1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using HeuristicLab.Common;
|
---|
25 | using HeuristicLab.Core;
|
---|
26 | using HeuristicLab.Data;
|
---|
27 | using HeuristicLab.Operators;
|
---|
28 | using HeuristicLab.Parameters;
|
---|
29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
30 |
|
---|
31 | namespace HeuristicLab.Optimization.Operators {
|
---|
32 | /// <summary>
|
---|
33 | /// FastNonDominatedSort as described in: Deb, Pratap, Agrawal and Meyarivan, "A Fast and Elitist Multiobjective
|
---|
34 | /// Genetic Algorithm: NSGA-II", IEEE Transactions On Evolutionary Computation, Vol. 6, No. 2, April 2002
|
---|
35 | /// </summary>
|
---|
36 | [Item("FastNonDominatedSort", @"FastNonDominatedSort as described in: Deb, Pratap, Agrawal and Meyarivan, ""A Fast and Elitist Multiobjective
|
---|
37 | Genetic Algorithm: NSGA-II"", IEEE Transactions On Evolutionary Computation, Vol. 6, No. 2, April 2002")]
|
---|
38 | [StorableClass]
|
---|
39 | public class FastNonDominatedSort : SingleSuccessorOperator {
|
---|
40 | private enum DominationResult { Dominates, IsDominated, IsNonDominated };
|
---|
41 |
|
---|
42 | public IValueLookupParameter<BoolArray> MaximizationParameter {
|
---|
43 | get { return (IValueLookupParameter<BoolArray>)Parameters["Maximization"]; }
|
---|
44 | }
|
---|
45 |
|
---|
46 | public IScopeTreeLookupParameter<DoubleArray> QualitiesParameter {
|
---|
47 | get { return (IScopeTreeLookupParameter<DoubleArray>)Parameters["Qualities"]; }
|
---|
48 | }
|
---|
49 |
|
---|
50 | public IScopeTreeLookupParameter<IntValue> RankParameter {
|
---|
51 | get { return (IScopeTreeLookupParameter<IntValue>)Parameters["Rank"]; }
|
---|
52 | }
|
---|
53 |
|
---|
54 | [StorableConstructor]
|
---|
55 | protected FastNonDominatedSort(bool deserializing) : base(deserializing) { }
|
---|
56 | protected FastNonDominatedSort(FastNonDominatedSort original, Cloner cloner) : base(original, cloner) { }
|
---|
57 | public FastNonDominatedSort() {
|
---|
58 | Parameters.Add(new ValueLookupParameter<BoolArray>("Maximization", "Whether each objective is maximization or minimization."));
|
---|
59 | Parameters.Add(new ScopeTreeLookupParameter<DoubleArray>("Qualities", "The qualities of a solution.", 1));
|
---|
60 | Parameters.Add(new ScopeTreeLookupParameter<IntValue>("Rank", "The rank of a solution.", 1));
|
---|
61 | }
|
---|
62 |
|
---|
63 | public override IOperation Apply() {
|
---|
64 | BoolArray maximization = MaximizationParameter.ActualValue;
|
---|
65 | ItemArray<DoubleArray> qualities = QualitiesParameter.ActualValue;
|
---|
66 | if (qualities == null) throw new InvalidOperationException(Name + ": No qualities found.");
|
---|
67 |
|
---|
68 | IScope scope = ExecutionContext.Scope;
|
---|
69 | int populationSize = scope.SubScopes.Count;
|
---|
70 |
|
---|
71 | List<ScopeList> fronts = new List<ScopeList>();
|
---|
72 | Dictionary<IScope, List<int>> dominatedScopes = new Dictionary<IScope, List<int>>();
|
---|
73 | int[] dominationCounter = new int[populationSize];
|
---|
74 | ItemArray<IntValue> rank = new ItemArray<IntValue>(populationSize);
|
---|
75 |
|
---|
76 | for (int pI = 0; pI < populationSize - 1; pI++) {
|
---|
77 | IScope p = scope.SubScopes[pI];
|
---|
78 | if (!dominatedScopes.ContainsKey(p))
|
---|
79 | dominatedScopes[p] = new List<int>();
|
---|
80 | for (int qI = pI + 1; qI < populationSize; qI++) {
|
---|
