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source: branches/CloningRefactoring/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.3/Symbols/ArgumentTreeNode.cs @ 4656

Last change on this file since 4656 was 3486, checked in by gkronber, 15 years ago

Bug fixes in persistence #937 (Data types and operators for symbolic expression tree encoding)

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
24namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Symbols {
25  [StorableClass]
26  public sealed class ArgumentTreeNode : SymbolicExpressionTreeTerminalNode {
27    internal new Argument Symbol {
28      get { return (Argument)base.Symbol; }
29      set {
30        if (value == null) throw new ArgumentNullException();
31        if (!(value is Argument)) throw new ArgumentException();
32        base.Symbol = value;
33      }
34    }
35
36    private ArgumentTreeNode() : base() { }
37
38    // copy constructor
39    private ArgumentTreeNode(ArgumentTreeNode original)
40      : base(original) {
41    }
42
43    public ArgumentTreeNode(Argument argSymbol) : base(argSymbol) { }
44
45    public override object Clone() {
46      return new ArgumentTreeNode(this);
47    }
48  }
49}
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