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source: branches/3.0/sources/HeuristicLab.Data/IntData.cs @ 978

Last change on this file since 978 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Xml;
26using HeuristicLab.Core;
27using System.Globalization;
28
29namespace HeuristicLab.Data {
30  public class IntData : ObjectData {
31    public new int Data {
32      get { return (int)base.Data; }
33      set { base.Data = value; }
34    }
35
36    public IntData() {
37      Data = 0;
38    }
39    public IntData(int data) {
40      Data = data;
41    }
42
43    public override IView CreateView() {
44      return new IntDataView(this);
45    }
46
47    public override object Clone(IDictionary<Guid, object> clonedObjects) {
48      IntData clone = new IntData();
49      clonedObjects.Add(Guid, clone);
50      clone.Data = Data;
51      return clone;
52    }
53
54    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid,IStorable> persistedObjects) {
55      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
56      node.InnerText = Data.ToString(CultureInfo.InvariantCulture.NumberFormat);
57      return node;
58    }
59    public override void Populate(XmlNode node, IDictionary<Guid,IStorable> restoredObjects) {
60      base.Populate(node, restoredObjects);
61      Data = int.Parse(node.InnerText, CultureInfo.InvariantCulture.NumberFormat);
62    }
63
64    public override void Accept(IObjectDataVisitor visitor) {
65      visitor.Visit(this);
66    }
67  }
68}
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