1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Operators;
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28 | using HeuristicLab.Random;
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29 | using HeuristicLab.Data;
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30 | using HeuristicLab.Constraints;
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31 |
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32 | namespace HeuristicLab.StructureIdentification {
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33 | public class SinglePointCrossOver : OperatorBase {
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34 |
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35 | public override string Description {
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36 | get {
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37 | return "TASK";
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38 | }
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39 | }
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40 | public SinglePointCrossOver()
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41 | : base() {
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42 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(MersenneTwister), VariableKind.In));
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43 | AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));
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44 | AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In));
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45 | AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
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46 | AddVariableInfo(new VariableInfo("OperatorTree", "The tree to mutate", typeof(IOperator), VariableKind.In));
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47 | AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
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48 | AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.In));
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49 | }
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50 |
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51 | public override IOperation Apply(IScope scope) {
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52 | MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true);
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53 | GPOperatorLibrary opLibrary = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
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54 | int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data;
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55 | int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data;
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56 |
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57 | TreeGardener gardener = new TreeGardener(random, opLibrary);
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58 |
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59 | if((scope.SubScopes.Count % 2) != 0)
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60 | throw new InvalidOperationException("Number of parents is not even");
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61 |
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62 | CompositeOperation initOperations = new CompositeOperation();
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63 |
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64 | int children = scope.SubScopes.Count / 2;
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65 | for(int i = 0; i < children; i++) {
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66 | IScope parent1 = scope.SubScopes[0];
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67 | scope.RemoveSubScope(parent1);
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68 | IScope parent2 = scope.SubScopes[0];
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69 | scope.RemoveSubScope(parent2);
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70 | IScope child = new Scope(i.ToString());
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71 | IOperation childInitOperation = Cross(gardener, maxTreeSize, maxTreeHeight, scope, random, parent1, parent2, child);
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72 | initOperations.AddOperation(childInitOperation);
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73 | scope.AddSubScope(child);
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74 | }
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75 |
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76 | return initOperations;
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77 | }
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78 |
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79 |
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80 | private IOperation Cross(TreeGardener gardener, int maxTreeSize, int maxTreeHeight,
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81 | IScope scope, MersenneTwister random, IScope parent1, IScope parent2, IScope child) {
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82 | List<IOperator> newOperators;
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83 | IOperator newTree = Cross(gardener, parent1, parent2,
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84 | random, maxTreeSize, maxTreeHeight, out newOperators);
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85 |
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86 | if(!gardener.IsValidTree(newTree)) {
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87 | throw new InvalidProgramException();
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88 | }
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89 |
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90 | int newTreeSize = gardener.GetTreeSize(newTree);
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91 | int newTreeHeight = gardener.GetTreeHeight(newTree);
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92 | child.AddVariable(new Variable("OperatorTree", newTree));
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93 | child.AddVariable(new Variable("TreeSize", new IntData(newTreeSize)));
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94 | child.AddVariable(new Variable("TreeHeight", new IntData(newTreeHeight)));
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95 |
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96 | // check if the size of the new tree is still in the allowed bounds
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97 | if (newTreeHeight > maxTreeHeight ||
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98 | newTreeSize > maxTreeSize) {
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99 | throw new InvalidProgramException();
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100 | }
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101 |
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102 |
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103 | return gardener.CreateInitializationOperation(newOperators, child);
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104 | }
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105 |
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106 |
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107 | private IOperator Cross(TreeGardener gardener, IScope f, IScope g, MersenneTwister random, int maxTreeSize, int maxTreeHeight, out List<IOperator> newOperators) {
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108 | IOperator tree0 = f.GetVariableValue<IOperator>("OperatorTree", false);
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109 | int tree0Height = f.GetVariableValue<IntData>("TreeHeight", false).Data;
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110 | int tree0Size = f.GetVariableValue<IntData>("TreeSize", false).Data;
