1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.IO;
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24 | using System.Text;
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25 | using HeuristicLab.Common;
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26 |
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27 | namespace HeuristicLab.Scripting {
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28 | public abstract class CSharpScriptBase {
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29 | protected Variables variables;
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30 | protected dynamic vars;
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31 |
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32 | private readonly EventWriter console;
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33 | protected EventWriter Console {
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34 | get { return console; }
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35 | }
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36 |
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37 | protected CSharpScriptBase() {
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38 | console = new EventWriter(this);
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39 | }
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40 |
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41 | public abstract void Main();
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42 |
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43 | internal void Execute(VariableStore variableStore) {
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44 | variables = vars = new Variables(variableStore);
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45 | Main();
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46 | }
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47 |
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48 | protected internal event EventHandler<EventArgs<string>> ConsoleOutputChanged;
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49 | private void OnConsoleOutputChanged(string args) {
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50 | var handler = ConsoleOutputChanged;
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51 | if (handler != null) handler(null, new EventArgs<string>(args));
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52 | }
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53 |
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54 | protected class EventWriter : TextWriter {
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55 | private readonly CSharpScriptBase script;
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56 |
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57 | public EventWriter(CSharpScriptBase script) {
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58 | this.script = script;
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59 | }
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60 |
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61 | public override Encoding Encoding {
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62 | get { return Encoding.UTF8; }
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63 | }
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64 |
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65 | #region Write/WriteLine Overrides
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66 | #region Write
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67 | public override void Write(bool value) { script.OnConsoleOutputChanged(value.ToString()); }
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68 | public override void Write(char value) { script.OnConsoleOutputChanged(value.ToString()); }
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69 | public override void Write(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer)); }
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70 | public override void Write(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count)); }
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71 | public override void Write(decimal value) { script.OnConsoleOutputChanged(value.ToString()); }
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72 | public override void Write(double value) { script.OnConsoleOutputChanged(value.ToString()); }
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73 | public override void Write(float value) { script.OnConsoleOutputChanged(value.ToString()); }
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74 | public override void Write(int value) { script.OnConsoleOutputChanged(value.ToString()); }
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75 | public override void Write(long value) { script.OnConsoleOutputChanged(value.ToString()); }
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76 | public override void Write(object value) { script.OnConsoleOutputChanged(value.ToString()); }
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77 | public override void Write(string value) { script.OnConsoleOutputChanged(value); }
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78 | public override void Write(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0)); }
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79 | public override void Write(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1)); }
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80 | public override void Write(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2)); }
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81 | public override void Write(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg)); }
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82 | public override void Write(uint value) { script.OnConsoleOutputChanged(value.ToString()); }
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83 | public override void Write(ulong value) { script.OnConsoleOutputChanged(value.ToString()); }
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84 | #endregion
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85 |
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86 | #region WriteLine
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87 | public override void WriteLine() { script.OnConsoleOutputChanged(Environment.NewLine); }
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88 | public override void WriteLine(bool value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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89 | public override void WriteLine(char value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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90 | public override void WriteLine(char[] buffer) { script.OnConsoleOutputChanged(new string(buffer) + Environment.NewLine); }
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91 | public override void WriteLine(char[] buffer, int index, int count) { script.OnConsoleOutputChanged(new string(buffer, index, count) + Environment.NewLine); }
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92 | public override void WriteLine(decimal value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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93 | public override void WriteLine(double value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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94 | public override void WriteLine(float value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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95 | public override void WriteLine(int value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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96 | public override void WriteLine(long value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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97 | public override void WriteLine(object value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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98 | public override void WriteLine(string value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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99 | public override void WriteLine(string format, object arg0) { script.OnConsoleOutputChanged(string.Format(format, arg0) + Environment.NewLine); }
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100 | public override void WriteLine(string format, object arg0, object arg1) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1) + Environment.NewLine); }
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101 | public override void WriteLine(string format, object arg0, object arg1, object arg2) { script.OnConsoleOutputChanged(string.Format(format, arg0, arg1, arg2) + Environment.NewLine); }
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102 | public override void WriteLine(string format, params object[] arg) { script.OnConsoleOutputChanged(string.Format(format, arg) + Environment.NewLine); }
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103 | public override void WriteLine(uint value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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104 | public override void WriteLine(ulong value) { script.OnConsoleOutputChanged(value + Environment.NewLine); }
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105 | #endregion
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106 | #endregion
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107 | }
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108 | }
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109 | }
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