[592] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[583] | 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using System.Xml;
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| 26 | using System.Xml.XPath;
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| 27 | using HeuristicLab.Core;
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| 28 | using HeuristicLab.Data;
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| 29 |
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| 30 | namespace HeuristicLab.Communication.Data {
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| 31 | public class Protocol : ItemBase, IEditable {
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| 32 | private StringData name;
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| 33 | public StringData Name {
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| 34 | get { return name; }
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| 35 | set {
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| 36 | name = value;
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| 37 | OnChanged();
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| 38 | }
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| 39 | }
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| 40 | private ItemList<ProtocolState> states;
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| 41 | public ItemList<ProtocolState> States {
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| 42 | get { return states; }
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| 43 | set {
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| 44 | states.ItemAdded -= new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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| 45 | states.ItemRemoved -= new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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| 46 | states = value;
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| 47 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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| 48 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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| 49 | // if the newly assigned states don't contain the currently selected initial state
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| 50 | if (!states.Contains(initialState))
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| 51 | if (states.Count > 0)
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| 52 | initialState = states[0];
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| 53 | else initialState = null;
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| 54 | OnChanged();
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| 55 | }
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| 56 | }
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| 57 | private ProtocolState initialState;
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| 58 | public ProtocolState InitialState {
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| 59 | get { return initialState; }
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| 60 | set {
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| 61 | initialState = value;
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| 62 | OnChanged();
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| 63 | }
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| 64 | }
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| 65 |
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| 66 | public Protocol() {
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| 67 | name = new StringData("Unnamed protocol");
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| 68 | states = new ItemList<ProtocolState>();
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| 69 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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| 70 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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| 71 | ProtocolState firstState = new ProtocolState();
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| 72 | firstState.Name = new StringData("InitialState");
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| 73 | firstState.AcceptingState = new BoolData(true);
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| 74 | firstState.Protocol = this;
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| 75 | states.Add(firstState);
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| 76 | initialState = firstState;
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| 77 | }
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| 78 |
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| 79 | public void Dispose() {
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| 80 | states.ItemAdded -= new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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| 81 | states.ItemRemoved -= new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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| 82 | }
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| 83 |
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| 84 | public override IView CreateView() {
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| 85 | return new ProtocolEditor(this);
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| 86 | }
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| 87 | public virtual IEditor CreateEditor() {
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| 88 | return new ProtocolEditor(this);
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| 89 | }
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| 90 |
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| 91 | public override object Clone(IDictionary<Guid, object> clonedObjects) {
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| 92 | Protocol clone = new Protocol();
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| 93 | clonedObjects.Add(Guid, clone);
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| 94 | clone.Name = (StringData)Auxiliary.Clone(Name, clonedObjects);
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| 95 | clone.States = (ItemList<ProtocolState>)Auxiliary.Clone(States, clonedObjects);
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| 96 | // iterate through the states and select the appropriate state in the clone
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| 97 | for (int i = 0 ; i < states.Count ; i++)
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| 98 | if (states[i].Equals(initialState))
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| 99 | clone.InitialState = clone.States[i];
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| 100 | return clone;
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| 101 | }
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| 102 |
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| 103 | #region States Events
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| 104 | void States_ItemRemoved(object sender, ItemIndexEventArgs e) {
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| 105 | e.Item.Changed -= new EventHandler(State_Changed);
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| 106 | State_Changed(this, new EventArgs());
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| 107 | }
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| 108 |
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| 109 | void States_ItemAdded(object sender, ItemIndexEventArgs e) {
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| 110 | e.Item.Changed += new EventHandler(State_Changed);
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| 111 | ((ProtocolState)e.Item).Protocol = this;
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| 112 | State_Changed(this, new EventArgs());
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| 113 | }
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| 114 | #endregion
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| 115 |
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| 116 | public EventHandler StatesChanged;
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| 117 | void State_Changed(object sender, EventArgs e) {
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| 118 | if (StatesChanged != null) StatesChanged(sender, e);
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| 119 | }
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| 120 |
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| 121 | #region persistence
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| 122 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
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| 123 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
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| 124 | XmlNode nameNode = PersistenceManager.Persist("Name", Name, document, persistedObjects);
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| 125 | XmlNode statesNode = PersistenceManager.Persist("States", States, document, persistedObjects);
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| 126 | XmlNode initialStatesNode = PersistenceManager.Persist("InitialState", InitialState, document, persistedObjects);
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| 127 | node.AppendChild(nameNode);
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| 128 | node.AppendChild(statesNode);
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| 129 | node.AppendChild(initialStatesNode);
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| 130 | return node;
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| 131 | }
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| 132 |
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| 133 | public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
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| 134 | base.Populate(node, restoredObjects);
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| 135 | name = (StringData)PersistenceManager.Restore(node.SelectSingleNode("Name"), restoredObjects);
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| 136 | states = (ItemList<ProtocolState>)PersistenceManager.Restore(node.SelectSingleNode("States"), restoredObjects);
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| 137 | states.ItemAdded += new EventHandler<ItemIndexEventArgs>(States_ItemAdded);
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| 138 | states.ItemRemoved += new EventHandler<ItemIndexEventArgs>(States_ItemRemoved);
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| 139 | initialState = (ProtocolState)PersistenceManager.Restore(node.SelectSingleNode("InitialState"), restoredObjects);
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| 140 | }
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| 141 | #endregion persistence
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| 142 | }
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| 143 | }
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