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source: branches/3.0/sources/HeuristicLab.Permutation/PermutationManipulatorBase.cs @ 4498

Last change on this file since 4498 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 1.7 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26
27namespace HeuristicLab.Permutation {
28  public abstract class PermutationManipulatorBase : OperatorBase {
29    public PermutationManipulatorBase()
30      : base() {
31      AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(IRandom), VariableKind.In));
32      AddVariableInfo(new VariableInfo("Permutation", "Permutation to manipulate", typeof(Permutation), VariableKind.In | VariableKind.Out));
33    }
34
35    public override IOperation Apply(IScope scope) {
36      IRandom random = GetVariableValue<IRandom>("Random", scope, true);
37      Permutation perm = GetVariableValue<Permutation>("Permutation", scope, false);
38      perm.Data = Manipulate(scope, random, perm.Data);
39      return null;
40    }
41
42    protected abstract int[] Manipulate(IScope scope, IRandom random, int[] permutation);
43  }
44}
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