1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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23 |
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24 | namespace HeuristicLab.Problems.DataAnalysis.Symbolic {
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25 | public class InterpreterState {
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26 | private readonly double[] argumentStack;
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27 | private int argumentStackPointer;
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28 | private readonly Instruction[] code;
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29 |
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30 | public int ProgramCounter { get; set; }
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31 | public bool InLaggedContext { get; set; }
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32 |
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33 | public InterpreterState(Instruction[] code, int argumentStackSize) {
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34 | this.code = code;
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35 | this.ProgramCounter = 0;
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36 | this.InLaggedContext = false;
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37 | if (argumentStackSize > 0) {
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38 | this.argumentStack = new double[argumentStackSize];
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39 | }
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40 | this.argumentStackPointer = 0;
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41 | }
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42 |
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43 | public void Reset() {
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44 | this.ProgramCounter = 0;
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45 | this.argumentStackPointer = 0;
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46 | this.InLaggedContext = false;
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47 | }
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48 |
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49 | public Instruction NextInstruction() {
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50 | return code[ProgramCounter++];
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51 | }
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52 | // skips a whole branch
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53 | public void SkipInstructions() {
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54 | int i = 1;
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55 | while (i > 0) {
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56 | i += NextInstruction().nArguments;
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57 | i--;
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58 | }
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59 | }
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60 |
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61 | private void Push(double val) {
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62 | argumentStack[argumentStackPointer++] = val;
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63 | }
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64 | private double Pop() {
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65 | return argumentStack[--argumentStackPointer];
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66 | }
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67 |
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68 | public void CreateStackFrame(double[] argValues) {
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69 | // push in reverse order to make indexing easier
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70 | for (int i = argValues.Length - 1; i >= 0; i--) {
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71 | argumentStack[argumentStackPointer++] = argValues[i];
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72 | }
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73 | Push(argValues.Length);
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74 | }
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75 |
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76 | public void RemoveStackFrame() {
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77 | int size = (int)Pop();
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78 | argumentStackPointer -= size;
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79 | }
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80 |
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81 | public double GetStackFrameValue(ushort index) {
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82 | // layout of stack:
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83 | // [0] <- argumentStackPointer
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84 | // [StackFrameSize = N + 1]
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85 | // [Arg0] <- argumentStackPointer - 2 - 0
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86 | // [Arg1] <- argumentStackPointer - 2 - 1
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87 | // [...]
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88 | // [ArgN] <- argumentStackPointer - 2 - N
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89 | // <Begin of stack frame>
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90 | return argumentStack[argumentStackPointer - index - 2];
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91 | }
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92 | }
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93 | }
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