81 | DominationResult test = Dominates(qualities[pI], qualities[qI], maximization);
|
---|
82 | if (test == DominationResult.Dominates) {
|
---|
83 | dominatedScopes[p].Add(qI);
|
---|
84 | dominationCounter[qI] += 1;
|
---|
85 | } else if (test == DominationResult.IsDominated) {
|
---|
86 | dominationCounter[pI] += 1;
|
---|
87 | if (!dominatedScopes.ContainsKey(scope.SubScopes[qI]))
|
---|
88 | dominatedScopes.Add(scope.SubScopes[qI], new List<int>());
|
---|
89 | dominatedScopes[scope.SubScopes[qI]].Add(pI);
|
---|
90 | }
|
---|
91 | if (pI == populationSize - 2
|
---|
92 | && qI == populationSize - 1
|
---|
93 | && dominationCounter[qI] == 0) {
|
---|
94 | rank[qI] = new IntValue(0);
|
---|
95 | AddToFront(scope.SubScopes[qI], fronts, 0);
|
---|
96 | }
|
---|
97 | }
|
---|
98 | if (dominationCounter[pI] == 0) {
|
---|
99 | rank[pI] = new IntValue(0);
|
---|
100 | AddToFront(p, fronts, 0);
|
---|
101 | }
|
---|
102 | }
|
---|
103 | int i = 0;
|
---|
104 | while (i < fronts.Count && fronts[i].Count > 0) {
|
---|
105 | ScopeList nextFront = new ScopeList();
|
---|
106 | foreach (IScope p in fronts[i]) {
|
---|
107 | if (dominatedScopes.ContainsKey(p)) {
|
---|
108 | for (int k = 0; k < dominatedScopes[p].Count; k++) {
|
---|
109 | int dominatedScope = dominatedScopes[p][k];
|
---|
110 | dominationCounter[dominatedScope] -= 1;
|
---|
111 | if (dominationCounter[dominatedScope] == 0) {
|
---|
112 | rank[dominatedScope] = new IntValue(i + 1);
|
---|
113 | nextFront.Add(scope.SubScopes[dominatedScope]);
|
---|
114 | }
|
---|
115 | }
|
---|
116 | }
|
---|
117 | }
|
---|
118 | i += 1;
|
---|
119 | fronts.Add(nextFront);
|
---|
120 | }
|
---|
121 |
|
---|
122 | RankParameter.ActualValue = rank;
|
---|
123 |
|
---|
124 | scope.SubScopes.Clear();
|
---|
125 |
|
---|
126 | for (i = 0; i < fronts.Count; i++) {
|
---|
127 | Scope frontScope = new Scope("Front " + i);
|
---|
128 | foreach (var p in fronts[i])
|
---|
129 | frontScope.SubScopes.Add(p);
|
---|
130 | if (frontScope.SubScopes.Count > 0)
|
---|
131 | scope.SubScopes.Add(frontScope);
|
---|
132 | }
|
---|
133 | return base.Apply();
|
---|
134 | }
|
---|
135 |
|
---|
136 | private DominationResult Dominates(DoubleArray left, DoubleArray right, BoolArray maximizations) {
|
---|
137 | bool leftIsBetter = false, rightIsBetter = false;
|
---|
138 | for (int i = 0; i < left.Length; i++) {
|
---|
139 | if (IsDominated(left[i], right[i], maximizations[i])) rightIsBetter = true;
|
---|
140 | else if (IsDominated(right[i], left[i], maximizations[i])) leftIsBetter = true;
|
---|
141 | if (leftIsBetter && rightIsBetter) break;
|
---|
142 | }
|
---|
143 | if (leftIsBetter && !rightIsBetter) return DominationResult.Dominates;
|
---|
144 | if (!leftIsBetter && rightIsBetter) return DominationResult.IsDominated;
|
---|
145 | return DominationResult.IsNonDominated;
|
---|
146 | }
|
---|
147 |
|
---|
148 | private bool IsDominated(double left, double right, bool maximization) {
|
---|
149 | return maximization && left < right
|
---|
150 | || !maximization && left > right;
|
---|
151 | }
|
---|
152 |
|
---|
153 | private void AddToFront(IScope p, List<ScopeList> fronts, int i) {
|
---|
154 | if (i == fronts.Count) fronts.Add(new ScopeList());
|
---|
155 | fronts[i].Add(p);
|
---|
156 | }
|
---|
157 |
|
---|
158 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
159 | return new FastNonDominatedSort(this, cloner);
|
---|
160 | }
|
---|
161 | }
|
---|
162 | }
|
---|