1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Windows.Forms;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Data;
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28 | using HeuristicLab.MainForm;
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29 | using HeuristicLab.MainForm.WindowsForms;
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30 | using HeuristicLab.Optimization;
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31 |
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32 | namespace HeuristicLab.Problems.DataAnalysis.Views {
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33 | [Content(typeof(RunCollection), false)]
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34 | [View("RunCollection Variable Impact View")]
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35 | public sealed partial class RunCollectionVariableImpactView : AsynchronousContentView {
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36 | private const string variableImpactResultName = "Integrated variable frequencies";
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37 | public RunCollectionVariableImpactView() {
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38 | InitializeComponent();
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39 | }
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40 |
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41 | public new RunCollection Content {
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42 | get { return (RunCollection)base.Content; }
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43 | set { base.Content = value; }
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44 | }
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45 |
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46 | #region events
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47 | protected override void RegisterContentEvents() {
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48 | base.RegisterContentEvents();
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49 | Content.UpdateOfRunsInProgressChanged += new EventHandler(Content_UpdateOfRunsInProgressChanged);
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50 | Content.ItemsAdded += new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_ItemsAdded);
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51 | Content.ItemsRemoved += new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_ItemsRemoved);
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52 | Content.CollectionReset += new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_CollectionReset);
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53 | RegisterRunEvents(Content);
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54 | }
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55 | protected override void DeregisterContentEvents() {
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56 | base.RegisterContentEvents();
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57 | Content.UpdateOfRunsInProgressChanged -= new EventHandler(Content_UpdateOfRunsInProgressChanged);
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58 | Content.ItemsAdded -= new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_ItemsAdded);
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59 | Content.ItemsRemoved -= new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_ItemsRemoved);
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60 | Content.CollectionReset -= new HeuristicLab.Collections.CollectionItemsChangedEventHandler<IRun>(Content_CollectionReset);
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61 | DeregisterRunEvents(Content);
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62 | }
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63 | private void RegisterRunEvents(IEnumerable<IRun> runs) {
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64 | foreach (IRun run in runs)
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65 | run.Changed += new EventHandler(Run_Changed);
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66 | }
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67 | private void DeregisterRunEvents(IEnumerable<IRun> runs) {
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68 | foreach (IRun run in runs)
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69 | run.Changed -= new EventHandler(Run_Changed);
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70 | }
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71 | private void Content_ItemsAdded(object sender, HeuristicLab.Collections.CollectionItemsChangedEventArgs<IRun> e) {
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72 | RegisterRunEvents(e.Items);
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73 | UpdateData();
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74 | }
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75 | private void Content_ItemsRemoved(object sender, HeuristicLab.Collections.CollectionItemsChangedEventArgs<IRun> e) {
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76 | DeregisterRunEvents(e.Items);
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77 | UpdateData();
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78 | }
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79 | private void Content_CollectionReset(object sender, HeuristicLab.Collections.CollectionItemsChangedEventArgs<IRun> e) {
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80 | DeregisterRunEvents(e.OldItems);
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81 | RegisterRunEvents(e.Items);
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82 | UpdateData();
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83 | }
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84 | private void Content_UpdateOfRunsInProgressChanged(object sender, EventArgs e) {
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85 | if (!Content.UpdateOfRunsInProgress) UpdateData();
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86 | }
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87 | private void Run_Changed(object sender, EventArgs e) {
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88 | if (!Content.UpdateOfRunsInProgress) UpdateData();
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89 | }
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90 | #endregion
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91 |
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92 | protected override void OnContentChanged() {
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93 | base.OnContentChanged();
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94 | this.UpdateData();
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95 | }
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96 |
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97 | private void UpdateData() {
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98 | matrixView.Content = CalculateVariableImpactMatrix();
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99 | }
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100 |
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101 | private DoubleMatrix CalculateVariableImpactMatrix() {
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102 | DoubleMatrix matrix = null;
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103 | if (Content != null) {
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104 | List<IRun> runsWithVariables = Content.Where(r => r.Visible && r.Results.ContainsKey(variableImpactResultName)).ToList();
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105 | IEnumerable<DoubleMatrix> allVariableImpacts = (from run in runsWithVariables
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106 | select run.Results[variableImpactResultName]).Cast<DoubleMatrix>();
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107 | IEnumerable<string> variableNames = (from variableImpact in allVariableImpacts
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108 | from variableName in variableImpact.RowNames
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109 | select variableName)
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110 | .Distinct();
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111 | // filter variableNames: only include names that have at least one non-zero value in a run
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112 | List<string> variableNamesList = (from variableName in variableNames
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113 | where GetVariableImpacts(variableName, allVariableImpacts).Any(x => !x.IsAlmost(0.0))
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114 | select variableName)
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115 | .ToList();
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116 |
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117 | List<string> statictics = new List<string> { "Median Rank", "Mean", "StdDev", "pValue" };
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118 | List<string> columnNames = runsWithVariables.Select(r => r.Name).ToList();
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119 | columnNames.AddRange(statictics);
