1 | // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team |
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2 | // |
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3 | // Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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4 | // software and associated documentation files (the "Software"), to deal in the Software |
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5 | // without restriction, including without limitation the rights to use, copy, modify, merge, |
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6 | // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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7 | // to whom the Software is furnished to do so, subject to the following conditions: |
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8 | // |
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9 | // The above copyright notice and this permission notice shall be included in all copies or |
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10 | // substantial portions of the Software. |
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11 | // |
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12 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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13 | // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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14 | // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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15 | // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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16 | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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17 | // DEALINGS IN THE SOFTWARE. |
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18 | |
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19 | using System; |
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20 | using System.Windows.Media; |
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21 | using ICSharpCode.AvalonEdit.Editing; |
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22 | #if NREFACTORY |
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23 | using ICSharpCode.NRefactory.Editor; |
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24 | #else |
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25 | using ICSharpCode.AvalonEdit.Document; |
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26 | #endif |
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27 | |
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28 | namespace ICSharpCode.AvalonEdit.CodeCompletion |
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29 | { |
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30 | /// <summary> |
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31 | /// Describes an entry in the <see cref="CompletionList"/>. |
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32 | /// </summary> |
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33 | public interface ICompletionData |
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34 | { |
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35 | /// <summary> |
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36 | /// Gets the image. |
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37 | /// </summary> |
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38 | ImageSource Image { get; } |
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39 | |
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40 | /// <summary> |
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41 | /// Gets the text. This property is used to filter the list of visible elements. |
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42 | /// </summary> |
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43 | string Text { get; } |
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44 | |
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45 | /// <summary> |
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46 | /// The displayed content. This can be the same as 'Text', or a WPF UIElement if |
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47 | /// you want to display rich content. |
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48 | /// </summary> |
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49 | object Content { get; } |
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50 | |
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51 | /// <summary> |
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52 | /// Gets the description. |
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53 | /// </summary> |
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54 | object Description { get; } |
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55 | |
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56 | /// <summary> |
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57 | /// Gets the priority. This property is used in the selection logic. You can use it to prefer selecting those items |
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58 | /// which the user is accessing most frequently. |
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59 | /// </summary> |
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60 | double Priority { get; } |
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61 | |
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62 | /// <summary> |
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63 | /// Perform the completion. |
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64 | /// </summary> |
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65 | /// <param name="textArea">The text area on which completion is performed.</param> |
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66 | /// <param name="completionSegment">The text segment that was used by the completion window if |
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67 | /// the user types (segment between CompletionWindow.StartOffset and CompletionWindow.EndOffset).</param> |
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68 | /// <param name="insertionRequestEventArgs">The EventArgs used for the insertion request. |
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69 | /// These can be TextCompositionEventArgs, KeyEventArgs, MouseEventArgs, depending on how |
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70 | /// the insertion was triggered.</param> |
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71 | void Complete(TextArea textArea, ISegment completionSegment, EventArgs insertionRequestEventArgs); |
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72 | } |
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73 | } |
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