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source: branches/ALPS/HeuristicLab.Algorithms.ALPS.SteadyState/3.3/RandomLayerProcessor.cs @ 12142

Last change on this file since 12142 was 12142, checked in by pfleck, 9 years ago

#2350

  • Changed PopulationSize parameter to IntValue.
  • Implemented TryMoveUp procedure in AlpsSsMover.
File size: 2.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Operators;
27using HeuristicLab.Optimization;
28using HeuristicLab.Parameters;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30using HeuristicLab.Random;
31
32namespace HeuristicLab.Algorithms.ALPS.SteadyState {
33  [Item("RandomLayerProcessor", "An operator which applies a specified operator on a random selected sub-scope (layer).")]
34  [StorableClass]
35  public class RandomLayerProcessor : SingleSuccessorOperator, IStochasticOperator {
36    private OperatorParameter OperatorParameter {
37      get { return (OperatorParameter)Parameters["Operator"]; }
38    }
39    public ILookupParameter<IRandom> RandomParameter {
40      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
41    }
42
43    public IOperator Operator {
44      get { return OperatorParameter.Value; }
45      set { OperatorParameter.Value = value; }
46    }
47
48    [StorableConstructor]
49    private RandomLayerProcessor(bool deserializing) : base(deserializing) { }
50    private RandomLayerProcessor(RandomLayerProcessor original, Cloner cloner)
51      : base(original, cloner) {
52    }
53    public RandomLayerProcessor()
54      : base() {
55      Parameters.Add(new OperatorParameter("Operator", "The operator which should be applied on a random sub-scopes of the current scope."));
56      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
57    }
58
59    public override IDeepCloneable Clone(Cloner cloner) {
60      return new RandomLayerProcessor(this, cloner);
61    }
62
63    public override IOperation Apply() {
64      var random = RandomParameter.ActualValue;
65
66      var next = new OperationCollection(base.Apply());
67      if (Operator != null) {
68        var subScopes = ExecutionContext.Scope.SubScopes;
69        int index = random.Next(subScopes.Count);
70        next.Insert(0, ExecutionContext.CreateOperation(Operator, subScopes[index]));
71      }
72      return next;
73    }
74  }
75}
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