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source: branches/DataAnalysis Refactoring/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.4/Tests/ProbabilisticTreeCreaterTest.cs @ 5551

Last change on this file since 5551 was 5549, checked in by gkronber, 14 years ago

#1418 unified size/height vs. length/depth terminology and adapted unit tests for symbolic expression tree encoding version 3.4

File size: 4.5 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
25using HeuristicLab.Random;
26using Microsoft.VisualStudio.TestTools.UnitTesting;
27using System.Diagnostics;
28
29namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding_3._4.Tests {
30  [TestClass]
31  public class ProbabilisticTreeCreaterTest {
32    private const int POPULATION_SIZE = 10000;
33    private const int MAX_TREE_LENGTH = 100;
34    private const int MAX_TREE_DEPTH = 10;
35    private TestContext testContextInstance;
36
37    /// <summary>
38    ///Gets or sets the test context which provides
39    ///information about and functionality for the current test run.
40    ///</summary>
41    public TestContext TestContext {
42      get {
43        return testContextInstance;
44      }
45      set {
46        testContextInstance = value;
47      }
48    }
49
50    [TestMethod()]
51    public void ProbabilisticTreeCreaterDistributionsTest() {
52      var randomTrees = new List<ISymbolicExpressionTree>();
53      var grammar = Grammars.CreateSimpleArithmeticGrammar();
54      var random = new MersenneTwister(31415);
55      var stopwatch = new Stopwatch();
56      stopwatch.Start();
57      for (int i = 0; i < POPULATION_SIZE; i++) {
58        randomTrees.Add(ProbabilisticTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH, 0, 0));
59      }
60      stopwatch.Stop();
61
62      foreach (var tree in randomTrees) {
63        Util.IsValid(tree);
64      }
65      double msPerRandomTreeCreation = stopwatch.ElapsedMilliseconds / (double)POPULATION_SIZE;
66
67      Console.WriteLine("ProbabilisticTreeCreator: " + Environment.NewLine +
68        msPerRandomTreeCreation + " ms per random tree (~" + Math.Round(1000.0 / (msPerRandomTreeCreation)) + "random trees / s)" + Environment.NewLine +
69        Util.GetSizeDistributionString(randomTrees, 105, 5) + Environment.NewLine +
70        Util.GetFunctionDistributionString(randomTrees) + Environment.NewLine +
71        Util.GetNumberOfSubTreesDistributionString(randomTrees) + Environment.NewLine +
72        Util.GetTerminalDistributionString(randomTrees) + Environment.NewLine
73        );
74      Assert.IsTrue(Math.Round(1000.0 / (msPerRandomTreeCreation)) > 2000); // must achieve more than 2000 random trees / s
75    }
76
77
78    [TestMethod()]
79    public void ProbabilisticTreeCreaterWithAdfDistributionsTest() {
80      var randomTrees = new List<ISymbolicExpressionTree>();
81      var grammar = Grammars.CreateArithmeticAndAdfGrammar();
82      var random = new MersenneTwister(31415);
83      var stopwatch = new Stopwatch();
84      stopwatch.Start();
85      for (int i = 0; i < POPULATION_SIZE; i++) {
86        var tree = ProbabilisticTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH, 3, 3);
87        randomTrees.Add(tree);
88      }
89      stopwatch.Stop();
90      foreach (var tree in randomTrees)
91        Util.IsValid(tree);
92
93      double msPerRandomTreeCreation = stopwatch.ElapsedMilliseconds / (double)POPULATION_SIZE;
94
95      Console.WriteLine("ProbabilisticTreeCreator: " + Environment.NewLine +
96        msPerRandomTreeCreation + " ms per random tree (~" + Math.Round(1000.0 / (msPerRandomTreeCreation)) + "random trees / s)" + Environment.NewLine +
97        Util.GetSizeDistributionString(randomTrees, 105, 5) + Environment.NewLine +
98        Util.GetFunctionDistributionString(randomTrees) + Environment.NewLine +
99        Util.GetNumberOfSubTreesDistributionString(randomTrees) + Environment.NewLine +
100        Util.GetTerminalDistributionString(randomTrees) + Environment.NewLine
101        );
102
103      Assert.IsTrue(Math.Round(1000.0 / (msPerRandomTreeCreation)) > 2000); // must achieve more than 2000 random trees / s
104    }
105  }
106}
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