1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Constraints;
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27 | using HeuristicLab.Data;
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28 |
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29 | namespace HeuristicLab.Constraints {
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30 | public class SubOperatorsConstraintAnalyser {
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31 | private ICollection<IOperator> allPossibleOperators;
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32 |
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33 | public ICollection<IOperator> AllPossibleOperators {
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34 | get { return allPossibleOperators; }
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35 | set { allPossibleOperators = value; }
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36 | }
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37 |
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38 | public IList<IOperator> GetAllowedOperators(IOperator op, int childIndex) {
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39 | AndConstraint andConstraint = new AndConstraint();
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40 | foreach(IConstraint constraint in op.Constraints) {
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41 | andConstraint.Clauses.Add(constraint);
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42 | }
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43 |
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44 | GetAllowedOperatorsVisitor visitor = new GetAllowedOperatorsVisitor(allPossibleOperators, childIndex);
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45 | andConstraint.Accept(visitor);
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46 | return visitor.AllowedOperators;
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47 | }
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48 |
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49 | #region static set management methods
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50 | // better to use HashSets from .NET 3.5
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51 | // however we would need to switch the whole Constraints project to .NET 3.5 for that
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52 | private static IList<IOperator> Intersect(ICollection<IOperator> a, ICollection<IOperator> b) {
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53 | if(a.Count > b.Count) {
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54 | return Intersect(b, a);
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55 | }
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56 |
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57 | List<IOperator> intersection = new List<IOperator>(a.Count);
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58 |
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59 | foreach(IOperator element in a) {
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60 | if(InSet(element, b)) {
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61 | intersection.Add(element);
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62 | }
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63 | }
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64 | return intersection;
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65 | }
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66 |
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67 | private static IList<IOperator> Union(ICollection<IOperator> a, ICollection<IOperator> b) {
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68 | List<IOperator> union = new List<IOperator>(a);
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69 | foreach(IOperator candidateElement in b) {
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70 | if(!InSet(candidateElement, union)) {
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71 | union.Add(candidateElement);
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72 | }
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73 | }
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74 |
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75 | return union;
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76 | }
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77 |
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78 | private static IList<IOperator> Substract(ICollection<IOperator> minuend, ICollection<IOperator> subtrahend) {
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79 | List<IOperator> difference = new List<IOperator>();
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80 | foreach(IOperator element in minuend) {
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81 | if(!InSet(element, subtrahend)) {
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82 | difference.Add(element);
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83 | }
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84 | }
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85 |
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86 | return difference;
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87 | }
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88 |
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89 | private static bool InSet(IOperator op, ICollection<IOperator> set) {
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90 | foreach(IOperator element in set) {
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91 | if(element == op)
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92 | return true;
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93 | }
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94 | return false;
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95 | }
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96 | #endregion
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97 |
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98 | #region visitor
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99 | /// <summary>
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100 | /// The visitor builds a set of allowed operators based on a tree of constraints.
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101 | /// </summary>
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102 | private class GetAllowedOperatorsVisitor : ConstraintVisitorBase {
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103 | private IList<IOperator> allowedOperators;
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104 |
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105 | public IList<IOperator> AllowedOperators {
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106 | get { return allowedOperators; }
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107 | }
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108 | private ICollection<IOperator> possibleOperators;
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109 | private int childIndex;
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110 |
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111 | public GetAllowedOperatorsVisitor(ICollection<IOperator> possibleOperators, int childIndex) {
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112 | // default is that all possible operators are allowed
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113 | allowedOperators = new List<IOperator>(possibleOperators);
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114 | this.possibleOperators = possibleOperators;
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115 | this.childIndex = childIndex;
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116 | }
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117 |
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118 | public override void Visit(AndConstraint constraint) {
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119 | base.Visit(constraint);
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120 |
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121 | // keep only the intersection of all subconstraints
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122 | foreach(ConstraintBase clause in constraint.Clauses) {
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123 | GetAllowedOperatorsVisitor visitor = new GetAllowedOperatorsVisitor(possibleOperators, childIndex);
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124 | clause.Accept(visitor);
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125 | allowedOperators = Intersect(allowedOperators, visitor.allowedOperators);
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126 | }
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127 | }
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128 |
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129 | public override void Visit(OrConstraint constraint) {
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130 | base.Visit(constraint);
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131 |
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132 | // allowed operators is the union of all allowed operators as defined by the subconstraints
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133 | allowedOperators.Clear();
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134 |
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135 | foreach(ConstraintBase clause in constraint.Clauses) {
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136 | GetAllowedOperatorsVisitor visitor = new GetAllowedOperatorsVisitor(possibleOperators, childIndex);
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137 | clause.Accept(visitor);
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138 | allowedOperators = Union(allowedOperators, visitor.allowedOperators);
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139 | }
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140 | }
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141 |
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142 | public override void Visit(NotConstraint constraint) {
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143 | base.Visit(constraint);
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144 | GetAllowedOperatorsVisitor visitor = new GetAllowedOperatorsVisitor(possibleOperators, childIndex);
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145 | constraint.SubConstraint.Accept(visitor);
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146 |
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147 | allowedOperators = Substract(possibleOperators, visitor.allowedOperators);
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148 | }
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149 |
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150 | public override void Visit(AllSubOperatorsTypeConstraint constraint) {
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151 | base.Visit(constraint);
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152 |
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153 | allowedOperators = Intersect(possibleOperators, constraint.AllowedSubOperators);
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154 | }
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155 |
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156 | public override void Visit(SubOperatorTypeConstraint constraint) {
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157 | if(childIndex != constraint.SubOperatorIndex.Data) {
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158 | allowedOperators = new List<IOperator>(possibleOperators);
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159 | } else {
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160 | allowedOperators = Intersect(possibleOperators, constraint.AllowedSubOperators);
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161 | }
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162 | }
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163 | }
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164 | #endregion
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165 | }
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166 | }
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