private EnumeratorCollectionEnumerator<IItem> valueEnumerator;
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| 32 | private bool initialized = false;
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| 33 |
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| 34 | public ParameterCombinationsEnumerator(IOptimizable node) {
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| 35 | this.node = node;
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| 36 | this.enumerators = new List<IEnumerator>();
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| 37 | }
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| 38 |
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| 39 | public IOptimizable Current {
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| 40 | get { return node; }
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| 41 | }
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| 42 | object IEnumerator.Current {
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| 43 | get {
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| 44 | if (!initialized)
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| 45 | throw new InvalidOperationException("Enumeration not started. Call MoveNext!");
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| 46 | return Current;
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| 47 | }
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| 48 | }
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| 49 |
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| 50 | public void Dispose() { }
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| 51 |
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| 52 | public bool MoveNext() {
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| 53 | if (!initialized) {
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| 54 | foreach (var enu in enumerators) {
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| 55 | enu.Reset();
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| 56 | if (!enu.MoveNext())
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| 57 | return false;
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| 58 | }
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| 59 | initialized = true;
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| 60 | } else {
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| 61 | int i = 0;
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| 62 | bool ok = false;
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| 63 | while (!ok && i < enumerators.Count) {
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| 64 | if (enumerators[i].MoveNext()) {
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| 65 | ok = true;
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| 66 | } else {
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| 67 | i++;
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| 68 | }
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| 69 | }
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| 70 |
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| 71 | if (ok) {
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| 72 | for (int k = i - 1; k >= 0; k--) {
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| 73 | enumerators[k].Reset();
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| 74 | enumerators[k].MoveNext();
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| 75 | }
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| 76 | } else {
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| 77 | return false;
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| 78 | }
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| 79 | }
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| 80 |
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| 81 | var pc = node as IParameterConfiguration;
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| 82 | if (pc != null && valueEnumerator != null) {
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| 83 | pc.ActualValue = ((IValueConfiguration)valueEnumerator.Current).ActualValue;
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| 84 | pc.UpdateActualValueIndexToItem((IValueConfiguration)valueEnumerator.Current);
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| 85 | }
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| 86 | var vc = node as IValueConfiguration;
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| 87 | if (vc != null && valueEnumerator != null) {
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| 88 | vc.ActualValue.Value = (IItem)valueEnumerator.Current;
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| 89 | }
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| 90 | return true;
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| 91 | }
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| 92 |
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| 93 | public void Reset() {
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| 94 | enumerators.Clear();
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| 95 | valueEnumerator = null;
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| 96 | initialized = false;
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| 97 |
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| 98 | var pc = node as IParameterConfiguration;
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| 99 | if (pc != null) {
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| 100 | valueEnumerator = new EnumeratorCollectionEnumerator<IItem>();
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| 101 |
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| 102 | foreach (var valueConfiguration in pc.ValueConfigurations.CheckedItems) {
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| 103 | if (valueConfiguration.Value.Optimize) {
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| 104 | var enumerator = new ParameterCombinationsEnumerator(valueConfiguration.Value);
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| 105 | enumerator.Reset();
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| 106 | valueEnumerator.AddEnumerator(enumerator);
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| 107 | } else {
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| 108 | valueEnumerator.AddEnumerator(new List<IItem> { valueConfiguration.Value }.GetEnumerator());
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| 109 | }
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| 110 | }
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| 111 | valueEnumerator.Reset();
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| 112 | enumerators.Add(valueEnumerator);
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| 113 | }
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| 114 |
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| 115 | var rangeVc = node as RangeValueConfiguration;
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| 116 | if (rangeVc != null) {
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| 117 | valueEnumerator = new EnumeratorCollectionEnumerator<IItem>();
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| 118 | valueEnumerator.AddEnumerator(rangeVc.RangeConstraint.GetCombinations().GetEnumerator());
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| 119 | valueEnumerator.Reset();
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| 120 | enumerators.Add(valueEnumerator);
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| 121 | }
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| 122 |
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| 123 | var parameterizedVc = node as ParameterizedValueConfiguration;
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| 124 | if (parameterizedVc != null) {
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| 125 | foreach (var parameterConfiguration in parameterizedVc.ParameterConfigurations) {
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| 126 | if (parameterConfiguration.Optimize) {
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| 127 | var enumerator = new ParameterCombinationsEnumerator(parameterConfiguration);
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| 128 | enumerator.Reset();
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| 129 | enumerators.Add(enumerator);
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| 130 | }
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| 131 | }
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| 132 | enumerators.Reverse(); // this makes the list of combinations better readable
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| 133 | }
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| 134 | }
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| 135 | }
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| 136 |
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| 137 | /// <summary>
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| 138 | /// Enumerator which can enumerate all elements of a list of enumerators
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| 139 | /// </summary>
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| 140 | /// <typeparam name="T"></typeparam>
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| 141 | public class EnumeratorCollectionEnumerator<T> : IEnumerator<T> {
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| 142 | private List<IEnumerator<T>> enumerators = new List<IEnumerator<T>>();
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| 143 | private IEnumerator<IEnumerator<T>> currentEnumerator;
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| 144 |
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| 145 | public EnumeratorCollectionEnumerator() { }
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| 146 |
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| 147 | public void AddEnumerator(IEnumerator<T> enumerator) {
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| 148 | enumerators.Add(enumerator);
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| 149 | }
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| 150 |
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| 151 | public void Dispose() { }
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| 152 |
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| 153 | public T Current {
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| 154 | get { return currentEnumerator.Current.Current; }
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| 155 | }
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| 156 |
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| 157 | object IEnumerator.Current {
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| 158 | get { return this.Current; }
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| 159 | }
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| 160 |
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| 161 | public bool MoveNext() {
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| 162 | bool ok = currentEnumerator.Current.MoveNext();
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| 163 | if (!ok) {
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| 164 | ok = currentEnumerator.MoveNext();
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| 165 | if (!ok)
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| 166 | return false;
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| 167 | else
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| 168 | return this.MoveNext();
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| 169 | }
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| 170 | return true;
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| 171 | }
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| 172 |
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| 173 | public void Reset() {
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| 174 | foreach (var enu in enumerators) {
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| 175 | enu.Reset();
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| 176 | }
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| 177 | currentEnumerator = enumerators.GetEnumerator();
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| 178 | currentEnumerator.Reset();
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| 179 | currentEnumerator.MoveNext();
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| 180 | }
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| 181 | }
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| 182 | }
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