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source: branches/CEDMA-Refactoring-Ticket419/HeuristicLab.CEDMA.Core/DataSetView.cs @ 992

Last change on this file since 992 was 988, checked in by gkronber, 15 years ago

worked on #419 (Refactor CEDMA plugins)

File size: 2.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29using HeuristicLab.Core;
30using HeuristicLab.CEDMA.DB.Interfaces;
31
32namespace HeuristicLab.CEDMA.Core {
33  public partial class DataSetView : ViewBase {
34    private DataSet dataSet;
35    public DataSet DataSet {
36      get { return dataSet; }
37      set { dataSet = value; }
38    }
39
40    public DataSetView() {
41      InitializeComponent();
42      Caption = "Data Set";
43    }
44    public DataSetView(DataSet dataSet)
45      : this() {
46      DataSet = dataSet;
47      UpdateControls();
48    }
49
50    protected override void UpdateControls() {
51      base.UpdateControls();
52      editorGroupBox.Controls.Clear();
53      editorGroupBox.Enabled = false;
54      Control problemControl = (Control)DataSet.Problem.CreateView();
55      problemControl.Dock = DockStyle.Fill;
56      editorGroupBox.Controls.Add(problemControl);
57    }
58
59    private void activateButton_Click(object sender, EventArgs e) {
60      DataSet.Activate();
61      activateButton.Enabled = false;
62    }
63  }
64}
65
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