1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using System.Xml;
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28 | using HeuristicLab.CEDMA.DB.Interfaces;
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29 | using HeuristicLab.Operators;
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30 |
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31 | namespace HeuristicLab.CEDMA.Core {
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32 | public class Agent : IAgent {
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33 | public IDatabase Database { get; set; }
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34 | public long Id { get; set; }
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35 | public string Name { get; set; }
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36 | public ProcessStatus Status { get; set; }
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37 | public bool Terminated { get; set; }
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38 | private OperatorGraph operatorGraph;
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39 |
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40 | public IOperatorGraph OperatorGraph {
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41 | get { return operatorGraph; }
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42 | }
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43 |
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44 | public Agent()
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45 | : base() {
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46 | operatorGraph = new OperatorGraph();
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47 | }
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48 |
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49 | public Agent(IDatabase database, long id)
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50 | : this() {
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51 | Database = database;
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52 | Id = id;
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53 | }
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54 |
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55 | public void Save() {
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56 | Database.UpdateAgent(Id, Name);
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57 | Database.UpdateAgent(Id, Status);
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58 | Database.UpdateAgent(Id, PersistenceManager.SaveToGZip(OperatorGraph));
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59 | }
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60 |
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61 | public void Start() {
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62 | Status = ProcessStatus.Waiting;
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63 | Save();
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64 | }
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65 |
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66 | public ICollection<IAgent> SubAgents {
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67 | get {
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68 | List<IAgent> agents = new List<IAgent>();
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69 | foreach(AgentEntry entry in Database.GetSubAgents(Id)) {
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70 | Agent newAgent = new Agent(Database, entry.Id);
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71 | newAgent.Name = entry.Name;
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72 | newAgent.Status = entry.Status;
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73 | agents.Add(newAgent);
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74 | }
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75 | return agents;
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76 | }
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77 | }
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78 |
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79 | public ICollection<IResult> Results {
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80 | get {
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81 | List<IResult> results = new List<IResult>();
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82 | foreach(ResultEntry entry in Database.GetResults(Id)) {
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83 | Result result = new Result(Database, entry.Id);
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84 | result.Summary = entry.Summary;
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85 | result.Description = entry.Description;
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86 | results.Add(result);
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87 | }
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88 | return results;
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89 | }
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90 | }
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91 |
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92 | public IView CreateView() {
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93 | if(OperatorGraph.Operators.Count == 0) {
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94 | byte[] rawData = Database.GetAgentRawData(Id);
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95 | IOperatorGraph opGraph = (IOperatorGraph)PersistenceManager.RestoreFromGZip(rawData);
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96 | foreach(IOperator op in opGraph.Operators) OperatorGraph.AddOperator(op);
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97 | OperatorGraph.InitialOperator = opGraph.InitialOperator;
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98 | OperatorLinkPatcher.LinkDatabase(OperatorGraph, Database);
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99 | }
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100 | return new AgentView(this);
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101 | }
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102 | }
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103 | }
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