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120 | int runs = runsWithVariables.Count();
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121 |
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122 | matrix = new DoubleMatrix(variableNamesList.Count, runs + statictics.Count);
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123 | matrix.SortableView = true;
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124 | matrix.RowNames = variableNamesList;
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125 | matrix.ColumnNames = columnNames;
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126 |
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127 | for (int i = 0; i < runsWithVariables.Count; i++) {
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128 | IRun run = runsWithVariables[i];
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129 | DoubleMatrix runVariableImpacts = (DoubleMatrix)run.Results[variableImpactResultName];
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130 | for (int j = 0; j < runVariableImpacts.Rows; j++) {
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131 | int rowIndex = variableNamesList.FindIndex(s => s == runVariableImpacts.RowNames.ElementAt(j));
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132 | if (rowIndex > -1) {
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133 | matrix[rowIndex, i] = runVariableImpacts[j, 0];
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134 | }
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135 | }
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136 | }
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137 |
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138 | List<List<double>> variableImpactsOverRuns = (from variableName in variableNamesList
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139 | select GetVariableImpacts(variableName, allVariableImpacts).ToList())
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140 | .ToList();
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141 | List<List<double>> variableRanks = (from variableName in variableNamesList
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142 | select GetVariableImpactRanks(variableName, allVariableImpacts).ToList())
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143 | .ToList();
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144 | if (variableImpactsOverRuns.Count() > 0) {
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145 | // the variable with the worst median impact value is chosen as the reference variable
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146 | // this is problematic if all variables are relevant, however works often in practice
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147 | List<double> referenceImpacts = (from impacts in variableImpactsOverRuns
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148 | let avg = impacts.Median()
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149 | orderby avg
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150 | select impacts)
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151 | .First();
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152 | // for all variables
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153 | for (int row = 0; row < variableImpactsOverRuns.Count; row++) {
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154 | // median rank
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155 | matrix[row, runs] = variableRanks[row].Median();
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156 | // also show mean and std.dev. of relative variable impacts to indicate the relative difference in impacts of variables
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157 | matrix[row, runs + 1] = variableImpactsOverRuns[row].Average();
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158 | matrix[row, runs + 2] = variableImpactsOverRuns[row].StandardDeviation();
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159 |
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160 | double leftTail = 0; double rightTail = 0; double bothTails = 0;
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161 | // calc differences of impacts for current variable and reference variable
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162 | double[] z = new double[referenceImpacts.Count];
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163 | for (int i = 0; i < z.Length; i++) {
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164 | z[i] = variableImpactsOverRuns[row][i] - referenceImpacts[i];
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165 | }
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166 | // wilcoxon signed rank test is used because the impact values of two variables in a single run are not independent
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167 | alglib.wsr.wilcoxonsignedranktest(z, z.Length, 0, ref bothTails, ref leftTail, ref rightTail);
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168 | matrix[row, runs + 3] = bothTails;
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169 | }
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170 | }
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171 | }
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172 | return matrix;
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173 | }
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174 |
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175 | private IEnumerable<double> GetVariableImpactRanks(string variableName, IEnumerable<DoubleMatrix> allVariableImpacts) {
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176 | foreach (DoubleMatrix runVariableImpacts in allVariableImpacts) {
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177 | // certainly not yet very efficient because ranks are computed multiple times for the same run
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178 | string[] variableNames = runVariableImpacts.RowNames.ToArray();
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179 | double[] values = (from row in Enumerable.Range(0, runVariableImpacts.Rows)
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180 | select runVariableImpacts[row, 0] * -1)
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181 | .ToArray();
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182 | Array.Sort(values, variableNames);
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183 | // calculate ranks
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184 | double[] ranks = new double[values.Length];
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185 | // check for tied ranks
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186 | int i = 0;
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187 | while (i < values.Length) {
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188 | ranks[i] = i + 1;
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189 | int j = i + 1;
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190 | while (j < values.Length && values[i].IsAlmost(values[j])) {
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191 | ranks[j] = ranks[i];
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192 | j++;
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193 | }
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194 | i = j;
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195 | }
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196 | int rankIndex = 0;
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197 | foreach (string rowVariableName in variableNames) {
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198 | if (rowVariableName == variableName)
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199 | yield return ranks[rankIndex];
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200 | rankIndex++;
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201 | }
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202 | }
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203 | }
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204 |
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205 | private IEnumerable<double> GetVariableImpacts(string variableName, IEnumerable<DoubleMatrix> allVariableImpacts) {
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206 | foreach (DoubleMatrix runVariableImpacts in allVariableImpacts) {
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207 | int row = 0;
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208 | foreach (string rowName in runVariableImpacts.RowNames) {
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209 | if (rowName == variableName)
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210 | yield return runVariableImpacts[row, 0];
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211 | row++;
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212 | }
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213 | }
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214 | }
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215 |
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216 | }
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217 | }
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