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111 |
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112 | IOperator tree1 = g.GetVariableValue<IOperator>("OperatorTree", false);
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113 | int tree1Height = g.GetVariableValue<IntData>("TreeHeight", false).Data;
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114 | int tree1Size = g.GetVariableValue<IntData>("TreeSize", false).Data;
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115 |
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116 | if(tree0Size == 1 && tree1Size == 1) {
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117 | return CombineTerminals(gardener, tree0, tree1, random, maxTreeHeight, out newOperators);
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118 | } else {
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119 | // we are going to insert tree1 into tree0 at a random place so we have to make sure that tree0 is not a terminal
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120 | // in case both trees are higher than 1 we swap the trees with probability 50%
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121 | if(tree0Height == 1 || (tree1Height > 1 && random.Next(2) == 0)) {
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122 | IOperator tmp = tree0; tree0 = tree1; tree1 = tmp;
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123 | int tmpHeight = tree0Height; tree0Height = tree1Height; tree1Height = tmpHeight;
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124 | int tmpSize = tree0Size; tree0Size = tree1Size; tree1Size = tmpSize;
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125 | }
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126 |
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127 | // save the root because later on we change tree0 and tree1 while searching a valid tree configuration
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128 | IOperator root = tree0;
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129 | int rootSize = tree0Size;
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130 |
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131 | // select a random suboperators of the two trees at a random level
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132 | int tree0Level = random.Next(tree0Height - 1); // since we checked before that the height of tree0 is > 1 this is OK
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133 | int tree1Level = random.Next(tree1Height);
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134 | tree0 = gardener.GetRandomNode(tree0, tree0Level);
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135 | tree1 = gardener.GetRandomNode(tree1, tree1Level);
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136 |
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137 | // recalculate the size and height of tree1 (the one that we want to insert) because we need to check constraints later on
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138 | tree1Size = gardener.GetTreeSize(tree1);
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139 | tree1Height = gardener.GetTreeHeight(tree1);
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140 |
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141 | List<int> possibleChildIndices = new List<int>();
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142 | TreeGardener.OperatorEqualityComparer comparer = new TreeGardener.OperatorEqualityComparer();
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143 |
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144 | // Now tree0 is supposed to take tree1 as one if its children. If this is not possible,
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145 | // then go down in either of the two trees as far as possible. If even then it is not possible
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146 | // to merge the trees then throw an exception
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147 | // find the list of allowed indices (regarding allowed sub-operators, maxTreeSize and maxTreeHeight)
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148 | for(int i = 0; i < tree0.SubOperators.Count; i++) {
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149 | int subOperatorSize = gardener.GetTreeSize(tree0.SubOperators[i]);
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150 |
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151 | // the index is ok when the operator is allowed as sub-operator and we don't violate the maxSize and maxHeight constraints
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152 | if(GetAllowedOperators(tree0, i).Contains(tree1, comparer) &&
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153 | rootSize - subOperatorSize + tree1Size < maxTreeSize &&
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154 | tree0Level + tree1Height < maxTreeHeight) {
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155 | possibleChildIndices.Add(i);
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156 | }
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157 | }
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158 |
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159 | while(possibleChildIndices.Count == 0) {
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160 | // ok we couln't find a possible configuration given the current tree0 and tree1
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161 | // possible reasons for this are:
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162 | // - tree1 is not allowed as sub-operator of tree0
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163 | // - appending tree1 as child of tree0 would create a tree that exceedes the maxTreeHeight
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164 | // - replacing any child of tree0 with tree1 woulde create a tree that exceedes the maxTeeSize
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165 | // thus we have to either:
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166 | // - go up in tree0 => the insert position allows larger trees
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167 | // - go down in tree1 => the tree that is inserted becomes smaller
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168 | // - however we have to get lucky to solve the 'allowed sub-operators' problem
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169 | if(tree1Height == 1 || (tree0Level>0 && random.Next(2) == 0)) {
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170 | // go up in tree0
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171 | tree0Level--;
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172 | tree0 = gardener.GetRandomNode(root, tree0Level);
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173 | } else if(tree1.SubOperators.Count > 0) {
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174 | // go down in node2:
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175 | tree1 = tree1.SubOperators[random.Next(tree1.SubOperators.Count)];
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176 | tree1Size = gardener.GetTreeSize(tree1);
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177 | tree1Height = gardener.GetTreeHeight(tree1);
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178 | } else {
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179 | // could neither go up or down ... don't know what to do ... give up
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180 | throw new InvalidProgramException();
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181 | }
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182 |
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183 | // recalculate the list of possible indices
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184 | possibleChildIndices.Clear();
