1 | using System;
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2 | using System.Linq;
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3 | using HEAL.Attic;
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4 | using HeuristicLab.Collections;
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5 | using HeuristicLab.Common;
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6 | using HeuristicLab.Core;
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7 | using HeuristicLab.Optimization;
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8 | using HeuristicLab.Parameters;
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9 |
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10 | namespace HeuristicLab.Problems.Modifiers {
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11 | [StorableType("4C46E221-E7E6-41B4-8CFB-35920CDCE6E8")]
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12 | [Creatable(CreatableAttribute.Categories.Problems, Priority = 90)]
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13 | [Item("SingleObjectiveModifiedProblem", "A wrapper problem for single-objective problems that should be evaluated using Hive.")]
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14 | public class SingleObjectiveModifiedProblem : SingleObjectiveBasicProblem<IEncoding>, IStatefulItem {
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15 |
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16 | private readonly SingleObjectiveEndPointProblemModifier<IEncoding> endPoint = new SingleObjectiveEndPointProblemModifier<IEncoding>();
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17 | private ProblemModifier activeStart; //this is to avoid attaching to multiple modifiers
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18 | public override bool Maximization => false; // this is a fixed and readonly parameter in BasicProblem, we cannot change it dynamically (after the constructor).
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19 |
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20 | #region Parameter Names
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21 | private const string ProblemParameterName = "Problem";
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22 | private const string ModifierParameterName = "Modifiers";
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23 | #endregion
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24 |
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25 | #region Parameters
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26 | public IValueParameter<SingleObjectiveBasicProblem<IEncoding>> ProblemParameter => (IValueParameter<SingleObjectiveBasicProblem<IEncoding>>)Parameters[ProblemParameterName];
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27 |
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28 | public IFixedValueParameter<CheckedItemList<ProblemModifier>> ModifierParameter => (IFixedValueParameter<CheckedItemList<ProblemModifier>>)Parameters[ModifierParameterName];
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29 | #endregion
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30 |
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31 | #region Parameter Properties
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32 | public SingleObjectiveBasicProblem<IEncoding> Problem {
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33 | get => ProblemParameter.Value;
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34 | set => ProblemParameter.Value = value;
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35 | }
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36 |
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37 | public CheckedItemList<ProblemModifier> Modifiers => ModifierParameter.Value;
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38 |
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39 | #endregion
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40 |
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41 | #region Constructors & Cloning
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42 | [StorableConstructor]
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43 | protected SingleObjectiveModifiedProblem(StorableConstructorFlag _) : base(_) { }
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44 | protected SingleObjectiveModifiedProblem(SingleObjectiveModifiedProblem original, Cloner cloner) : base(original, cloner) {
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45 | Initialize();
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46 | }
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47 | public SingleObjectiveModifiedProblem() {
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48 | var defaultModifiers = new CheckedItemList<ProblemModifier> {
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49 | {new EvaluationCacheProblemModifier(), false},
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50 | {new EvaluationRepetitionProblemModifier(), false},
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51 | {new EvaluationLoggingProblemModifier(), false}
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52 | };
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53 | Parameters.Add(new ValueParameter<SingleObjectiveBasicProblem<IEncoding>>(ProblemParameterName, "The actual problem that should used to evaluate individuals."));
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54 | Parameters.Add(new FixedValueParameter<CheckedItemList<ProblemModifier>>(ModifierParameterName, "The modifiers applied to the problem (order can be important)", defaultModifiers));
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55 | Initialize();
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56 | }
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57 |
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58 | public override IDeepCloneable Clone(Cloner cloner) {
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59 | return new SingleObjectiveModifiedProblem(this, cloner);
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60 | }
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61 | #endregion
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62 |
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63 | [StorableHook(HookType.AfterDeserialization)]
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64 | private void AfterDeserialization() {
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65 | Initialize();
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66 | }
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67 |
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68 | private void Initialize() {
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69 | if (Problem != null) {
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70 | Problem.OperatorsChanged -= Problem_OperatorsChanged;
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71 | Problem.OperatorsChanged += Problem_OperatorsChanged;
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72 | }
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73 | ProblemParameter.ValueChanged -= ProblemParameter_ValueChanged;
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74 | ProblemParameter.ValueChanged += ProblemParameter_ValueChanged;
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75 | Modifiers.CheckedItemsChanged -= ActiveModifiersChanged;
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76 | Modifiers.CheckedItemsChanged += ActiveModifiersChanged;
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77 | Modifiers.ItemsMoved -= ActiveModifiersChanged; //This my fire unnecessarily but CheckedItemsChanged does not account for order ...
