1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using System.Xml;
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26 | using System.Xml.XPath;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Data;
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29 |
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30 | namespace HeuristicLab.Communication.Data {
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31 | public class Protocol : ItemBase, IEditable {
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32 | private StringData name;
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33 | public StringData Name {
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34 | get { return name; }
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35 | set {
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36 | name = value;
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37 | OnChanged();
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38 | }
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39 | }
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40 | private ItemList<ProtocolState> states;
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41 | public ItemList<ProtocolState> States {
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42 | get { return states; }
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43 | set {
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44 | states.ItemAdded -= new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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45 | states.ItemRemoved -= new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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46 | states = value;
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47 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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48 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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49 | // if the newly assigned states don't contain the currently selected initial state
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50 | if (!states.Contains(initialState))
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51 | if (states.Count > 0)
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52 | initialState = states[0];
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53 | else initialState = null;
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54 | OnChanged();
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55 | }
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56 | }
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57 | private ProtocolState initialState;
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58 | public ProtocolState InitialState {
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59 | get { return initialState; }
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60 | set {
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61 | initialState = value;
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62 | OnChanged();
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63 | }
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64 | }
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65 |
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66 | public Protocol() {
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67 | name = new StringData("Unnamed protocol");
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68 | states = new ItemList<ProtocolState>();
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69 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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70 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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71 | ProtocolState firstState = new ProtocolState();
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72 | firstState.Name = new StringData("InitialState");
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73 | firstState.AcceptingState = new BoolData(true);
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74 | firstState.Protocol = this;
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75 | states.Add(firstState);
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76 | initialState = firstState;
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77 | }
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78 |
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79 | public void Dispose() {
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80 | states.ItemAdded -= new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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81 | states.ItemRemoved -= new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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82 | }
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83 |
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84 | public override IView CreateView() {
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85 | return new ProtocolEditor(this);
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86 | }
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87 | public virtual IEditor CreateEditor() {
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88 | return new ProtocolEditor(this);
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89 | }
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90 |
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91 | public override object Clone(IDictionary<Guid, object> clonedObjects) {
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92 | Protocol clone = new Protocol();
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93 | clonedObjects.Add(Guid, clone);
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94 | clone.Name = (StringData)Auxiliary.Clone(Name, clonedObjects);
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95 | clone.States = (ItemList<ProtocolState>)Auxiliary.Clone(States, clonedObjects);
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96 | // iterate through the states and select the appropriate state in the clone
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97 | for (int i = 0 ; i < states.Count ; i++)
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98 | if (states[i].Equals(initialState))
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99 | clone.InitialState = clone.States[i];
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100 | return clone;
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101 | }
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102 |
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103 | #region States Events
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104 | void States_ItemRemoved(object sender, ItemIndexEventArgs e) {
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105 | e.Item.Changed -= new EventHandler(State_Changed);
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106 | State_Changed(this, new EventArgs());
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107 | }
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108 |
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109 | void States_ItemAdded(object sender, ItemIndexEventArgs e) {
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110 | e.Item.Changed += new EventHandler(State_Changed);
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111 | ((ProtocolState)e.Item).Protocol = this;
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112 | State_Changed(this, new EventArgs());
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113 | }
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114 | #endregion
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115 |
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116 | public EventHandler StatesChanged;
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117 | void State_Changed(object sender, EventArgs e) {
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118 | if (StatesChanged != null) StatesChanged(sender, e);
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119 | }
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120 |
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121 | #region persistence
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122 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
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123 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
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124 | XmlNode nameNode = PersistenceManager.Persist("Name", Name, document, persistedObjects);
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125 | XmlNode statesNode = PersistenceManager.Persist("States", States, document, persistedObjects);
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126 | XmlNode initialStatesNode = PersistenceManager.Persist("InitialState", InitialState, document, persistedObjects);
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127 | node.AppendChild(nameNode);
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128 | node.AppendChild(statesNode);
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129 | node.AppendChild(initialStatesNode);
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130 | return node;
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131 | }
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132 |
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133 | public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
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134 | base.Populate(node, restoredObjects);
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135 | name = (StringData)PersistenceManager.Restore(node.SelectSingleNode("Name"), restoredObjects);
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136 | states = (ItemList<ProtocolState>)PersistenceManager.Restore(node.SelectSingleNode("States"), restoredObjects);
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137 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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138 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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139 | initialState = (ProtocolState)PersistenceManager.Restore(node.SelectSingleNode("InitialState"), restoredObjects);
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140 | }
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141 | #endregion persistence
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142 | }
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143 | }
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