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185 | for(int i = 0; i < tree0.SubOperators.Count; i++) {
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186 | int subOperatorSize = gardener.GetTreeSize(tree0.SubOperators[i]);
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187 |
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188 | // when the operator is allowed as sub-operator and we don't violate the maxSize and maxHeight constraints
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189 | // the index is ok
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190 | if(GetAllowedOperators(tree0, i).Contains(tree1, comparer) &&
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191 | rootSize - subOperatorSize + tree1Size < maxTreeSize &&
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192 | tree0Level + tree1Height < maxTreeHeight) {
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193 | possibleChildIndices.Add(i);
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194 | }
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195 | }
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196 | }
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197 |
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198 | // no possible configuration found this indicates that there is a bigger problem
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199 | if(possibleChildIndices.Count == 0) {
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200 | throw new InvalidProgramException();
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201 | }
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202 |
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203 | // replace the existing sub-tree at a random index in tree0 with tree1
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204 | int selectedIndex = possibleChildIndices[random.Next(possibleChildIndices.Count)];
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205 | tree0.RemoveSubOperator(selectedIndex);
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206 | tree0.AddSubOperator(tree1, selectedIndex);
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207 |
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208 | // no new operators where needed
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209 | newOperators = new List<IOperator>();
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210 | return root;
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211 | }
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212 | }
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213 |
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214 | private ICollection<IOperator> GetAllowedOperators(IOperator tree0, int i) {
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215 | ItemList slotList = (ItemList)tree0.GetVariable(GPOperatorLibrary.ALLOWED_SUBOPERATORS).Value;
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216 | return ((ItemList)slotList[i]).OfType<IOperator>().ToArray();
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217 | }
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218 |
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219 | private IOperator CombineTerminals(TreeGardener gardener, IOperator f, IOperator g, MersenneTwister random, int maxTreeHeight, out List<IOperator> newOperators) {
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220 | newOperators = new List<IOperator>();
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221 | ICollection<IOperator> possibleParents = gardener.GetPossibleParents(new List<IOperator>() { f, g });
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222 | if(possibleParents.Count == 0) throw new InvalidProgramException();
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223 |
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224 | IOperator parent = (IOperator)possibleParents.ElementAt(random.Next(possibleParents.Count())).Clone();
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225 |
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226 | int minArity;
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227 | int maxArity;
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228 | gardener.GetMinMaxArity(parent, out minArity, out maxArity);
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229 |
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230 | int nSlots = Math.Max(2, minArity);
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231 |
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232 | HashSet<IOperator>[] slotSets = new HashSet<IOperator>[nSlots];
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233 |
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234 | SubOperatorsConstraintAnalyser analyser = new SubOperatorsConstraintAnalyser();
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235 | analyser.AllPossibleOperators = new List<IOperator>() { g, f };
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236 | for(int slot = 0; slot < nSlots; slot++) {
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237 | HashSet<IOperator> slotSet = new HashSet<IOperator>(analyser.GetAllowedOperators(parent, slot));
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238 | slotSets[slot] = slotSet;
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239 | }
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240 |
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241 | int[] slotSequence = Enumerable.Range(0, slotSets.Count()).OrderBy(slot => slotSets[slot].Count()).ToArray();
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242 |
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243 | IOperator[] selectedOperators = new IOperator[nSlots];
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244 | for(int i = 0; i < slotSequence.Length; i++) {
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245 | int slot = slotSequence[i];
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246 | HashSet<IOperator> slotSet = slotSets[slot];
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247 | if(slotSet.Count() == 0) {
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248 | var allowedOperators = GetAllowedOperators(parent, slot);
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249 | selectedOperators[slot] = gardener.CreateRandomTree(allowedOperators, 1, 1, true);
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250 | newOperators.AddRange(gardener.GetAllOperators(selectedOperators[slot]));
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251 | } else {
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252 | IOperator selectedOperator = slotSet.ElementAt(random.Next(slotSet.Count()));
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253 | selectedOperators[slot] = selectedOperator;
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254 | for(int j = i + 1; j < slotSequence.Length; j++) {
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255 | int otherSlot = slotSequence[j];
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256 | slotSets[otherSlot].Remove(selectedOperator);
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257 | }
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258 | }
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259 | }
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260 |
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261 | for(int i = 0; i < selectedOperators.Length; i++) {
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262 | parent.AddSubOperator(selectedOperators[i], i);
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263 | }
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264 |
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265 | return parent;
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266 | }
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267 | }
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268 | }
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