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78 | Modifiers.ItemsMoved += ActiveModifiersChanged;
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79 | UpdateModifiers();
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80 | }
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81 |
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82 | public override double Evaluate(Individual individual, IRandom random) {
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83 | // this must be a minimization problem. If the wrapped problem is a maximization problem then just return the negative quality.
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84 | var wrappedQuality = activeStart.ModifiedEvaluate(individual, random)[0];
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85 | return Problem.Maximization ? -wrappedQuality : wrappedQuality;
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86 | }
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87 |
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88 | public override void Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) {
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89 | activeStart.ModifiedAnalyze(individuals, qualities.Select(x => new[] { x }).ToArray(), results, random);
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90 | }
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91 |
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92 | private bool updating;
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93 | private void UpdateModifiers() {
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94 | if (Problem == null || updating) return;
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95 | updating = true;
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96 | var am = Modifiers.CheckedItems.Select(x => x.Value).ToArray();
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97 |
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98 | //unwire modifiers to prevent cycles while setting and superfluous listeners
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99 | foreach (var problemModifier in Modifiers) problemModifier.NextModifier = null;
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100 | //wire modifiers
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101 | for (var i = 0; i < am.Length - 1; i++) am[i].NextModifier = am[i + 1];
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102 | if (am.Length != 0) am[am.Length - 1].NextModifier = endPoint;
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103 | endPoint.Problem = Problem;
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104 |
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105 | //listen to activeStart changes
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106 | if (activeStart != null) {
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107 | activeStart.EncodingChanged -= StartEncodingChanged;
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108 | }
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109 | activeStart = am.Length == 0 ? endPoint : am[0];
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110 | activeStart.EncodingChanged += StartEncodingChanged;
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111 |
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112 | foreach (var m in Modifiers) m.Initialize();
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113 |
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114 | updating = false;
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115 | if (Encoding == activeStart.Encoding || activeStart.Encoding == null) return;
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116 | Encoding = activeStart.Encoding;
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117 | }
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118 |
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119 |
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120 | private void StartEncodingChanged(object sender, EventArgs e) {
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121 | if (Encoding == activeStart.Encoding || activeStart.Encoding == null) return;
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122 | Encoding = activeStart.Encoding;
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123 | }
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124 | private void ActiveModifiersChanged(object sender, CollectionItemsChangedEventArgs<IndexedItem<ProblemModifier>> e) {
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125 | UpdateModifiers();
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126 | }
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127 |
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128 | private void ProblemParameter_ValueChanged(object sender, EventArgs e) {
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129 | if (Problem != null) {
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130 | Problem.OperatorsChanged -= Problem_OperatorsChanged;
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131 | Problem.OperatorsChanged += Problem_OperatorsChanged;
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132 | }
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133 | endPoint.Problem = Problem;
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134 | UpdateModifiers();
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135 | }
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136 |
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137 | private void Problem_OperatorsChanged(object sender, EventArgs e) {
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138 | UpdateModifiers();
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139 | }
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140 |
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141 |
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142 | void IStatefulItem.InitializeState() {
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143 | UpdateModifiers();
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144 | }
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145 |
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146 | void IStatefulItem.ClearState() {
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147 | UpdateModifiers();
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148 | }
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149 | }
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150 | } |
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