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source: branches/Collections/sources/HeuristicLab.CEDMA.Core/Console.cs @ 381

Last change on this file since 381 was 377, checked in by gkronber, 16 years ago

renamed Plugin CEDMA.Console -> CEDMA.Core

File size: 3.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Xml;
28using System.ServiceModel;
29using System.ServiceModel.Description;
30using HeuristicLab.CEDMA.DB.Interfaces;
31
32namespace HeuristicLab.CEDMA.Core {
33  public class Console : ItemBase, IEditable {
34    private AgentList agentList;
35    private ChannelFactory<IDatabase> factory;
36    private IDatabase database;
37    private string serverUri;
38    public string ServerUri {
39      get { return serverUri; }
40    }
41
42    public IAgentList AgentList {
43      get { return agentList; }
44    }
45
46    public Console()
47      : base() {
48      agentList = new AgentList();
49    }
50
51    public IEditor CreateEditor() {
52      return new ConsoleEditor(this);
53    }
54
55    public IView CreateView() {
56      return new ConsoleEditor(this);
57    }
58
59    #region serialization
60    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid, IStorable> persistedObjects) {
61      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
62      XmlAttribute uriAttribute = document.CreateAttribute("ServerURI");
63      uriAttribute.Value = serverUri;
64      node.Attributes.Append(uriAttribute);
65      return node;
66    }
67
68    public override void Populate(XmlNode node, IDictionary<Guid, IStorable> restoredObjects) {
69      base.Populate(node, restoredObjects);
70      serverUri = node.Attributes["ServerURI"].Value;
71    }
72    #endregion
73
74    #region WCF
75    private void ResetConnection() {
76      NetTcpBinding binding = new NetTcpBinding();
77      binding.MaxReceivedMessageSize = 10000000; // 10Mbytes
78      binding.ReaderQuotas.MaxStringContentLength = 10000000; // also 10M chars
79      binding.ReaderQuotas.MaxArrayLength = 10000000; // also 10M elements;
80      binding.Security.Mode = SecurityMode.None;
81      factory = new ChannelFactory<IDatabase>(binding);
82      database = factory.CreateChannel(new EndpointAddress(serverUri));
83      agentList.Database = database;
84    }
85    #endregion
86
87    internal void Connect(string serverUri) {
88      this.serverUri = serverUri;
89      ResetConnection();
90    }
91  }
92}
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