1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Windows.Forms;
|
---|
24 | using HeuristicLab.Core;
|
---|
25 | using HeuristicLab.PluginInfrastructure;
|
---|
26 | using HeuristicLab.GP.Interfaces;
|
---|
27 |
|
---|
28 | namespace HeuristicLab.GP {
|
---|
29 | public partial class FunctionTreeView : ViewBase {
|
---|
30 | private IFunctionTree functionTree;
|
---|
31 |
|
---|
32 | public FunctionTreeView() {
|
---|
33 | InitializeComponent();
|
---|
34 | }
|
---|
35 |
|
---|
36 | public FunctionTreeView(IFunctionTree functionTree)
|
---|
37 | : this() {
|
---|
38 | this.functionTree = functionTree;
|
---|
39 | Refresh();
|
---|
40 | }
|
---|
41 |
|
---|
42 | protected override void UpdateControls() {
|
---|
43 | funTreeView.Nodes.Clear();
|
---|
44 | TreeNode rootNode = new TreeNode();
|
---|
45 | rootNode.Name = functionTree.ToString();
|
---|
46 | rootNode.Text = functionTree.ToString();
|
---|
47 | rootNode.Tag = functionTree;
|
---|
48 | treeNodeContextMenu.MenuItems.Clear();
|
---|
49 | foreach (IFunctionTreeSerializer exporter in ApplicationManager.Manager.GetInstances<IFunctionTreeSerializer>()) {
|
---|
50 | string result;
|
---|
51 | // register a menu item for the exporter
|
---|
52 | MenuItem item = new MenuItem("Copy to clip-board (" + exporter.Name + ")",
|
---|
53 | MakeExporterDelegate(exporter), Shortcut.None);
|
---|
54 | // try to export the whole tree
|
---|
55 | if (exporter.TryExport(functionTree, out result)) {
|
---|
56 | // if it worked enable the context-menu item
|
---|
57 | item.Enabled = true;
|
---|
58 | } else {
|
---|
59 | item.Enabled = false;
|
---|
60 | }
|
---|
61 | treeNodeContextMenu.MenuItems.Add(item);
|
---|
62 | }
|
---|
63 | rootNode.ContextMenu = treeNodeContextMenu;
|
---|
64 | funTreeView.Nodes.Add(rootNode);
|
---|
65 |
|
---|
66 | foreach (IFunctionTree subTree in functionTree.SubTrees) {
|
---|
67 | CreateTree(rootNode, subTree);
|
---|
68 | }
|
---|
69 | funTreeView.ExpandAll();
|
---|
70 | }
|
---|
71 |
|
---|
72 | private EventHandler MakeExporterDelegate(IFunctionTreeSerializer exporter) {
|
---|
73 | return delegate(object source, EventArgs args) {
|
---|
74 | TreeNode node = funTreeView.SelectedNode;
|
---|
75 | if (node == null || node.Tag == null) return;
|
---|
76 | Clipboard.SetText(exporter.Export((IFunctionTree)node.Tag));
|
---|
77 | };
|
---|
78 | }
|
---|
79 |
|
---|
80 | private void CreateTree(TreeNode rootNode, IFunctionTree functionTree) {
|
---|
81 | TreeNode node = new TreeNode();
|
---|
82 | node.Name = functionTree.ToString();
|
---|
83 | node.Text = functionTree.ToString();
|
---|
84 | node.Tag = functionTree;
|
---|
85 | node.ContextMenu = treeNodeContextMenu;
|
---|
86 | rootNode.Nodes.Add(node);
|
---|
87 | foreach (IFunctionTree subTree in functionTree.SubTrees) {
|
---|
88 | CreateTree(node, subTree);
|
---|
89 | }
|
---|
90 | }
|
---|
91 |
|
---|
92 | private void funTreeView_MouseUp(object sender, MouseEventArgs e) {
|
---|
93 | if (e.Button == MouseButtons.Right) {
|
---|
94 | // Select the clicked node
|
---|
95 | funTreeView.SelectedNode = funTreeView.GetNodeAt(e.X, e.Y);
|
---|
96 | }
|
---|
97 | }
|
---|
98 | }
|
---|
99 | }
|
---|