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source: branches/3.0/sources/HeuristicLab.Functions/Division.cs @ 10207

Last change on this file since 10207 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.9 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using System.Diagnostics;
27using HeuristicLab.Constraints;
28using System.Linq;
29using HeuristicLab.DataAnalysis;
30
31namespace HeuristicLab.Functions {
32  public class Division : FunctionBase {
33    private const double EPSILON = 10.0E-20; // if any divisor is < EPSILON return 0
34
35    public override string Description {
36      get {
37        return @"Protected division
38Divides the result of the first sub-operator by the results of the following sub-operators.
39In case one of the divisors is 0 returns 0.
40    (/ 3) => 1/3
41    (/ 2 3) => 2/3
42    (/ 3 4 5) => 3/20
43    (/ 2 0 4) => 0
44";
45      }
46    }
47
48    public Division()
49      : base() {
50
51      // 2 - 3 seems like an reasonable defaut (used for +,-,*,/) (discussion with swinkler and maffenze)
52      AddConstraint(new NumberOfSubOperatorsConstraint(2, 3));
53    }
54
55    public Division(Division source, IDictionary<Guid, object> clonedObjects)
56      : base(source, clonedObjects) {
57    }
58
59    public override double Evaluate(Dataset dataset, int sampleIndex) {
60      // (/ 3) => 1/3
61      // (/ 2 3) => 2/3
62      // (/ 3 4 5) => 3/20
63
64      if(SubFunctions.Count == 1) {
65        double divisor = SubFunctions[0].Evaluate(dataset, sampleIndex);
66        if(Math.Abs(divisor) < EPSILON) return 0;
67        else return 1.0 / divisor;
68      } else {
69        double result = SubFunctions[0].Evaluate(dataset, sampleIndex);
70        for(int i = 1; i < SubFunctions.Count; i++) {
71          double divisor = SubFunctions[i].Evaluate(dataset, sampleIndex);
72          if(Math.Abs(divisor) < EPSILON) return 0.0;
73          result /= divisor;
74        }
75        return result;
76      }
77    }
78
79    public override object Clone(IDictionary<Guid, object> clonedObjects) {
80      Division clone = new Division(this, clonedObjects);
81      clonedObjects.Add(clone.Guid, clone);
82      return clone;
83    }
84
85    public override void Accept(IFunctionVisitor visitor) {
86      visitor.Visit(this);
87    }
88  }
89}
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