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source: branches/Breadcrumbs/HeuristicLab.Data.Views/3.3/BoolValueView.Designer.cs @ 12417

Last change on this file since 12417 was 11594, checked in by jkarder, 10 years ago

#2116: merged r10041-r11593 from trunk into branch

File size: 2.8 KB
RevLine 
[2665]1#region License Information
2/* HeuristicLab
[11594]3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[2665]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Data.Views {
[3048]23  partial class BoolValueView {
[2665]24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing) {
35        if (components != null) components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.valueCheckBox = new System.Windows.Forms.CheckBox();
48      this.SuspendLayout();
49      //
50      // valueCheckBox
51      //
52      this.valueCheckBox.AutoSize = true;
[2676]53      this.valueCheckBox.CheckAlign = System.Drawing.ContentAlignment.MiddleRight;
54      this.valueCheckBox.Location = new System.Drawing.Point(3, 0);
[2665]55      this.valueCheckBox.Name = "valueCheckBox";
[2676]56      this.valueCheckBox.Size = new System.Drawing.Size(56, 17);
[2665]57      this.valueCheckBox.TabIndex = 0;
[2676]58      this.valueCheckBox.Text = "&Value:";
[2665]59      this.valueCheckBox.UseVisualStyleBackColor = true;
60      this.valueCheckBox.CheckedChanged += new System.EventHandler(this.valueCheckBox_CheckedChanged);
61      //
[3048]62      // BoolValueView
[2665]63      //
64      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
[7967]65      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
[2665]66      this.Controls.Add(this.valueCheckBox);
[3048]67      this.Name = "BoolValueView";
[2676]68      this.Size = new System.Drawing.Size(71, 27);
[2665]69      this.ResumeLayout(false);
70      this.PerformLayout();
71
72    }
73
74    #endregion
75
76    private System.Windows.Forms.CheckBox valueCheckBox;
77
78  }
79}
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