1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using System.Xml;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Data;
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28 | using HeuristicLab.DataAnalysis;
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29 | using System.Linq;
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30 | using HeuristicLab.GP.Interfaces;
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31 | using HeuristicLab.Modeling;
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32 |
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33 | namespace HeuristicLab.GP.StructureIdentification {
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34 | public class VariableFrequencyBasedImpactCalculator : OperatorBase {
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35 |
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36 | public VariableFrequencyBasedImpactCalculator()
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37 | : base() {
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38 | AddVariableInfo(new VariableInfo("VariableFrequency", "List of variable frequencies over all iterations", typeof(ItemList<ItemList>), VariableKind.In));
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39 | AddVariableInfo(new VariableInfo("RelativeFrequencyVariableImpact", "Variable impacts", typeof(ItemList), VariableKind.New | VariableKind.Out));
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40 | }
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41 |
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42 | public override IOperation Apply(IScope scope) {
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43 | ItemList<ItemList> variableFrequencies = GetVariableValue<ItemList<ItemList>>("VariableFrequency", scope, true, false);
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44 | if (variableFrequencies != null) {
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45 | var inputVariables = from x in variableFrequencies[0]
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46 | select ((StringData)x).Data;
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47 |
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48 | var frequencies = from x in variableFrequencies.Skip(1)
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49 | let row = from v in x
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50 | select ((DoubleData)v).Data
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51 | select row;
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52 | Dictionary<string, double> qualityImpacts = Calculate(inputVariables, frequencies);
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53 |
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54 | ItemList varImpacts = GetVariableValue<ItemList>("RelativeFrequencyVariableImpact", scope, true, false);
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55 | if (varImpacts == null) {
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56 | varImpacts = new ItemList();
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57 | scope.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("RelativeFrequencyVariableImpact"), varImpacts));
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58 | }
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59 |
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60 | varImpacts.Clear();
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61 | foreach (KeyValuePair<string, double> p in qualityImpacts) {
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62 | ItemList row = new ItemList();
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63 | row.Add(new StringData(p.Key));
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64 | row.Add(new DoubleData(p.Value));
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65 | varImpacts.Add(row);
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66 | }
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67 |
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68 | }
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69 | return null;
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70 | }
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71 |
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72 | private static Dictionary<string, double> Calculate(
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73 | IEnumerable<string> inputvariables,
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74 | IEnumerable<IEnumerable<double>> frequencies) {
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75 | int nVariables = inputvariables.Count();
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76 | int iterations = frequencies.Count();
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77 | // allocate lists of frequencies for each variable
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78 | List<double>[] frequencyTrajectory = new List<double>[nVariables];
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79 | for (int i = 0; i < nVariables; i++) {
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80 | frequencyTrajectory[i] = new List<double>();
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81 | }
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82 | foreach (var iterationFrequency in frequencies) {
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83 | int varIndex = 0;
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84 | if (iterationFrequency.Count() != frequencyTrajectory.Length) throw new ArgumentException();
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85 | foreach (var varIterationFrequency in iterationFrequency) {
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86 | frequencyTrajectory[varIndex++].Add(varIterationFrequency);
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87 | }
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88 | }
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89 |
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90 | double[] impacts = new double[nVariables];
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91 |
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92 | // calculate impacts as integral over the whole run
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93 | for (int variableIndex = 0; variableIndex < nVariables; variableIndex++) {
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94 | double baseLine = frequencyTrajectory[variableIndex][0];
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95 | for (int i = 0; i < iterations; i++) {
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96 | impacts[variableIndex] += (frequencyTrajectory[variableIndex][i] - baseLine);
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97 | }
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98 | impacts[variableIndex] /= iterations - 1;
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99 | }
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100 |
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101 | Dictionary<string, double> result = new Dictionary<string, double>();
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102 | int j = 0;
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103 | foreach (string variableName in inputvariables) {
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104 | result[variableName] = impacts[j++];
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105 | }
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106 | return result;
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107 | }
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108 | }
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109 | }
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