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source: branches/Collections/sources/HeuristicLab.CEDMA.Core/Agent.cs @ 440

Last change on this file since 440 was 377, checked in by gkronber, 16 years ago

renamed Plugin CEDMA.Console -> CEDMA.Core

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using System.Xml;
28using HeuristicLab.CEDMA.DB.Interfaces;
29
30namespace HeuristicLab.CEDMA.Core {
31  public class Agent : ItemBase, IAgent {
32    public IDatabase Database { get; set; }
33    public long Id { get; set; }
34    public string Name { get; set; }
35    public ProcessStatus Status { get; set; }
36    private OperatorGraph operatorGraph;
37
38    public IOperatorGraph OperatorGraph {
39      get { return operatorGraph; }
40    }
41
42    public Agent()
43      : base() {
44      operatorGraph = new OperatorGraph();
45    }
46
47    public Agent(IDatabase database, long id)
48      : this() {
49      Database = database;
50      Id = id;
51    }
52
53    public void Save() {
54      Database.UpdateAgent(Id, Name);
55      Database.UpdateAgent(Id, Status);
56      Database.UpdateAgent(Id, DbPersistenceManager.Save(this));
57    }
58
59    public void Activate() {
60      Status = ProcessStatus.Waiting;
61      Save();
62    }
63
64    #region persistence
65    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid, IStorable> persistedObjects) {
66      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
67      node.AppendChild(PersistenceManager.Persist("OperatorGraph", operatorGraph, document, persistedObjects));
68      return node;
69    }
70
71    public override void Populate(XmlNode node, IDictionary<Guid, IStorable> restoredObjects) {
72      base.Populate(node, restoredObjects);
73      operatorGraph = (OperatorGraph)PersistenceManager.Restore(node.SelectSingleNode("OperatorGraph"), restoredObjects);
74    }
75    #endregion
76
77  }
78}
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