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source: branches/3.0/sources/HeuristicLab.RealVector/BoundsChecker.cs @ 4384

Last change on this file since 4384 was 102, checked in by swagner, 16 years ago

Made operator classes public

File size: 2.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27
28namespace HeuristicLab.RealVector {
29  public class BoundsChecker : OperatorBase {
30    public override string Description {
31      get { return "Checks if all elements of a real vector are inside a given minimum and maximum value. If not, elements are corrected."; }
32    }
33
34    public BoundsChecker()
35      : base() {
36      AddVariableInfo(new VariableInfo("RealVector", "Real vector to check", typeof(DoubleArrayData), VariableKind.In | VariableKind.Out));
37      AddVariableInfo(new VariableInfo("Minimum", "Minimum value of each vector element (included).", typeof(DoubleData), VariableKind.In));
38      AddVariableInfo(new VariableInfo("Maximum", "Maximum value of each vector element (included).", typeof(DoubleData), VariableKind.In));
39    }
40
41    public static double[] Apply(double min, double max, double[] vector) {
42      int length = vector.Length;
43      double[] result = (double[])vector.Clone();
44
45      for (int i = 0; i < length; i++) {
46        if (result[i] < min) result[i] = min;
47        if (result[i] > max) result[i] = max;
48      }
49      return result;
50    }
51
52    public override IOperation Apply(IScope scope) {
53      DoubleArrayData vector = GetVariableValue<DoubleArrayData>("RealVector", scope, false);
54      double min = GetVariableValue<DoubleData>("Minimum", scope, true).Data;
55      double max = GetVariableValue<DoubleData>("Maximum", scope, true).Data;
56      vector.Data = Apply(min, max, vector.Data);
57      return null;
58    }
59  }
60}
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